class "JoystickInfo" function JoystickInfo:__getvar(name) if name == "deviceID" then return Polycode.JoystickInfo_get_deviceID(self.__ptr) elseif name == "deviceIndex" then return Polycode.JoystickInfo_get_deviceIndex(self.__ptr) end end function JoystickInfo:__setvar(name,value) if name == "deviceID" then Polycode.JoystickInfo_set_deviceID(self.__ptr, value) return true elseif name == "deviceIndex" then Polycode.JoystickInfo_set_deviceIndex(self.__ptr, value) return true end return false end function JoystickInfo:JoystickInfo(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.JoystickInfo(unpack(arg)) end end function JoystickInfo:__delete() if self then Polycode.delete_JoystickInfo(self.__ptr) end end