function ScenePrimitive() { } ScenePrimitive.prototype.setPrimitiveOptions = function(type,v1,v2,v3,v4,v5) { Polycode.ScenePrimitive_setPrimitiveOptions(this.__ptr, type,v1,v2,v3,v4,v5) } ScenePrimitive.prototype.recreatePrimitive = function() { Polycode.ScenePrimitive_recreatePrimitive(this.__ptr) } ScenePrimitive.prototype.getPrimitiveType = function() { return Polycode.ScenePrimitive_getPrimitiveType(this.__ptr) } ScenePrimitive.prototype.getPrimitiveParameter1 = function() { return Polycode.ScenePrimitive_getPrimitiveParameter1(this.__ptr) } ScenePrimitive.prototype.getPrimitiveParameter2 = function() { return Polycode.ScenePrimitive_getPrimitiveParameter2(this.__ptr) } ScenePrimitive.prototype.getPrimitiveParameter3 = function() { return Polycode.ScenePrimitive_getPrimitiveParameter3(this.__ptr) } ScenePrimitive.prototype.getPrimitiveParameter4 = function() { return Polycode.ScenePrimitive_getPrimitiveParameter4(this.__ptr) } ScenePrimitive.prototype.getPrimitiveParameter5 = function() { return Polycode.ScenePrimitive_getPrimitiveParameter5(this.__ptr) } ScenePrimitive.prototype.Clone = function(deepClone,ignoreEditorOnly) { var retVal = new Entity() retVal.__ptr = Polycode.ScenePrimitive_Clone(this.__ptr, deepClone,ignoreEditorOnly) return retVal } ScenePrimitive.prototype.applyClone = function(clone,deepClone,ignoreEditorOnly) { Polycode.ScenePrimitive_applyClone(this.__ptr, clone,deepClone,ignoreEditorOnly) }