class "AudioMixer" function AudioMixer:__getvar(name) if name == "globalVolume" then return Polycode.AudioMixer_get_globalVolume(self.__ptr) elseif name == "listenerPosition" then local retVal = Polycode.AudioMixer_get_listenerPosition(self.__ptr) if retVal == nil then return nil end local __c = _G["Vector3"]("__skip_ptr__") __c.__ptr = retVal return __c elseif name == "listenerOrientation" then local retVal = Polycode.AudioMixer_get_listenerOrientation(self.__ptr) if retVal == nil then return nil end local __c = _G["Quaternion"]("__skip_ptr__") __c.__ptr = retVal return __c end end function AudioMixer:__setvar(name,value) if name == "globalVolume" then Polycode.AudioMixer_set_globalVolume(self.__ptr, value) return true elseif name == "listenerPosition" then Polycode.AudioMixer_set_listenerPosition(self.__ptr, value.__ptr) return true elseif name == "listenerOrientation" then Polycode.AudioMixer_set_listenerOrientation(self.__ptr, value.__ptr) return true end return false end function AudioMixer:AudioMixer(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.AudioMixer(unpack(arg)) end end function AudioMixer:__delete() if self then Polycode.delete_AudioMixer(self.__ptr) end end