class "QuatTriple" function QuatTriple:__getvar(name) if name == "q1" then local retVal = Polycode.QuatTriple_get_q1(self.__ptr) if retVal == nil then return nil end local __c = _G["Quaternion"]("__skip_ptr__") __c.__ptr = retVal return __c elseif name == "q2" then local retVal = Polycode.QuatTriple_get_q2(self.__ptr) if retVal == nil then return nil end local __c = _G["Quaternion"]("__skip_ptr__") __c.__ptr = retVal return __c elseif name == "q3" then local retVal = Polycode.QuatTriple_get_q3(self.__ptr) if retVal == nil then return nil end local __c = _G["Quaternion"]("__skip_ptr__") __c.__ptr = retVal return __c elseif name == "time" then return Polycode.QuatTriple_get_time(self.__ptr) end end function QuatTriple:__setvar(name,value) if name == "q1" then Polycode.QuatTriple_set_q1(self.__ptr, value.__ptr) return true elseif name == "q2" then Polycode.QuatTriple_set_q2(self.__ptr, value.__ptr) return true elseif name == "q3" then Polycode.QuatTriple_set_q3(self.__ptr, value.__ptr) return true elseif name == "time" then Polycode.QuatTriple_set_time(self.__ptr, value) return true end return false end function QuatTriple:__delete() if self then Polycode.delete_QuatTriple(self.__ptr) end end