// // Polycode template. Write your code here. // #include "Polycode.h" #include "polycode/modules/ui/PolycodeUI.h" #include "polycode/modules/physics3D/Polycode3DPhysics.h" using namespace Polycode; class PolycodeTemplateApp : public EventHandler { public: PolycodeTemplateApp(PolycodeView *view); ~PolycodeTemplateApp(); void handleEvent(Event *event); bool Update(); private: Sound *bgSound; Sound *sound1; Sound *sound2; Sound *sound3; ScenePrimitive *test; Scene *scene; Core *core; Vector3 rot; Number running; SceneLabel* fps; Scene* game; ScenePrimitive* box; UIButton* btn; };