// // Polycode template. Write your code here. // #include "polycode/view/win32/PolycodeView.h" #include "Polycode.h" using namespace Polycode; class PolycodeTemplateApp : public EventHandler { public: PolycodeTemplateApp(PolycodeView *view); ~PolycodeTemplateApp(); void handleEvent(Event *event); bool Update(); private: Core *core; Scene *scene; SceneLabel *label; };