/* Copyright (C) 2011 by Ivan Safrin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "polycode/core/PolyString.h" #include "polycode/core/PolyGlobals.h" #include "polycode/core/PolyResource.h" #include "polycode/core/PolyImage.h" #include namespace Polycode { class _PolyExport Texture : public Resource { public: Texture(unsigned int width, unsigned int height, char *textureData,bool clamp, bool createMipmaps, int type, bool framebufferTexture); Texture(Image *image, bool clamp, bool createMipmaps); Texture(); virtual ~Texture(); void reloadResource(Core *core); void setImageData(Image *data); char *getTextureData() const { return textureData;} int getWidth() const; int getHeight() const; void setCreateMipmaps(bool createMipmapsIn) { createMipmaps = createMipmapsIn; } bool getCreateMipmaps() const { return createMipmaps; } bool clamp; char *textureData; int type; int filteringMode; bool createMipmaps; unsigned int anisotropy; bool framebufferTexture; bool depthTexture; static const int FILTERING_NEAREST = 0; static const int FILTERING_LINEAR = 1; static bool premultiplyAlphaOnLoad; static bool clampDefault; static bool mipmapsDefault; static bool keepTextureData; static int defaultTextureFiltering; protected: int pixelSize; int width; int height; }; class _PolyExport RenderBuffer { public: RenderBuffer(unsigned int width, unsigned int height, bool attachDepthBuffer, bool floatingPoint); virtual ~RenderBuffer(); unsigned int getWidth(); unsigned int getHeight(); std::shared_ptr colorTexture; std::shared_ptr depthTexture; RendererPlatformData platformData; RendererPlatformData depthBufferPlatformData; private: bool floatingPoint; unsigned int width; unsigned int height; }; }