#!/bin/sh # # A complete build script for Polycode on Mac OS X # Author: Mark Austin # # Make sure you have the following libraries and tools installed prior to running a build # Xcode # py-ply # pkgconfig # cmake # # With macports you can easily install most of the needed libs with the following command: # sudo port install py-ply pkgconfig cmake # # Note: Building with macports versions will require changing your python version to the macports version # so that the lua binding build # sudo port select python python27 # # Start # # # Validate that the build command exited cleanly # function validate(){ if [ $? -eq 0 ]; then echo "[INFO] Build command executed successfully." else echo "[ERROR] One of the build commands failed!" exit 1 fi } function cleanup(){ # Do not remove this by default since it takes a while to download stuff # if [ -d Dependencies/Build ]; then # rm -fr Dependencies/Build # echo "[INFO] Removed previous Dependencies/Build folder." # fi if [ -d Build ]; then rm -fr Build echo "[INFO] Removed previous Build folder." fi if [ -d Standalone/Build ]; then rm -fr Standalone/Build echo "[INFO] Removed previous Standalone/Build folder." fi } # # Cleanup # cleanup # # Build debug and release static dependencies # mkdir -p Dependencies/Build cd Dependencies/Build cmake -G Xcode .. validate xcodebuild -target ALL_BUILD -configuration Debug validate xcodebuild -target ALL_BUILD -configuration Release validate cd ../../ # # Build polycode player and bindings # mkdir -p Build cd Build cmake -G Xcode .. -DPOLYCODE_BUILD_BINDINGS=1 -DPOLYCODE_BUILD_PLAYER=1 validate xcodebuild -DPOLYCODE_BUILD_BINDINGS=1 -DPOLYCODE_BUILD_PLAYER=1 -target ALL_BUILD -configuration Debug validate xcodebuild -target PolycodeLua -configuration Debug validate xcodebuild -target install -configuration Debug validate xcodebuild -DPOLYCODE_BUILD_BINDINGS=1 -DPOLYCODE_BUILD_PLAYER=1 -target ALL_BUILD -configuration Release validate xcodebuild -target PolycodeLua -configuration Release validate xcodebuild -target install -configuration Release validate cd ../ # # Build standalone # mkdir -p Standalone/Build cd Standalone/Build cmake -G "Unix Makefiles" .. validate make install validate cd ../../ # # Build IDE # cd IDE/Build/Mac\ OS\ X/ xcodebuild validate # # End # exit 0