/* TUIO C++ Library - part of the reacTIVision project http://reactivision.sourceforge.net/ Copyright (c) 2005-2009 Martin Kaltenbrunner This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef INCLUDED_TUIOOBJECT_H #define INCLUDED_TUIOOBJECT_H #include #include "TuioContainer.h" #define TUIO_ROTATING 5 namespace TUIO { /** * The TuioObject class encapsulates /tuio/2Dobj TUIO objects. * * @author Martin Kaltenbrunner * @version 1.4 */ class TuioObject: public TuioContainer { protected: /** * The individual symbol ID number that is assigned to each TuioObject. */ int symbol_id; /** * The rotation angle value. */ float angle; /** * The rotation speed value. */ float rotation_speed; /** * The rotation acceleration value. */ float rotation_accel; public: /** * This constructor takes a TuioTime argument and assigns it along with the provided * Session ID, Symbol ID, X and Y coordinate and angle to the newly created TuioObject. * * @param ttime the TuioTime to assign * @param si the Session ID to assign * @param sym the Symbol ID to assign * @param xp the X coordinate to assign * @param yp the Y coordinate to assign * @param a the angle to assign */ TuioObject (TuioTime ttime, long si, int sym, float xp, float yp, float a):TuioContainer(ttime, si, xp, yp) { symbol_id = sym; angle = a; rotation_speed = 0.0f; rotation_accel = 0.0f; }; /** * This constructor takes the provided Session ID, Symbol ID, X and Y coordinate * and angle, and assigs these values to the newly created TuioObject. * * @param si the Session ID to assign * @param sym the Symbol ID to assign * @param xp the X coordinate to assign * @param yp the Y coordinate to assign * @param a the angle to assign */ TuioObject (long si, int sym, float xp, float yp, float a):TuioContainer(si, xp, yp) { symbol_id = sym; angle = a; rotation_speed = 0.0f; rotation_accel = 0.0f; }; /** * This constructor takes the atttibutes of the provided TuioObject * and assigs these values to the newly created TuioObject. * * @param tobj the TuioObject to assign */ TuioObject (TuioObject *tobj):TuioContainer(tobj) { symbol_id = tobj->getSymbolID(); angle = tobj->getAngle(); rotation_speed = 0.0f; rotation_accel = 0.0f; }; /** * The destructor is doing nothing in particular. */ ~TuioObject() {}; using TuioContainer::update; /** * Takes a TuioTime argument and assigns it along with the provided * X and Y coordinate, angle, X and Y velocity, motion acceleration, * rotation speed and rotation acceleration to the private TuioObject attributes. * * @param ttime the TuioTime to assign * @param xp the X coordinate to assign * @param yp the Y coordinate to assign * @param a the angle coordinate to assign * @param xs the X velocity to assign * @param ys the Y velocity to assign * @param rs the rotation velocity to assign * @param ma the motion acceleration to assign * @param ra the rotation acceleration to assign */ void update (TuioTime ttime, float xp, float yp, float a, float xs, float ys, float rs, float ma, float ra) { TuioContainer::update(ttime,xp,yp,xs,ys,ma); angle = a; rotation_speed = rs; rotation_accel = ra; if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING; }; /** * Assigns the provided X and Y coordinate, angle, X and Y velocity, motion acceleration * rotation velocity and rotation acceleration to the private TuioContainer attributes. * The TuioTime time stamp remains unchanged. * * @param xp the X coordinate to assign * @param yp the Y coordinate to assign * @param a the angle coordinate to assign * @param xs the X velocity to assign * @param ys the Y velocity to assign * @param rs the rotation velocity to assign * @param ma the motion acceleration to assign * @param ra the rotation acceleration to assign */ void update (float xp, float yp, float a, float xs, float ys, float rs, float ma, float ra) { TuioContainer::update(xp,yp,xs,ys,ma); angle = a; rotation_speed = rs; rotation_accel = ra; if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING; }; /** * Takes a TuioTime argument and assigns it along with the provided * X and Y coordinate and angle to the private TuioObject attributes. * The speed and accleration values are calculated accordingly. * * @param ttime the TuioTime to assign * @param xp the X coordinate to assign * @param yp the Y coordinate to assign * @param a the angle coordinate to assign */ void update (TuioTime ttime, float xp, float yp, float a) { TuioPoint lastPoint = path.back(); TuioContainer::update(ttime,xp,yp); TuioTime diffTime = currentTime - lastPoint.getTuioTime(); float dt = diffTime.getTotalMilliseconds()/1000.0f; float last_angle = angle; float last_rotation_speed = rotation_speed; angle = a; double da = (angle-last_angle)/(2*M_PI); if (da>M_PI*1.5) da-=(2*M_PI); else if (dagetAngle(); rotation_speed = tobj->getRotationSpeed(); rotation_accel = tobj->getRotationAccel(); if ((rotation_accel!=0) && (state==TUIO_STOPPED)) state = TUIO_ROTATING; }; /** * Returns the symbol ID of this TuioObject. * @return the symbol ID of this TuioObject */ int getSymbolID() { return symbol_id; }; /** * Returns the rotation angle of this TuioObject. * @return the rotation angle of this TuioObject */ float getAngle() { return angle; }; /** * Returns the rotation angle in degrees of this TuioObject. * @return the rotation angle in degrees of this TuioObject */ float getAngleDegrees() { return (float)(angle/M_PI*180); }; /** * Returns the rotation speed of this TuioObject. * @return the rotation speed of this TuioObject */ float getRotationSpeed() { return rotation_speed; }; /** * Returns the rotation acceleration of this TuioObject. * @return the rotation acceleration of this TuioObject */ float getRotationAccel() { return rotation_accel; }; /** * Returns true of this TuioObject is moving. * @return true of this TuioObject is moving */ virtual bool isMoving() { if ((state==TUIO_ACCELERATING) || (state==TUIO_DECELERATING) || (state==TUIO_ROTATING)) return true; else return false; }; }; }; #endif