Ivan Safrin 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE %!s(int64=11) %!d(string=hai) anos
..
CMakeLists.txt ae315fb205 Added UIMenuItem to inheritInModule hack, removed check for modified files in bindings build script. %!s(int64=12) %!d(string=hai) anos
CppHeaderParser.py a6b1f531ab Make CppHeaderParser script ignore "using" statements %!s(int64=12) %!d(string=hai) anos
CppHeaderParser3.py 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation %!s(int64=13) %!d(string=hai) anos
Makefile 8b1ae6d785 3D Physics module, minor fixes across the board. %!s(int64=14) %!d(string=hai) anos
create_lua_library.py 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE %!s(int64=11) %!d(string=hai) anos
zipfile.py 502593b743 Switched back to python 2, sorry Andi :) %!s(int64=13) %!d(string=hai) anos