Ivan Safrin 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE hace 11 años
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Contents 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop hace 11 años
Scripts 92920fd47d Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE hace 11 años
CMakeLists.txt 2a6effd422 Added custom executable target to regenerate Lua bindings. hace 14 años