Ivan Safrin 0190973e32 More UI changes %!s(int64=12) %!d(string=hai) anos
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PolyUIBox.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIButton.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUICheckBox.h 0190973e32 More UI changes %!s(int64=12) %!d(string=hai) anos
PolyUIColorBox.h 0190973e32 More UI changes %!s(int64=12) %!d(string=hai) anos
PolyUIComboBox.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIElement.h 7284783d0d More cleanup, got focus working %!s(int64=12) %!d(string=hai) anos
PolyUIEvent.h 8214319cdc Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes %!s(int64=13) %!d(string=hai) anos
PolyUIFileDialog.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIHScrollBar.h 6d26f9d4d1 Make sure all UIElements descend from UIElement %!s(int64=12) %!d(string=hai) anos
PolyUIHSizer.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIHSlider.h e45e14f3a2 Fixed more input event and UI stuff %!s(int64=12) %!d(string=hai) anos
PolyUIImageButton.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIMenu.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIMenuBar.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIScrollContainer.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUITextInput.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUITree.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUITreeContainer.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUITreeEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. %!s(int64=13) %!d(string=hai) anos
PolyUIVScrollBar.h 6a4f0a1e17 Improved scrolling in large text files %!s(int64=12) %!d(string=hai) anos
PolyUIVSizer.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyUIWindow.h e45e14f3a2 Fixed more input event and UI stuff %!s(int64=12) %!d(string=hai) anos
PolycodeUI.h b203a668cd Added UIMenuBar, fixed UI destructor crashes, fixed Linux disk operations, added openURL on Linux, Linux IDE now uses a custom menu bar, more IDE fixes %!s(int64=13) %!d(string=hai) anos