Ivan Safrin 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation преди 13 години
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork преди 14 години
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyCamera.h 9fce1e5c5b Updated some documentation преди 13 години
PolyClient.h 634df503e7 Moved networking module into the core преди 13 години
PolyCocoaCore.h a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight преди 13 години
PolyColor.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyCore.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton преди 13 години
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. преди 14 години
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. преди 14 години
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. преди 14 години
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows преди 13 години
PolyGLRenderer.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure преди 13 години
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs преди 14 години
PolyGlobals.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture преди 13 години
PolyInputKeys.h c9406f5051 Code cleanup and documentation. преди 14 години
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE преди 13 години
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyMesh.h 272e763c7a LINE_LOOP_MESH support преди 13 години
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles преди 13 години
PolyPeer.h 634df503e7 Moved networking module into the core преди 13 години
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation преди 13 години
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation преди 13 години
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyRenderer.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() преди 13 години
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency преди 13 години
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels преди 13 години
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. преди 14 години
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type преди 13 години
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound преди 13 години
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. преди 14 години
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer преди 13 години
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player преди 13 години
PolyServerWorld.h 634df503e7 Moved networking module into the core преди 13 години
PolyShader.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes преди 13 години
PolySound.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files преди 13 години
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture преди 13 години
PolyThreaded.h dda069be43 Threaded event fixes преди 13 години
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes преди 13 години
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyVertex.h 04a22925fc Tangent generation and normal map shader support преди 14 години
PolyWinCore.h ebac791192 Windows should mostly work now, except for examples project преди 13 години
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode преди 14 години
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings преди 13 години
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. преди 14 години
tinystr.h 7cc9015fd0 Initial import from old repository преди 15 години
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now преди 15 години