Ivan Safrin 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html преди 13 години
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ExampleBrowserWindow.h 3f300899cd Some more IDE work преди 14 години
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly преди 13 години
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE преди 14 години
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes преди 14 години
PolycodeConsole.h 27b28a43df IDE text editor tweaks преди 13 години
PolycodeEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes преди 14 години
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine преди 13 години
PolycodeFrame.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder преди 13 години
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE преди 13 години
PolycodeIDEApp.h 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html преди 13 години
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) преди 13 години
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings преди 13 години
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings преди 13 години
PolycodeProjectManager.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly преди 13 години
PolycodeProps.h 1646e57158 Position mode options in editor and entity loading code преди 13 години
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua преди 13 години
PolycodeScreenEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
PolycodeTextEditor.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files преди 13 години
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings преди 13 години
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), преди 13 години
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder преди 13 години