Ivan Safrin 049fcad267 Speed optimizations 10 yıl önce
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EGL 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
GL 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
GLES2 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
GLES3 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
GLSLANG 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
KHR 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
freetype 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
libpng15 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
lua5.1 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
ogg 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
polycode 049fcad267 Speed optimizations 10 yıl önce
vorbis 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
Polycode.h 21bff15725 More UWP stuff, removed debug dependencies 10 yıl önce
angle_gl.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
angle_windowsstore.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 yıl önce
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 yıl önce
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
png.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 yıl önce
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
tinyxml.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 yıl önce
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 yıl önce