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- # Locate Box2D library
- # This module defines
- # BOX2D_LIBRARY, the name of the library to link against
- # BOX2D_FOUND, if false, do not try to link to Box2D
- # BOX2D_INCLUDE_DIR, where to find Box2D headers
- #
- # Created by Sven-Hendrik Haase. Based on the FindZLIB.cmake module.
- IF(BOX2D_INCLUDE_DIR)
- # Already in cache, be silent
- SET(BOX2D_FIND_QUIETLY TRUE)
- ENDIF(BOX2D_INCLUDE_DIR)
- FIND_PATH(BOX2D_INCLUDE_DIR Box2D/Box2D.h
- PATH_SUFFIXES include
- )
- FIND_LIBRARY(BOX2D_RELEASE_LIBRARY NAMES box2d Box2d BOX2D Box2D)
- FIND_LIBRARY(BOX2D_DEBUG_LIBRARY NAMES box2d_d Box2d_d BOX2D_d Box2D_d)
- IF(BOX2D_RELEASE_LIBRARY)
- IF(BOX2D_DEBUG_LIBRARY)
- SET(BOX2D_LIBRARY optimized "${BOX2D_RELEASE_LIBRARY}" debug "${BOX2D_DEBUG_LIBRARY}")
- ELSE()
- SET(BOX2D_LIBRARY "${BOX2D_RELEASE_LIBRARY}") # Could add "general" keyword, but it is optional
- ENDIF()
- ENDIF()
- MARK_AS_ADVANCED(BOX2D_LIBRARY BOX2D_RELEASE_LIBRARY BOX2D_DEBUG_LIBRARY BOX2D_INCLUDE_DIR)
- # Per-recommendation
- SET(BOX2D_INCLUDE_DIRS "${BOX2D_INCLUDE_DIR}")
- SET(BOX2D_LIBRARIES "${BOX2D_LIBRARY}")
- # handle the QUIETLY and REQUIRED arguments and set BOX2D_FOUND to TRUE if
- # all listed variables are TRUE
- INCLUDE(FindPackageHandleStandardArgs)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(Box2D DEFAULT_MSG BOX2D_LIBRARY BOX2D_INCLUDE_DIR)
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