Ivan Safrin 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 lat temu
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 lat temu
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyBezierCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyCamera.h 9fce1e5c5b Updated some documentation 13 lat temu
PolyClient.h 634df503e7 Moved networking module into the core 13 lat temu
PolyCocoaCore.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 lat temu
PolyColor.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 lat temu
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyCore.h 5e0b6cf926 Scrolling setters for scrollbars and scroll container, execute command for Core, app launcher for Cocoa core, misc IDE changes 13 lat temu
PolyCoreInput.h 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 lat temu
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton 13 lat temu
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 lat temu
PolyEntity.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 lat temu
PolyEvent.h 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 lat temu
PolyEventDispatcher.h 6e1940bf25 Thread-safe events, adjustment Matrix for polygon picking 13 lat temu
PolyEventHandler.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyFont.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 lat temu
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 lat temu
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 lat temu
PolyGLRenderer.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 lat temu
PolyGLSLProgram.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyGLSLShader.h f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 lat temu
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 lat temu
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 lat temu
PolyGlobals.h ebddfbfa21 Removed old files 13 lat temu
PolyImage.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 lat temu
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 lat temu
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyLabel.h f6edf81027 Premultiplied alpha support in labels 13 lat temu
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 lat temu
PolyMaterialManager.h 95ef3cc459 Premultiplied alpha support 13 lat temu
PolyMatrix4.h 025f56124e Matrix4 now has determinant and transpose functions. 13 lat temu
PolyMesh.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyModule.h 3813e57dce Fixed some typos 13 lat temu
PolyObject.h d4bd53c53e Object xml serialization: Support type namespacing and 'nil' elements. ARRAY_TYPE can now be successfully serialized and deserialized 13 lat temu
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyParticleEmitter.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyPeer.h 634df503e7 Moved networking module into the core 13 lat temu
PolyPerlin.h 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak 13 lat temu
PolyPolygon.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyQuaternion.h dc60cb88d9 applyTo(Vector3) method for Quaternions. 13 lat temu
PolyQuaternionCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyRenderer.h bfb4c04ce1 Added scissor test support, removed entity masking (never really worked anyway), masking in UIScrollContainer now uses the new scissor testing 13 lat temu
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyResourceManager.h f9e5bf72fb Material manager 'reload programs' reloads programs (shaders) but not shaders (programs), meaning materials don't actually change after a reload. Fix that. Add a 'grab all resources of type' feature to ResourceManager to support this. 14 lat temu
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() 13 lat temu
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 lat temu
PolySceneEntity.h 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request 13 lat temu
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 lat temu
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 lat temu
PolySceneMesh.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 lat temu
PolySceneRenderTexture.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 lat temu
PolyScreen.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 lat temu
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScreenEntity.h 3f824e8dfd Single focused entity through CoreServices singleton 13 lat temu
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScreenLabel.h f6edf81027 Premultiplied alpha support in labels 13 lat temu
PolyScreenLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenMesh.h 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 lat temu
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 lat temu
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 lat temu
PolyScreenSprite.h 9fce1e5c5b Updated some documentation 13 lat temu
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 lat temu
PolyServerWorld.h 634df503e7 Moved networking module into the core 13 lat temu
PolyShader.h f64acadc1c Fix Windows build broken by 4fc918057f2f 14 lat temu
PolySkeleton.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolySocket.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 lat temu
PolySound.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolySoundManager.h 54c63c1ef2 Fixed orientation issues with positional sound 13 lat temu
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 lat temu
PolyThreaded.h dda069be43 Threaded event fixes 13 lat temu
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 lat temu
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 lat temu
PolyVector3.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 lat temu
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyWinCore.h e077c756fa VSync support in Windows 13 lat temu
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 lat temu
Polycode.h 634df503e7 Moved networking module into the core 13 lat temu
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 lat temu
tinystr.h 7cc9015fd0 Initial import from old repository 15 lat temu
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 lat temu