Ivan Safrin 0cbace3e56 added UIFileDialog, IDE on Linux uses UIFileDialog, added Linux file manipulation methods to SDLCore, fixed OSBasics to properly display root folder on Linux 13 年 前
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ExampleBrowserWindow.h 3f300899cd Some more IDE work 14 年 前
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly 13 年 前
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 年 前
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes 14 年 前
PolycodeConsole.h dac0a996e3 Console clear button and better resizing 13 年 前
PolycodeEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes 14 年 前
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine 13 年 前
PolycodeFrame.h 0cbace3e56 added UIFileDialog, IDE on Linux uses UIFileDialog, added Linux file manipulation methods to SDLCore, fixed OSBasics to properly display root folder on Linux 13 年 前
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 年 前
PolycodeIDEApp.h c29cf18bf5 More Linux fixes 13 年 前
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 年 前
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings 13 年 前
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings 13 年 前
PolycodeProjectManager.h c29cf18bf5 More Linux fixes 13 年 前
PolycodeProps.h 1646e57158 Position mode options in editor and entity loading code 13 年 前
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 年 前
PolycodeScreenEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
PolycodeTextEditor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings 13 年 前
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings 13 年 前
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年 前
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder 13 年 前