Ivan Safrin de739af9de Project file saving/loading in IDE %!s(int64=14) %!d(string=hai) anos
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2DPhysics b92961be84 Added collision point in world space to 2D physics %!s(int64=14) %!d(string=hai) anos
3DPhysics d362e3dea1 Windows fixes %!s(int64=14) %!d(string=hai) anos
CgShading f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
GLSL f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. %!s(int64=14) %!d(string=hai) anos
Lightmaps 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
Networking aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. %!s(int64=14) %!d(string=hai) anos
Terrain 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
UI de739af9de Project file saving/loading in IDE %!s(int64=14) %!d(string=hai) anos
CMakeLists.txt 40ee2aafec Revisiting UI Module and IDE %!s(int64=14) %!d(string=hai) anos