2
0

PolycodeEntityEditor.cpp 42 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  27. editorOnly = true;
  28. this->light = light;
  29. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  30. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  31. addChild(spotSpot);
  32. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  33. spotSpot->enabled = false;
  34. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  35. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  36. fovMesh = fovSceneMesh->getMesh();
  37. fovMesh->indexedMesh = true;
  38. addChild(fovSceneMesh);
  39. fovMesh->addVertex(0.0, 0.0, 0.0);
  40. fovMesh->addVertex(-1.0, 1.0, -1.0);
  41. fovMesh->addVertex(1.0, 1.0, -1.0);
  42. fovMesh->addVertex(1.0, -1.0, -1.0);
  43. fovMesh->addVertex(-1.0, -1.0, -1.0);
  44. fovMesh->addIndexedFace(0, 1);
  45. fovMesh->addIndexedFace(0, 2);
  46. fovMesh->addIndexedFace(0, 3);
  47. fovMesh->addIndexedFace(0, 4);
  48. light->addChild(this);
  49. }
  50. LightDisplay::~LightDisplay() {
  51. }
  52. void LightDisplay::Update() {
  53. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  54. spotSpot->enabled = true;
  55. fovSceneMesh->enabled = true;
  56. Number distance = light->getIntensity() * 2.0;
  57. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  58. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  59. spotSpot->setPosition(0.0, 0.0, -distance);
  60. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  61. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  62. spotLightSize *= 0.5;
  63. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  64. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  65. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  66. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  67. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  68. } else {
  69. spotSpot->enabled = false;
  70. fovSceneMesh->enabled = false;
  71. }
  72. }
  73. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  74. editorOnly = true;
  75. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  76. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  77. fovMesh = fovSceneMesh->getMesh();
  78. fovMesh->indexedMesh = true;
  79. fovMesh->addVertex(0.0, 0.0, 0.0);
  80. fovMesh->addVertex(-1.0, 1.0, -1.0);
  81. fovMesh->addVertex(1.0, 1.0, -1.0);
  82. fovMesh->addVertex(1.0, -1.0, -1.0);
  83. fovMesh->addVertex(-1.0, -1.0, -1.0);
  84. fovMesh->addIndexedFace(0, 1);
  85. fovMesh->addIndexedFace(0, 2);
  86. fovMesh->addIndexedFace(0, 3);
  87. fovMesh->addIndexedFace(0, 4);
  88. fovMesh->addIndexedFace(1, 2);
  89. fovMesh->addIndexedFace(2, 3);
  90. fovMesh->addIndexedFace(3, 4);
  91. fovMesh->addIndexedFace(4, 1);
  92. addChild(fovSceneMesh);
  93. camera->addChild(this);
  94. this->camera = camera;
  95. }
  96. CameraDisplay::~CameraDisplay() {
  97. }
  98. void CameraDisplay::Update() {
  99. if(camera->getOrthoMode()) {
  100. Number xPos = camera->getOrthoSizeX() * 0.5;
  101. Number yPos = camera->getOrthoSizeY() * 0.5;
  102. Number zPos = 0.0;
  103. switch(camera->getOrthoSizeMode()) {
  104. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  105. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  106. break;
  107. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  108. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  109. break;
  110. case Camera::ORTHO_SIZE_VIEWPORT:
  111. xPos = camera->getViewport().w * 0.5;
  112. yPos = camera->getViewport().h * 0.5;
  113. break;
  114. }
  115. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  116. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  117. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  118. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  119. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  120. } else {
  121. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  122. Number displayScale = 3.0;
  123. Number xPos = cos(fovRad) * displayScale;
  124. Number yPos = xPos * 0.5625;
  125. Number zPos = -sin(fovRad) * displayScale * 0.5;
  126. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  127. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  128. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  129. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  130. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  131. }
  132. }
  133. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  134. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 28);
  135. addChild(bgRect);
  136. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  137. UILabel *label = new UILabel("CAMERA PREVIEW", 11);
  138. label->setColor(1.0, 1.0, 1.0, 1.0);
  139. addChild(label);
  140. label->setPosition(15, 3);
  141. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  142. previewRect->setPosition(8, 20);
  143. addChild(previewRect);
  144. enabled = false;
  145. camera = NULL;
  146. scene = NULL;
  147. renderTexture = NULL;
  148. }
  149. CameraPreviewWindow::~CameraPreviewWindow() {
  150. }
  151. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  152. this->camera = camera;
  153. this->scene = scene;
  154. if(camera) {
  155. enabled = true;
  156. if(renderTexture) {
  157. delete renderTexture;
  158. }
  159. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  160. previewRect->setTexture(renderTexture->getTargetTexture());
  161. } else {
  162. enabled = false;
  163. }
  164. }
  165. EntityEditorMainView::EntityEditorMainView() {
  166. processInputEvents = true;
  167. multiselectIndex = 0;
  168. mainScene = new Scene(Scene::SCENE_3D, true);
  169. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  170. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  171. mainScene->useClearColor = true;
  172. mainScene->rootEntity.processInputEvents = true;
  173. renderTextureShape = new UIRect(256, 256);
  174. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  175. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  176. addChild(renderTextureShape);
  177. renderTextureShape->setPosition(0, 30);
  178. cameraPreview = new CameraPreviewWindow();
  179. addChild(cameraPreview);
  180. cameraPreview->setPosition(5, 35);
  181. headerBg = new UIRect(10,10);
  182. addChild(headerBg);
  183. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  184. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  185. topBar = new Entity();
  186. addChild(topBar);
  187. topBar->setPosition(0, 0);
  188. topBar->processInputEvents = true;
  189. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  190. mainScene->getDefaultCamera( )->lookAt(Vector3());
  191. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
  192. grid = new EditorGrid();
  193. mainScene->addChild(grid);
  194. sceneObjectRoot = new Entity();
  195. sceneObjectRoot->processInputEvents = true;
  196. mainScene->addChild(sceneObjectRoot);
  197. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  198. mainScene->addChild(transformGizmo);
  199. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  200. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  201. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  202. topBar->addChild(addEntityButton);
  203. addEntityButton->setPosition(4, 2);
  204. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  205. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  206. topBar->addChild(transformGizmoMenu);
  207. transformGizmoMenu->setPositionX(40);
  208. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  209. topBar->addChild(modeSwitchDropdown);
  210. modeSwitchDropdown->addComboItem("3D MODE");
  211. modeSwitchDropdown->addComboItem("2D MODE");
  212. modeSwitchDropdown->setSelectedIndex(0);
  213. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  214. editorMode = EDITOR_MODE_3D;
  215. input = CoreServices::getInstance()->getCore()->getInput();
  216. }
  217. void EntityEditorMainView::setEditorMode(int newMode) {
  218. editorMode = newMode;
  219. if(editorMode == EDITOR_MODE_3D) {
  220. mainScene->setSceneType(Scene::SCENE_3D);
  221. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  222. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  223. mainScene->getDefaultCamera()->setOrthoMode(false);
  224. mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
  225. trackballCamera->disableRotation(false);
  226. } else {
  227. mainScene->setSceneType(Scene::SCENE_2D);
  228. mainScene->getDefaultCamera()->setOrthoMode(true);
  229. mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
  230. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  231. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  232. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  233. trackballCamera->disableRotation(true);
  234. Update();
  235. }
  236. }
  237. Entity *EntityEditorMainView::getSelectedEntity() {
  238. if(selectedEntities.size() > 0) {
  239. return selectedEntities[selectedEntities.size()-1];
  240. } else {
  241. return NULL;
  242. }
  243. }
  244. void EntityEditorMainView::Update() {
  245. if(entitiesToSelect.size() != 0) {
  246. if(multiselectIndex > entitiesToSelect.size()-1) {
  247. multiselectIndex = 0;
  248. }
  249. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  250. multiselectIndex++;
  251. entitiesToSelect.clear();
  252. }
  253. if(editorMode == EDITOR_MODE_2D) {
  254. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  255. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  256. }
  257. for(int i=0; i < icons.size(); i++) {
  258. Number scale;
  259. if(editorMode == EDITOR_MODE_2D) {
  260. scale = trackballCamera->getCameraDistance() * 0.1;
  261. } else {
  262. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  263. }
  264. icons[i]->setScale(scale, scale, scale);
  265. }
  266. }
  267. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  268. entity->removeAllHandlersForListener(this);
  269. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  270. iconPrimitive->setMaterialByName("Unlit");
  271. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  272. if(iconPrimitive->getLocalShaderOptions()) {
  273. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  274. }
  275. entity->addChild(iconPrimitive);
  276. iconPrimitive->billboardMode = true;
  277. iconPrimitive->processInputEvents = true;
  278. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  279. iconPrimitive->addTag("");
  280. iconPrimitive->depthTest = false;
  281. iconPrimitive->depthWrite = false;
  282. iconPrimitive->editorOnly = true;
  283. iconPrimitive->alphaTest = true;
  284. iconPrimitive->setUserData(entity);
  285. icons.push_back(iconPrimitive);
  286. }
  287. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  288. setEditorProps(entity);
  289. for(int i=0; i < entity->getNumChildren(); i++) {
  290. setEditorProps(entity->getChildAtIndex(i));
  291. }
  292. }
  293. void EntityEditorMainView::setEditorProps(Entity *entity) {
  294. entity->processInputEvents = true;
  295. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  296. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  297. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  298. if(sceneMesh && !emitter) {
  299. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  300. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  301. sceneMesh->useGeometryHitDetection = true;
  302. }
  303. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  304. if(sceneLight) {
  305. createIcon(entity, "light_icon.png");
  306. LightDisplay *lightVis = new LightDisplay(sceneLight);
  307. }
  308. if(emitter) {
  309. createIcon(entity, "emitter_icon.png");
  310. }
  311. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  312. if(sound) {
  313. createIcon(entity, "sound_icon.png");
  314. }
  315. Camera *camera = dynamic_cast<Camera*>(entity);
  316. if(camera) {
  317. CameraDisplay *camVis = new CameraDisplay(camera);
  318. createIcon(entity, "camera_icon.png");
  319. }
  320. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  321. createIcon(entity, "empty_icon.png");
  322. }
  323. }
  324. void EntityEditorMainView::addEntityFromMenu(String command) {
  325. if(command == "add_primitive") {
  326. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  327. sceneObjectRoot->addChild(newPrimitive);
  328. setEditorProps(newPrimitive);
  329. newPrimitive->setPosition(cursorPosition);
  330. selectEntity(newPrimitive);
  331. return;
  332. }
  333. if(command == "add_empty") {
  334. Entity *newEntity = new Entity();
  335. sceneObjectRoot->addChild(newEntity);
  336. setEditorProps(newEntity);
  337. newEntity->setPosition(cursorPosition);
  338. selectEntity(newEntity);
  339. return;
  340. }
  341. if(command == "add_sound") {
  342. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  343. sceneObjectRoot->addChild(newSound);
  344. setEditorProps(newSound);
  345. newSound->setPosition(cursorPosition);
  346. selectEntity(newSound);
  347. return;
  348. }
  349. if(command == "add_sound") {
  350. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  351. sceneObjectRoot->addChild(newSound);
  352. setEditorProps(newSound);
  353. newSound->setPosition(cursorPosition);
  354. selectEntity(newSound);
  355. return;
  356. }
  357. if(command == "add_camera") {
  358. Camera *newCamera = new Camera(mainScene);
  359. sceneObjectRoot->addChild(newCamera);
  360. setEditorProps(newCamera);
  361. newCamera->setPosition(cursorPosition);
  362. selectEntity(newCamera);
  363. return;
  364. }
  365. if(command == "add_image") {
  366. assetSelectType = "image";
  367. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  368. std::vector<String> extensions;
  369. extensions.push_back("png");
  370. globalFrame->showAssetBrowser(extensions);
  371. return;
  372. }
  373. if(command == "add_sprite") {
  374. assetSelectType = "sprite";
  375. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  376. std::vector<String> extensions;
  377. extensions.push_back("sprite");
  378. globalFrame->showAssetBrowser(extensions);
  379. return;
  380. }
  381. if(command == "add_label") {
  382. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  383. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  384. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  385. newLabel->snapToPixels = false;
  386. newLabel->positionAtBaseline = false;
  387. sceneObjectRoot->addChild(newLabel);
  388. setEditorProps(newLabel);
  389. newLabel->setPosition(cursorPosition);
  390. selectEntity(newLabel);
  391. return;
  392. }
  393. if(command == "add_light") {
  394. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  395. sceneObjectRoot->addChild(newLight);
  396. mainScene->addLight(newLight);
  397. setEditorProps(newLight);
  398. newLight->setPosition(cursorPosition);
  399. selectEntity(newLight);
  400. return;
  401. }
  402. if(command == "add_mesh") {
  403. assetSelectType = "mesh";
  404. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  405. std::vector<String> extensions;
  406. extensions.push_back("mesh");
  407. globalFrame->showAssetBrowser(extensions);
  408. return;
  409. }
  410. if(command == "add_particles") {
  411. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  412. newEmitter->bBox = Vector3(0.5, 0.5, 0.5);
  413. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  414. sceneObjectRoot->addChild(newEmitter);
  415. setEditorProps(newEmitter);
  416. newEmitter->setPosition(cursorPosition);
  417. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  418. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  419. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  420. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  421. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  422. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  423. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  424. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  425. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  426. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  427. selectEntity(newEmitter);
  428. return;
  429. }
  430. }
  431. void EntityEditorMainView::handleEvent(Event *event) {
  432. if(event->getDispatcher() == trackballCamera) {
  433. Update();
  434. } else if(event->getDispatcher() == modeSwitchDropdown) {
  435. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  436. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  437. if(event->getEventCode() == UIEvent::OK_EVENT) {
  438. if(assetSelectType == "mesh") {
  439. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getFullSelectedAssetPath());
  440. newMesh->cacheToVertexBuffer(true);
  441. sceneObjectRoot->addChild(newMesh);
  442. setEditorProps(newMesh);
  443. newMesh->setPosition(cursorPosition);
  444. selectEntity(newMesh);
  445. } else if(assetSelectType == "image") {
  446. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getFullSelectedAssetPath());
  447. newImage->setMaterialByName("Unlit");
  448. if(newImage->getLocalShaderOptions()) {
  449. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  450. }
  451. sceneObjectRoot->addChild(newImage);
  452. setEditorProps(newImage);
  453. newImage->setPosition(cursorPosition);
  454. selectEntity(newImage);
  455. } else if(assetSelectType == "sprite") {
  456. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getFullSelectedAssetPath());
  457. if(newSprite->getNumAnimations()) {
  458. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  459. }
  460. newSprite->setMaterialByName("Unlit");
  461. if(newSprite->getLocalShaderOptions()) {
  462. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  463. }
  464. sceneObjectRoot->addChild(newSprite);
  465. setEditorProps(newSprite);
  466. newSprite->setPosition(cursorPosition);
  467. selectEntity(newSprite);
  468. }
  469. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  470. globalFrame->hideModal();
  471. }
  472. } else if(event->getDispatcher() == addEntityMenu) {
  473. addEntityMenu->removeAllHandlersForListener(this);
  474. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  475. addEntityFromMenu(command);
  476. } else if(event->getDispatcher() == addEntityButton) {
  477. addEntityMenu = globalMenu->showMenuAtMouse(150);
  478. addEntityMenu->addOption("Add Primitive", "add_primitive");
  479. addEntityMenu->addOption("Add Mesh", "add_mesh");
  480. addEntityMenu->addOption("Add Entity", "add_entity");
  481. addEntityMenu->addDivider();
  482. addEntityMenu->addOption("Add Sprite", "add_sprite");
  483. addEntityMenu->addOption("Add Image", "add_image");
  484. addEntityMenu->addOption("Add Label", "add_label");
  485. addEntityMenu->addDivider();
  486. addEntityMenu->addOption("Add Light", "add_light");
  487. addEntityMenu->addOption("Add Particle System", "add_particles");
  488. addEntityMenu->addOption("Add Sound", "add_sound");
  489. addEntityMenu->addOption("Add Camera", "add_camera");
  490. addEntityMenu->addDivider();
  491. addEntityMenu->addOption("Add Empty", "add_empty");
  492. addEntityMenu->fitToScreenVertical();
  493. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  494. } else {
  495. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN ) {
  496. InputEvent *inputEvent = (InputEvent*) event;
  497. CoreInput *input = CoreServices::getInstance()->getCore()->getInput();
  498. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  499. Entity* targetEntity = (Entity*) event->getDispatcher();
  500. // if it's an icon, select the entity linked to the icon
  501. for(int i=0; i < icons.size(); i++) {
  502. if(icons[i] == targetEntity) {
  503. targetEntity = (Entity*)targetEntity->getUserData();
  504. }
  505. }
  506. entitiesToSelect.push_back(targetEntity);
  507. }
  508. }
  509. }
  510. }
  511. Scene *EntityEditorMainView::getMainScene() {
  512. return mainScene;
  513. }
  514. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  515. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  516. if(sceneMesh) {
  517. sceneMesh->overlayWireframe = false;
  518. }
  519. }
  520. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  521. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  522. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  523. if(sceneMesh && ! emitter) {
  524. sceneMesh->overlayWireframe = true;
  525. }
  526. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  527. cameraPreview->setCamera(mainScene, camera);
  528. }
  529. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection) {
  530. bool doNotReselect = false;
  531. if(!addToSelection) {
  532. for(int i=0; i < selectedEntities.size(); i++) {
  533. doEntityDeselect(selectedEntities[i]);
  534. }
  535. selectedEntities.clear();
  536. } else {
  537. for(int i=0; i < selectedEntities.size(); i++) {
  538. if(targetEntity == selectedEntities[i]) {
  539. doEntityDeselect(targetEntity);
  540. selectedEntities.erase(selectedEntities.begin() + i);
  541. doNotReselect = true;
  542. break;
  543. }
  544. }
  545. }
  546. if(!doNotReselect) {
  547. selectedEntities.push_back(targetEntity);
  548. doEntitySelect(targetEntity);
  549. }
  550. transformGizmo->setTransformSelection(selectedEntities);
  551. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  552. }
  553. Entity *EntityEditorMainView::getObjectRoot() {
  554. return sceneObjectRoot;
  555. }
  556. void EntityEditorMainView::setObjectRoot(Entity *entity) {
  557. if(sceneObjectRoot) {
  558. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  559. delete sceneObjectRoot;
  560. }
  561. sceneObjectRoot = entity;
  562. sceneObjectRoot->processInputEvents = true;
  563. mainScene->addChild(sceneObjectRoot);
  564. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  565. }
  566. EntityEditorMainView::~EntityEditorMainView() {
  567. }
  568. void EntityEditorMainView::Resize(Number width, Number height) {
  569. headerBg->Resize(width, 30);
  570. modeSwitchDropdown->setPosition(width-110, 4);
  571. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  572. mainScene->sceneMouseRect.x = screenPos.x;
  573. mainScene->sceneMouseRect.y = screenPos.y;
  574. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  575. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  576. mainScene->remapMouse = true;
  577. renderTexture->resizeRenderTexture(width, height-30);
  578. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  579. renderTextureShape->Resize(width, height-30);
  580. Update();
  581. }
  582. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  583. mainSizer = new UIHSizer(300, 300, 300, false);
  584. addChild(mainSizer);
  585. mainView = new EntityEditorMainView();
  586. mainView->addEventListener(this, Event::CHANGE_EVENT);
  587. mainSizer->addLeftChild(mainView);
  588. mainSizer->setMinimumSize(200);
  589. // rightSizer = new UIVSizer(10, 10, 150, true);
  590. // mainSizer->addRightChild(rightSizer);
  591. propertyView = new EntityEditorPropertyView();
  592. // rightSizer->addBottomChild(propertyView);
  593. mainSizer->addRightChild(propertyView);
  594. }
  595. void PolycodeEntityEditor::handleEvent(Event *event) {
  596. if(event->getDispatcher() == mainView) {
  597. switch(event->getEventCode()) {
  598. case Event::CHANGE_EVENT:
  599. propertyView->setEntity(mainView->getSelectedEntity());
  600. break;
  601. }
  602. }
  603. PolycodeEditor::handleEvent(event);
  604. }
  605. PolycodeEntityEditor::~PolycodeEntityEditor() {
  606. }
  607. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  608. PolycodeEditor::openFile(filePath);
  609. // return true;
  610. SceneEntityInstance *loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  611. mainView->setObjectRoot(loadedInstance);
  612. mainView->setEditorPropsRecursive(loadedInstance);
  613. return true;
  614. }
  615. void PolycodeEntityEditor::Activate() {
  616. Resize(getWidth(), getHeight());
  617. }
  618. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  619. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  620. for(int i=0; i < curve->getNumControlPoints(); i++) {
  621. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  622. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  623. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  624. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  625. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  626. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  627. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  628. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  629. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  630. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  631. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  632. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  633. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  634. }
  635. }
  636. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  637. if(entity->editorOnly)
  638. return;
  639. entry->addChild("id", entity->id);
  640. String tagString = "";
  641. for(int i=0; i < entity->getNumTags(); i++) {
  642. if(i != 0) {
  643. tagString += ",";
  644. }
  645. tagString += entity->getTagAtIndex(i);
  646. }
  647. entry->addChild("tags", tagString);
  648. if(entity->entityProps.size() > 0) {
  649. ObjectEntry *props = entry->addChild("props");
  650. for(int i=0; i < entity->entityProps.size(); i++) {
  651. ObjectEntry *prop = props->addChild("prop");
  652. prop->addChild("name", entity->entityProps[i].propName);
  653. prop->addChild("value", entity->entityProps[i].propValue);
  654. }
  655. }
  656. if(dynamic_cast<SceneEntityInstance*>(entity)) {
  657. if(!(*(entry))["type"]) {
  658. entry->addChild("type", "SceneEntityInstance");
  659. }
  660. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  661. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  662. instanceEntry->addChild("filePath", instance->getFileName());
  663. }
  664. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  665. if(!(*(entry))["type"])
  666. entry->addChild("type", "SceneParticleEmitter");
  667. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  668. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  669. emitterEntry->addChild("type", (int)emitter->getParticleType());
  670. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  671. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  672. emitterEntry->addChild("size", emitter->getParticleSize());
  673. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  674. emitterEntry->addChild("loop", emitter->getLoopParticles());
  675. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  676. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  677. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  678. emitterEntry->addChild("gX", emitter->getGravity().x);
  679. emitterEntry->addChild("gY", emitter->getGravity().y);
  680. emitterEntry->addChild("gZ", emitter->getGravity().z);
  681. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  682. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  683. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  684. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  685. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  686. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  687. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  688. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  689. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  690. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  691. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  692. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  693. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  694. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  695. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  696. if(emitter->useScaleCurve) {
  697. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  698. }
  699. if(emitter->useColorCurves) {
  700. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  701. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  702. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  703. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  704. }
  705. }
  706. if(dynamic_cast<SceneSprite*>(entity)) {
  707. if(!(*(entry))["type"])
  708. entry->addChild("type", "SceneSprite");
  709. SceneSprite *sprite = (SceneSprite*) entity;
  710. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  711. spriteEntry->addChild("filePath", sprite->getFileName());
  712. String animName = "";
  713. if(sprite->getCurrentAnimation()) {
  714. animName = sprite->getCurrentAnimation()->name;
  715. }
  716. spriteEntry->addChild("anim", animName);
  717. }
  718. if(dynamic_cast<SceneLabel*>(entity)) {
  719. SceneLabel *label = (SceneLabel*) entity;
  720. if(!(*(entry))["type"])
  721. entry->addChild("type", "SceneLabel");
  722. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  723. labelEntry->addChild("text", label->getText());
  724. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  725. labelEntry->addChild("size", (int)label->getLabel()->getSize());
  726. labelEntry->addChild("actualHeight", (int)label->getLabelActualHeight());
  727. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  728. }
  729. if(dynamic_cast<SceneLight*>(entity)) {
  730. SceneLight *light = (SceneLight*) entity;
  731. if(!(*(entry))["type"]) {
  732. entry->addChild("type", "SceneLight");
  733. }
  734. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  735. lightEntry->addChild("type", light->getType());
  736. lightEntry->addChild("cR", light->lightColor.r);
  737. lightEntry->addChild("cG", light->lightColor.g);
  738. lightEntry->addChild("cB", light->lightColor.b);
  739. lightEntry->addChild("cA", light->lightColor.a);
  740. lightEntry->addChild("scR", light->specularLightColor.r);
  741. lightEntry->addChild("scG", light->specularLightColor.g);
  742. lightEntry->addChild("scB", light->specularLightColor.b);
  743. lightEntry->addChild("scA", light->specularLightColor.a);
  744. lightEntry->addChild("intensity", light->getIntensity());
  745. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  746. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  747. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  748. if(light->getType() == SceneLight::SPOT_LIGHT) {
  749. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  750. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  751. lightEntry->addChild("shadows", light->areShadowsEnabled());
  752. if(light->areShadowsEnabled()) {
  753. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  754. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  755. }
  756. }
  757. }
  758. if(dynamic_cast<SceneSound*>(entity)) {
  759. SceneSound *sound = (SceneSound*) entity;
  760. if(!(*(entry))["type"]) {
  761. entry->addChild("type", "SceneSound");
  762. }
  763. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  764. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  765. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  766. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  767. soundEntry->addChild("volume", sound->getSound()->getVolume());
  768. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  769. }
  770. if(dynamic_cast<Camera*>(entity)) {
  771. Camera *camera = (Camera*) entity;
  772. if(!(*(entry))["type"]) {
  773. entry->addChild("type", "Camera");
  774. }
  775. ObjectEntry *cameraEntry = entry->addChild("Camera");
  776. cameraEntry->addChild("exposure", camera->getExposureLevel());
  777. cameraEntry->addChild("nearClip", camera->getNearClipppingPlane());
  778. cameraEntry->addChild("farClip", camera->getFarClipppingPlane());
  779. cameraEntry->addChild("ortho", camera->getOrthoMode());
  780. if(camera->getOrthoMode()) {
  781. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  782. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  783. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  784. } else {
  785. cameraEntry->addChild("fov", camera->getFOV());
  786. }
  787. }
  788. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  789. if(!(*(entry))["type"]) {
  790. entry->addChild("type", "ScenePrimitive");
  791. }
  792. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  793. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  794. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  795. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  796. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  797. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  798. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  799. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  800. }
  801. if(dynamic_cast<SceneMesh*>(entity)) {
  802. if(!(*(entry))["type"]) {
  803. entry->addChild("type", "SceneMesh");
  804. }
  805. SceneMesh *sceneMesh = (SceneMesh*) entity;
  806. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  807. if(sceneMesh->getFilename() != "") {
  808. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  809. }
  810. if(sceneMesh->getMaterial()) {
  811. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  812. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  813. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  814. }
  815. }
  816. if(!(*(entry))["type"])
  817. entry->addChild("type", "Entity");
  818. entry->addChild("cR", entity->color.r);
  819. entry->addChild("cG", entity->color.g);
  820. entry->addChild("cB", entity->color.b);
  821. entry->addChild("cA", entity->color.a);
  822. entry->addChild("blendMode", entity->blendingMode);
  823. entry->addChild("sX", entity->getScale().x);
  824. entry->addChild("sY", entity->getScale().y);
  825. entry->addChild("sZ", entity->getScale().z);
  826. entry->addChild("rX", entity->getPitch());
  827. entry->addChild("rY", entity->getYaw());
  828. entry->addChild("rZ", entity->getRoll());
  829. entry->addChild("pX", entity->getPosition().x);
  830. entry->addChild("pY", entity->getPosition().y);
  831. entry->addChild("pZ", entity->getPosition().z);
  832. entry->addChild("bbX", entity->bBox.x);
  833. entry->addChild("bbY", entity->bBox.y);
  834. entry->addChild("bbZ", entity->bBox.z);
  835. ObjectEntry *children = NULL;
  836. for(int i=0; i < entity->getNumChildren(); i++) {
  837. if(!entity->getChildAtIndex(i)->editorOnly) {
  838. if(!children)
  839. children = entry->addChild("children");
  840. ObjectEntry *child = children->addChild("child");
  841. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  842. }
  843. }
  844. }
  845. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  846. if(material->getNumShaders() > 0) {
  847. for(int s=0; s < material->getNumShaders(); s++) {
  848. Shader *shader = material->getShader(s);
  849. ObjectEntry *shaderEntry = entry->addChild("shader");
  850. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  851. for(int j=0; j < shader->expectedTextures.size(); j++) {
  852. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  853. if(texture) {
  854. String texturePath = texture->getResourcePath();
  855. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  856. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  857. textureEntry->addChild("name", shader->expectedTextures[j]);
  858. }
  859. }
  860. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  861. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  862. if(cubemap) {
  863. String cubemapName = cubemap->getResourceName();
  864. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  865. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  866. }
  867. }
  868. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  869. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  870. for(int j=0; j < shader->expectedParams.size(); j++) {
  871. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  872. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  873. paramEntry->addChild("name", shader->expectedParams[j].name);
  874. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  875. }
  876. }
  877. }
  878. }
  879. }
  880. }
  881. void PolycodeEntityEditor::saveFile() {
  882. Object saveObject;
  883. saveObject.root.name = "entity";
  884. ObjectEntry *children = saveObject.root.addChild("root");
  885. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  886. saveObject.saveToXML(filePath);
  887. setHasChanges(false);
  888. }
  889. void PolycodeEntityEditor::Resize(int x, int y) {
  890. mainSizer->Resize(x, y);
  891. PolycodeEditor::Resize(x,y);
  892. }