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Contents
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966420be46
Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop
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пре 11 година |
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Scripts
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92920fd47d
Tweaked binding generation to allow for receiving charCode from InputEvent in Lua, added an option for SceneSounds to play and loop automatically when loaded as part of a SceneEntityInstance, added an option for it to the entity editor in the IDE
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пре 11 година |
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CMakeLists.txt
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2a6effd422
Added custom executable target to regenerate Lua bindings.
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пре 14 година |