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PolycodeEntityEditor.cpp 76 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Vector3 vec3Secondary) {
  37. this->vec3 = vec3;
  38. this->vec3Secondary = vec3Secondary;
  39. }
  40. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat, Vector3 vec3) {
  41. this->quat = quat;
  42. this->vec3 = vec3;
  43. }
  44. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  45. this->number = number;
  46. }
  47. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  48. this->entity = entity;
  49. }
  50. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  51. editorOnly = true;
  52. this->light = light;
  53. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  54. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  55. addChild(spotSpot);
  56. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  57. spotSpot->enabled = false;
  58. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  59. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  60. fovMesh = fovSceneMesh->getMesh();
  61. fovMesh->indexedMesh = true;
  62. addChild(fovSceneMesh);
  63. fovMesh->addVertex(0.0, 0.0, 0.0);
  64. fovMesh->addVertex(-1.0, 1.0, -1.0);
  65. fovMesh->addVertex(1.0, 1.0, -1.0);
  66. fovMesh->addVertex(1.0, -1.0, -1.0);
  67. fovMesh->addVertex(-1.0, -1.0, -1.0);
  68. fovMesh->addIndexedFace(0, 1);
  69. fovMesh->addIndexedFace(0, 2);
  70. fovMesh->addIndexedFace(0, 3);
  71. fovMesh->addIndexedFace(0, 4);
  72. light->addChild(this);
  73. }
  74. LightDisplay::~LightDisplay() {
  75. }
  76. void LightDisplay::Update() {
  77. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  78. spotSpot->enabled = true;
  79. fovSceneMesh->enabled = true;
  80. Number distance = light->getIntensity() * 2.0;
  81. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  82. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  83. spotSpot->setPosition(0.0, 0.0, -distance);
  84. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  85. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  86. spotLightSize *= 0.5;
  87. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  88. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  89. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  90. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  91. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  92. } else {
  93. spotSpot->enabled = false;
  94. fovSceneMesh->enabled = false;
  95. }
  96. }
  97. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  98. editorOnly = true;
  99. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  100. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  101. fovMesh = fovSceneMesh->getMesh();
  102. fovMesh->indexedMesh = true;
  103. fovMesh->addVertex(0.0, 0.0, 0.0);
  104. fovMesh->addVertex(-1.0, 1.0, -1.0);
  105. fovMesh->addVertex(1.0, 1.0, -1.0);
  106. fovMesh->addVertex(1.0, -1.0, -1.0);
  107. fovMesh->addVertex(-1.0, -1.0, -1.0);
  108. fovMesh->addIndexedFace(0, 1);
  109. fovMesh->addIndexedFace(0, 2);
  110. fovMesh->addIndexedFace(0, 3);
  111. fovMesh->addIndexedFace(0, 4);
  112. fovMesh->addIndexedFace(1, 2);
  113. fovMesh->addIndexedFace(2, 3);
  114. fovMesh->addIndexedFace(3, 4);
  115. fovMesh->addIndexedFace(4, 1);
  116. addChild(fovSceneMesh);
  117. camera->addChild(this);
  118. this->camera = camera;
  119. }
  120. CameraDisplay::~CameraDisplay() {
  121. }
  122. void CameraDisplay::Update() {
  123. if(camera->getOrthoMode()) {
  124. Number xPos = camera->getOrthoSizeX() * 0.5;
  125. Number yPos = camera->getOrthoSizeY() * 0.5;
  126. Number zPos = 0.0;
  127. switch(camera->getOrthoSizeMode()) {
  128. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  129. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  130. break;
  131. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  132. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  133. break;
  134. case Camera::ORTHO_SIZE_VIEWPORT:
  135. xPos = camera->getViewport().w * 0.5;
  136. yPos = camera->getViewport().h * 0.5;
  137. break;
  138. }
  139. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  140. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  141. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  142. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  143. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  144. } else {
  145. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  146. Number displayScale = 3.0;
  147. Number xPos = cos(fovRad) * displayScale;
  148. Number yPos = xPos * 0.5625;
  149. Number zPos = -sin(fovRad) * displayScale * 0.5;
  150. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  151. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  152. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  153. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  154. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  155. }
  156. }
  157. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  158. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  159. addChild(bgRect);
  160. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  161. UILabel *label = new UILabel("PREVIEW", 11);
  162. label->setColor(1.0, 1.0, 1.0, 1.0);
  163. // addChild(label);
  164. label->setPosition(15, 3);
  165. aspectCombo = new UIComboBox(globalMenu, 80);
  166. addChild(aspectCombo);
  167. aspectCombo->setPosition(5, 3);
  168. aspectCombo->addComboItem("16:9");
  169. aspectCombo->addComboItem("16:10");
  170. aspectCombo->addComboItem("4:3");
  171. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  172. pinButton = new UIButton("Pin", 60);
  173. addChild(pinButton);
  174. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  175. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  176. previewRect->setPosition(8, 30);
  177. addChild(previewRect);
  178. enabled = false;
  179. camera = NULL;
  180. scene = NULL;
  181. renderTexture = NULL;
  182. setLocalBoundingBox(bgRect->getLocalBoundingBox());
  183. pinned = false;
  184. cameraSelected = false;
  185. aspectCombo->setSelectedIndex(0);
  186. }
  187. bool CameraPreviewWindow::isPinned() {
  188. return pinned;
  189. }
  190. void CameraPreviewWindow::Resize(Number width, Number height) {
  191. UIElement::Resize(width, height);
  192. bgRect->Resize(width, height);
  193. previewRect->Resize(width-16, height-38);
  194. if(camera) {
  195. if(renderTexture) {
  196. delete renderTexture;
  197. }
  198. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  199. previewRect->setTexture(renderTexture->getTargetTexture());
  200. }
  201. pinButton->setPosition(width-70, 3);
  202. }
  203. void CameraPreviewWindow::handleEvent(Event *event) {
  204. if(event->getDispatcher() == pinButton) {
  205. pinned = !pinned;
  206. if(pinned) {
  207. pinButton->setCaption("Unpin");
  208. } else {
  209. pinButton->setCaption("Pin");
  210. if(!cameraSelected) {
  211. enabled = false;
  212. camera = NULL;
  213. }
  214. }
  215. } else if(event->getDispatcher() == aspectCombo) {
  216. switch(aspectCombo->getSelectedIndex()) {
  217. case 0:
  218. Resize(bBox.y * 1.77777, bBox.y);
  219. break;
  220. case 1:
  221. Resize(bBox.y * 1.6, bBox.y);
  222. break;
  223. case 2:
  224. Resize(bBox.y * 1.3, bBox.y);
  225. break;
  226. }
  227. }
  228. }
  229. CameraPreviewWindow::~CameraPreviewWindow() {
  230. delete renderTexture;
  231. }
  232. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  233. if(pinned && !camera) {
  234. cameraSelected = false;
  235. return;
  236. }
  237. this->camera = camera;
  238. this->scene = scene;
  239. if(camera) {
  240. enabled = true;
  241. if(renderTexture) {
  242. delete renderTexture;
  243. }
  244. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  245. previewRect->setTexture(renderTexture->getTargetTexture());
  246. } else {
  247. if(!pinned) {
  248. enabled = false;
  249. }
  250. }
  251. }
  252. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  253. processInputEvents = true;
  254. multiselectIndex = 0;
  255. objectRootInstance = NULL;
  256. lightsDisabled = false;
  257. beforeData = NULL;
  258. setOwnsChildrenRecursive(true);
  259. this->editor = editor;
  260. mainScene = new Scene(Scene::SCENE_3D, true);
  261. mainScene->getDefaultCamera()->frustumCulling = false;
  262. mainScene->doVisibilityChecking(false);
  263. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  264. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  265. mainScene->useClearColor = true;
  266. mainScene->rootEntity.processInputEvents = true;
  267. Number customFalloff = 0.006;
  268. // setup custom lights for disabled lighting
  269. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  270. customLight1->editorOnly = true;
  271. customLight1->setPosition(-9999, 9999, 9999);
  272. mainScene->addLight(customLight1);
  273. customLight1->enabled = false;
  274. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  275. customLight2->editorOnly = true;
  276. customLight2->setPosition(8999, -8999, -8999);
  277. mainScene->addLight(customLight2);
  278. customLight2->enabled = false;
  279. renderTextureShape = new UIRect(256, 256);
  280. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  281. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  282. addChild(renderTextureShape);
  283. renderTextureShape->setPosition(0, 30);
  284. renderTextureShape->focusable = true;
  285. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  286. cameraPreview = new CameraPreviewWindow();
  287. addChild(cameraPreview);
  288. cameraPreview->setPosition(5, 35);
  289. headerBg = new UIRect(10,10);
  290. addChild(headerBg);
  291. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  292. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  293. footerBg = new UIRect(10,10);
  294. addChild(footerBg);
  295. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  296. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  297. bottomBar = new Entity();
  298. addChild(bottomBar);
  299. bottomBar->setPosition(0, 0);
  300. bottomBar->processInputEvents = true;
  301. topBar = new Entity();
  302. addChild(topBar);
  303. topBar->setPosition(0, 0);
  304. topBar->processInputEvents = true;
  305. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  306. mainScene->getDefaultCamera( )->lookAt(Vector3());
  307. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 1000);
  308. grid = new EditorGrid();
  309. grid->addEventListener(this, Event::CHANGE_EVENT);
  310. mainScene->addChild(grid);
  311. objectRootBase = new Entity();
  312. mainScene->addChild(objectRootBase);
  313. objectRootBase->processInputEvents = true;
  314. sceneObjectRoot = new Entity();
  315. sceneObjectRoot->processInputEvents = true;
  316. objectRootBase->addChild(sceneObjectRoot);
  317. iconBase = new Entity();
  318. mainScene->addChild(iconBase);
  319. iconBase->processInputEvents = true;
  320. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  321. transformGizmo->enableGizmo = false;
  322. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  323. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  324. mainScene->addChild(transformGizmo);
  325. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  326. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  327. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  328. topBar->addChild(addEntityButton);
  329. addEntityButton->setPosition(4, 2);
  330. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  331. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  332. topBar->addChild(transformGizmoMenu);
  333. transformGizmoMenu->setPositionX(40);
  334. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  335. topBar->addChild(modeSwitchDropdown);
  336. modeSwitchDropdown->addComboItem("3D MODE");
  337. modeSwitchDropdown->addComboItem("2D MODE");
  338. modeSwitchDropdown->setSelectedIndex(0);
  339. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  340. shadeModeSelector = new UIIconSelector();
  341. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  342. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  343. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  344. topBar->addChild(shadeModeSelector);
  345. shadeModeSelector->setPosition(320, 3);
  346. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  347. lightingModeSelector = new UIIconSelector();
  348. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  349. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  350. topBar->addChild(lightingModeSelector);
  351. lightingModeSelector->setPosition(420, 3);
  352. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  353. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  354. bottomBar->addChild(moveUpButton);
  355. moveUpButton->setPosition(4, 2);
  356. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  357. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  358. bottomBar->addChild(moveTopButton);
  359. moveTopButton->setPosition(30, 2);
  360. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  361. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  362. bottomBar->addChild(moveDownButton);
  363. moveDownButton->setPosition(56, 2);
  364. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  365. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  366. bottomBar->addChild(moveBottomButton);
  367. moveBottomButton->setPosition(82, 2);
  368. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  369. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  370. bottomBar->addChild(gridSettingsButton);
  371. gridSettingsButton->setPosition(120, 2);
  372. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  373. snapSelector = new UIIconSelector();
  374. snapSelector->addIcon("entityEditor/snap_off.png");
  375. snapSelector->addIcon("entityEditor/snap_on.png");
  376. bottomBar->addChild(snapSelector);
  377. snapSelector->setPosition(156, 2);
  378. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  379. iconVisibilitySelector = new UIIconSelector();
  380. iconVisibilitySelector->addIcon("entityEditor/show_icons.png");
  381. iconVisibilitySelector->addIcon("entityEditor/hide_icons.png");
  382. bottomBar->addChild(iconVisibilitySelector);
  383. iconVisibilitySelector->setPosition(230, 2);
  384. iconVisibilitySelector->addEventListener(this, UIEvent::SELECT_EVENT);
  385. bBoxVis = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  386. bBoxVis->overlayWireframe = true;
  387. bBoxVis->wireFrameColor = Color(0.3, 0.5, 1.0, 0.5);
  388. bBoxVis->color.a = 0.0;
  389. bBoxVis->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  390. mainScene->addChild(bBoxVis);
  391. editorMode = EDITOR_MODE_3D;
  392. input = CoreServices::getInstance()->getCore()->getInput();
  393. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  394. gridSettings = new EditorGridSettingsWindow(grid);
  395. addChild(gridSettings);
  396. gridSettings->setPosition(30,40);
  397. }
  398. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  399. return selectedEntities;
  400. }
  401. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  402. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  403. if(actionName == "move") {
  404. for(int i=0; i < selectedEntities.size(); i++) {
  405. if(i < sceneData->entries.size()) {
  406. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  407. }
  408. }
  409. transformGizmo->setTransformSelection(selectedEntities);
  410. setBBox();
  411. } else if(actionName == "scale") {
  412. for(int i=0; i < selectedEntities.size(); i++) {
  413. if(i < sceneData->entries.size()) {
  414. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  415. selectedEntities[i]->setPosition(sceneData->entries[i].vec3Secondary);
  416. }
  417. }
  418. } else if(actionName == "rotate") {
  419. for(int i=0; i < selectedEntities.size(); i++) {
  420. if(i < sceneData->entries.size()) {
  421. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  422. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  423. }
  424. }
  425. } else if(actionName == "select") {
  426. selectNone(false);
  427. if(sceneData) {
  428. for(int i=0; i < sceneData->entries.size(); i++) {
  429. selectEntity(sceneData->entries[i].entity, true, false);
  430. }
  431. }
  432. } else if(actionName == "delete") {
  433. if(sceneData->reverse) {
  434. selectNone(false);
  435. for(int i=0; i < sceneData->entries.size(); i++) {
  436. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  437. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  438. if(sceneLight) {
  439. mainScene->addLight(sceneLight);
  440. }
  441. setEditorPropsRecursive(sceneData->entries[i].entity);
  442. selectEntity(sceneData->entries[i].entity, true, false);
  443. }
  444. sceneData->deleteEntitiesInDestructor = false;
  445. } else {
  446. deleteSelected(false);
  447. sceneData->deleteEntitiesInDestructor = true;
  448. }
  449. } else if(actionName == "create_entity") {
  450. if(sceneData->reverse) {
  451. deleteSelected(false);
  452. selectNone(false);
  453. for(int i=0; i < sceneData->entries.size(); i++) {
  454. selectEntity(sceneData->entries[i].entity, true, false);
  455. }
  456. } else {
  457. selectNone(false);
  458. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  459. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  460. if(sceneLight) {
  461. mainScene->addLight(sceneLight);
  462. }
  463. setEditorPropsRecursive(sceneData->entries[0].entity);
  464. selectEntity(sceneData->entries[0].entity, true, false);
  465. }
  466. }
  467. }
  468. void EntityEditorMainView::setEditorMode(int newMode) {
  469. editorMode = newMode;
  470. if(editorMode == EDITOR_MODE_3D) {
  471. mainScene->setSceneType(Scene::SCENE_3D);
  472. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  473. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  474. mainScene->getDefaultCamera()->setOrthoMode(false);
  475. mainScene->getDefaultCamera()->setClippingPlanes(0.1, 1000);
  476. trackballCamera->disableRotation(false);
  477. } else {
  478. mainScene->setSceneType(Scene::SCENE_2D);
  479. mainScene->getDefaultCamera()->setOrthoMode(true);
  480. mainScene->getDefaultCamera()->setClippingPlanes(-100, 100);
  481. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  482. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  483. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  484. trackballCamera->disableRotation(true);
  485. Update();
  486. }
  487. }
  488. Entity *EntityEditorMainView::getSelectedEntity() {
  489. if(selectedEntities.size() > 0) {
  490. return selectedEntities[selectedEntities.size()-1];
  491. } else {
  492. return NULL;
  493. }
  494. }
  495. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  496. if(!hasFocus) {
  497. return;
  498. }
  499. selectNone(false);
  500. for(int i=0; i < data->entities.size(); i++) {
  501. Entity *entity = data->entities[i]->Clone(true, true);
  502. setEditorPropsRecursive(entity);
  503. sceneObjectRoot->addChild(entity);
  504. selectEntity(entity, true);
  505. }
  506. }
  507. void EntityEditorMainView::Update() {
  508. if(entitiesToSelect.size() != 0) {
  509. if(multiselectIndex > entitiesToSelect.size()-1) {
  510. multiselectIndex = 0;
  511. }
  512. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  513. multiselectIndex++;
  514. entitiesToSelect.clear();
  515. }
  516. if(editorMode == EDITOR_MODE_2D) {
  517. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  518. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  519. }
  520. for(int i=0; i < icons.size(); i++) {
  521. Number scale;
  522. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  523. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  524. icons[i]->setPosition(parentPosition);
  525. if(editorMode == EDITOR_MODE_2D) {
  526. scale = trackballCamera->getCameraDistance() * 0.1;
  527. } else {
  528. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  529. }
  530. icons[i]->setScale(scale, scale, scale);
  531. icons[i]->rebuildTransformMatrix();
  532. icons[i]->recalculateAABBAllChildren();
  533. }
  534. setBBox();
  535. }
  536. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  537. entity->removeAllHandlersForListener(this);
  538. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  539. iconPrimitive->setMaterialByName("Unlit");
  540. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  541. if(iconPrimitive->getLocalShaderOptions()) {
  542. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  543. }
  544. iconBase->addChild(iconPrimitive);
  545. iconPrimitive->billboardMode = true;
  546. iconPrimitive->setUserData((void*)entity);
  547. iconPrimitive->forceMaterial = true;
  548. iconPrimitive->processInputEvents = true;
  549. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  550. iconPrimitive->ignoreParentMatrix = true;
  551. iconPrimitive->addTag("");
  552. iconPrimitive->depthTest = false;
  553. iconPrimitive->depthWrite = false;
  554. iconPrimitive->editorOnly = true;
  555. iconPrimitive->alphaTest = true;
  556. iconPrimitive->setUserData(entity);
  557. icons.push_back(iconPrimitive);
  558. }
  559. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  560. setEditorProps(entity);
  561. for(int i=0; i < entity->getNumChildren(); i++) {
  562. if(!entity->getChildAtIndex(i)->editorOnly) {
  563. setEditorProps(entity->getChildAtIndex(i));
  564. }
  565. }
  566. }
  567. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  568. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  569. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  570. entity->setUserData((void*)parentInstance);
  571. entity->processInputEvents = true;
  572. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  573. entity->editorOnly = true;
  574. if(sceneMesh && !emitter) {
  575. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  576. sceneMesh->useGeometryHitDetection = true;
  577. }
  578. for(int i=0; i < entity->getNumChildren(); i++) {
  579. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  580. }
  581. }
  582. void EntityEditorMainView::setEditorProps(Entity *entity) {
  583. entity->processInputEvents = true;
  584. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  585. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  586. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  587. if(sceneMesh && !emitter) {
  588. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  589. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  590. sceneMesh->useGeometryHitDetection = true;
  591. }
  592. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  593. if(instance && instance != objectRootInstance) {
  594. for(int i=0; i < instance->getNumChildren(); i++) {
  595. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  596. instance->getResourceEntry()->reloadOnFileModify = true;
  597. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  598. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  599. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  600. }
  601. }
  602. }
  603. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  604. if(sceneLight) {
  605. createIcon(entity, "light_icon.png");
  606. LightDisplay *lightVis = new LightDisplay(sceneLight);
  607. if(!sceneLight->getParentScene()) {
  608. sceneLight->setParentScene(mainScene);
  609. mainScene->addLight(sceneLight);
  610. }
  611. }
  612. if(emitter) {
  613. createIcon(entity, "emitter_icon.png");
  614. }
  615. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  616. if(sound) {
  617. createIcon(entity, "sound_icon.png");
  618. }
  619. Camera *camera = dynamic_cast<Camera*>(entity);
  620. if(camera) {
  621. CameraDisplay *camVis = new CameraDisplay(camera);
  622. createIcon(entity, "camera_icon.png");
  623. }
  624. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  625. createIcon(entity, "empty_icon.png");
  626. }
  627. }
  628. void EntityEditorMainView::addEntityFromMenu(String command) {
  629. if(command == "add_primitive") {
  630. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  631. sceneObjectRoot->addChild(newPrimitive);
  632. setEditorProps(newPrimitive);
  633. newPrimitive->setPosition(cursorPosition);
  634. newPrimitive->setMaterialByName("Default");
  635. didPlaceEntity(newPrimitive);
  636. selectEntity(newPrimitive, false, false);
  637. return;
  638. }
  639. if(command == "add_empty") {
  640. Entity *newEntity = new Entity();
  641. sceneObjectRoot->addChild(newEntity);
  642. setEditorProps(newEntity);
  643. newEntity->setPosition(cursorPosition);
  644. didPlaceEntity(newEntity);
  645. selectEntity(newEntity, false, false);
  646. return;
  647. }
  648. if(command == "add_sound") {
  649. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  650. sceneObjectRoot->addChild(newSound);
  651. setEditorProps(newSound);
  652. newSound->setPosition(cursorPosition);
  653. didPlaceEntity(newSound);
  654. selectEntity(newSound, false, false);
  655. return;
  656. }
  657. if(command == "add_camera") {
  658. Camera *newCamera = new Camera(mainScene);
  659. sceneObjectRoot->addChild(newCamera);
  660. setEditorProps(newCamera);
  661. newCamera->setPosition(cursorPosition);
  662. didPlaceEntity(newCamera);
  663. selectEntity(newCamera, false, false);
  664. return;
  665. }
  666. if(command == "add_image") {
  667. assetSelectType = "image";
  668. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  669. std::vector<String> extensions;
  670. extensions.push_back("png");
  671. globalFrame->showAssetBrowser(extensions);
  672. return;
  673. }
  674. if(command == "add_sprite") {
  675. assetSelectType = "sprite";
  676. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  677. std::vector<String> extensions;
  678. extensions.push_back("sprite");
  679. globalFrame->showAssetBrowser(extensions);
  680. return;
  681. }
  682. if(command == "add_label") {
  683. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  684. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  685. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  686. newLabel->snapToPixels = false;
  687. newLabel->positionAtBaseline = false;
  688. sceneObjectRoot->addChild(newLabel);
  689. setEditorProps(newLabel);
  690. newLabel->setPosition(cursorPosition);
  691. didPlaceEntity(newLabel);
  692. selectEntity(newLabel, false, false);
  693. return;
  694. }
  695. if(command == "add_light") {
  696. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  697. sceneObjectRoot->addChild(newLight);
  698. mainScene->addLight(newLight);
  699. newLight->enabled = !lightsDisabled;
  700. setEditorProps(newLight);
  701. newLight->setPosition(cursorPosition);
  702. didPlaceEntity(newLight);
  703. selectEntity(newLight, false, false);
  704. return;
  705. }
  706. if(command == "add_mesh") {
  707. assetSelectType = "mesh";
  708. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  709. std::vector<String> extensions;
  710. extensions.push_back("mesh");
  711. globalFrame->showAssetBrowser(extensions);
  712. return;
  713. }
  714. if(command == "add_entity") {
  715. assetSelectType = "entity";
  716. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  717. std::vector<String> extensions;
  718. extensions.push_back("entity");
  719. globalFrame->showAssetBrowser(extensions);
  720. return;
  721. }
  722. if(command == "add_particles") {
  723. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  724. newEmitter->setLocalBoundingBox(0.5, 0.5, 0.5);
  725. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  726. sceneObjectRoot->addChild(newEmitter);
  727. setEditorProps(newEmitter);
  728. newEmitter->setPosition(cursorPosition);
  729. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  730. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  731. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  732. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  733. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  734. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  735. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  736. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  737. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  738. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  739. selectEntity(newEmitter, false, false);
  740. didPlaceEntity(newEmitter);
  741. return;
  742. }
  743. }
  744. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  745. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  746. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  747. data->reverse = false;
  748. for(int i=0; i < selectedEntities.size(); i++) {
  749. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  750. }
  751. PolycodeSceneEditorActionDataEntry entry(entity);
  752. entry.parentEntity = sceneObjectRoot;
  753. data->entries.push_back(entry);
  754. editor->didAction("create_entity", beforeData, data);
  755. }
  756. void EntityEditorMainView::deleteSelected(bool doAction) {
  757. if(doAction) {
  758. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  759. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  760. data->reverse = false;
  761. oldData->deleteEntitiesInDestructor = true;
  762. for(int i=0; i < selectedEntities.size(); i++) {
  763. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  764. entry.parentEntity = selectedEntities[i]->getParentEntity();
  765. oldData->entries.push_back(entry);
  766. }
  767. editor->didAction("delete", oldData, data);
  768. }
  769. for(int i=0; i < selectedEntities.size(); i++) {
  770. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  771. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  772. if(sceneLight) {
  773. mainScene->removeLight(sceneLight);
  774. }
  775. }
  776. for(int i=0; i < selectedEntities.size(); i++) {
  777. selectedEntities[i]->setOwnsChildrenRecursive(true);
  778. for(int j=0; j < icons.size(); j++) {
  779. if(icons[j]->getUserData() == selectedEntities[i]) {
  780. delete icons[j];
  781. icons[j]->getParentEntity()->removeChild(icons[j]);
  782. icons.erase(icons.begin()+j);
  783. break;
  784. }
  785. }
  786. selectedEntities[i]->removeAllHandlers();
  787. }
  788. selectedEntities.clear();
  789. transformGizmo->setTransformSelection(selectedEntities);
  790. setBBox();
  791. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  792. }
  793. void EntityEditorMainView::onGainFocus() {
  794. transformGizmo->enableGizmo = true;
  795. }
  796. void EntityEditorMainView::onLoseFocus() {
  797. transformGizmo->enableGizmo = false;
  798. }
  799. void EntityEditorMainView::handleEvent(Event *event) {
  800. if(event->getDispatcher() == transformGizmo) {
  801. if(event->getEventCode() == Event::CHANGE_EVENT) {
  802. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  803. switch(trasnformEvent->mode) {
  804. case TransformGizmo::TRANSFORM_MOVE:
  805. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  806. {
  807. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  808. for(int i=0; i < selectedEntities.size(); i++) {
  809. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  810. }
  811. editor->didAction("move", beforeData, data);
  812. beforeData = NULL;
  813. }
  814. break;
  815. case TransformGizmo::TRANSFORM_SCALE:
  816. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  817. {
  818. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  819. for(int i=0; i < selectedEntities.size(); i++) {
  820. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  821. }
  822. editor->didAction("scale", beforeData, data);
  823. beforeData = NULL;
  824. }
  825. break;
  826. case TransformGizmo::TRANSFORM_ROTATE:
  827. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  828. {
  829. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  830. for(int i=0; i < selectedEntities.size(); i++) {
  831. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  832. }
  833. editor->didAction("rotate", beforeData, data);
  834. beforeData = NULL;
  835. }
  836. break;
  837. }
  838. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  839. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  840. switch(trasnformEvent->mode) {
  841. case TransformGizmo::TRANSFORM_MOVE:
  842. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  843. {
  844. beforeData = new PolycodeSceneEditorActionData();
  845. for(int i=0; i < selectedEntities.size(); i++) {
  846. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  847. }
  848. }
  849. break;
  850. case TransformGizmo::TRANSFORM_SCALE:
  851. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  852. {
  853. beforeData = new PolycodeSceneEditorActionData();
  854. for(int i=0; i < selectedEntities.size(); i++) {
  855. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  856. }
  857. }
  858. break;
  859. case TransformGizmo::TRANSFORM_ROTATE:
  860. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  861. {
  862. beforeData = new PolycodeSceneEditorActionData();
  863. for(int i=0; i < selectedEntities.size(); i++) {
  864. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  865. }
  866. }
  867. break;
  868. }
  869. }
  870. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  871. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  872. if(entry) {
  873. setEditorProps(entry->getInstance());
  874. }
  875. } else if(event->getDispatcher() == renderTextureShape) {
  876. focusSelf();
  877. } else if(event->getDispatcher() == trackballCamera) {
  878. Update();
  879. } else if(event->getDispatcher() == modeSwitchDropdown) {
  880. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  881. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  882. if(event->getEventCode() == UIEvent::OK_EVENT) {
  883. if(assetSelectType == "mesh") {
  884. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  885. newMesh->cacheToVertexBuffer(true);
  886. sceneObjectRoot->addChild(newMesh);
  887. setEditorProps(newMesh);
  888. newMesh->setMaterialByName("Default");
  889. newMesh->setPosition(cursorPosition);
  890. didPlaceEntity(newMesh);
  891. selectEntity(newMesh, false, false);
  892. } else if(assetSelectType == "image") {
  893. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  894. newImage->setMaterialByName("Unlit");
  895. if(newImage->getLocalShaderOptions()) {
  896. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  897. }
  898. sceneObjectRoot->addChild(newImage);
  899. setEditorProps(newImage);
  900. newImage->setPosition(cursorPosition);
  901. didPlaceEntity(newImage);
  902. selectEntity(newImage, false, false);
  903. } else if(assetSelectType == "sprite") {
  904. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  905. if(newSprite->getNumAnimations()) {
  906. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  907. }
  908. newSprite->setMaterialByName("Unlit");
  909. if(newSprite->getLocalShaderOptions()) {
  910. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  911. }
  912. sceneObjectRoot->addChild(newSprite);
  913. setEditorProps(newSprite);
  914. newSprite->setPosition(cursorPosition);
  915. didPlaceEntity(newSprite);
  916. selectEntity(newSprite, false, false);
  917. } else if(assetSelectType == "entity") {
  918. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  919. sceneObjectRoot->addChild(newEntity);
  920. setEditorProps(newEntity);
  921. newEntity->setPosition(cursorPosition);
  922. didPlaceEntity(newEntity);
  923. selectEntity(newEntity, false, false);
  924. }
  925. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  926. globalFrame->hideModal();
  927. }
  928. } else if(event->getDispatcher() == addEntityMenu) {
  929. addEntityMenu->removeAllHandlersForListener(this);
  930. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  931. addEntityMenu = NULL;
  932. addEntityFromMenu(command);
  933. } else if(event->getDispatcher() == addEntityButton) {
  934. addEntityMenu = globalMenu->showMenuAtMouse(150);
  935. addEntityMenu->addOption("Add Primitive", "add_primitive");
  936. addEntityMenu->addOption("Add Mesh", "add_mesh");
  937. addEntityMenu->addOption("Add Entity", "add_entity");
  938. addEntityMenu->addDivider();
  939. addEntityMenu->addOption("Add Sprite", "add_sprite");
  940. addEntityMenu->addOption("Add Image", "add_image");
  941. addEntityMenu->addOption("Add Label", "add_label");
  942. addEntityMenu->addDivider();
  943. addEntityMenu->addOption("Add Light", "add_light");
  944. addEntityMenu->addOption("Add Particle System", "add_particles");
  945. addEntityMenu->addOption("Add Sound", "add_sound");
  946. addEntityMenu->addOption("Add Camera", "add_camera");
  947. addEntityMenu->addDivider();
  948. addEntityMenu->addOption("Add Empty", "add_empty");
  949. addEntityMenu->fitToScreenVertical();
  950. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  951. } else if(event->getDispatcher() == input) {
  952. InputEvent *inputEvent = (InputEvent*) event;
  953. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  954. switch(inputEvent->key) {
  955. case KEY_BACKSPACE:
  956. case KEY_DELETE:
  957. if(hasFocus) {
  958. deleteSelected(true);
  959. }
  960. break;
  961. case KEY_ESCAPE:
  962. {
  963. selectNone(true);
  964. }
  965. break;
  966. }
  967. }
  968. } else if(event->getDispatcher() == lightingModeSelector) {
  969. switch(lightingModeSelector->getSelectedIndex()) {
  970. case 0:
  971. disableLighting(false);
  972. break;
  973. case 1:
  974. disableLighting(true);
  975. break;
  976. }
  977. } else if(event->getDispatcher() == shadeModeSelector) {
  978. switch(shadeModeSelector->getSelectedIndex()) {
  979. case 0:
  980. mainScene->setOverrideMaterial(NULL);
  981. break;
  982. case 1:
  983. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  984. break;
  985. case 2:
  986. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  987. break;
  988. }
  989. } else if(event->getDispatcher() == moveUpButton) {
  990. moveSelectedUp();
  991. } else if(event->getDispatcher() == moveTopButton) {
  992. moveSelectedTop();
  993. } else if(event->getDispatcher() == moveDownButton) {
  994. moveSelectedDown();
  995. } else if(event->getDispatcher() == moveBottomButton) {
  996. moveSelectedBottom();
  997. } else if(event->getDispatcher() == gridSettingsButton) {
  998. gridSettings->visible = !gridSettings->visible;
  999. gridSettings->enabled = !gridSettings->enabled;
  1000. } else if(event->getDispatcher() == snapSelector) {
  1001. switch(snapSelector->getSelectedIndex()) {
  1002. case 0:
  1003. transformGizmo->enableSnap(false);
  1004. break;
  1005. case 1:
  1006. transformGizmo->enableSnap(true);
  1007. transformGizmo->setSnapSize(grid->getGridSize());
  1008. break;
  1009. }
  1010. } else if(event->getDispatcher() == grid) {
  1011. transformGizmo->setSnapSize(grid->getGridSize());
  1012. } else if(event->getDispatcher() == iconVisibilitySelector) {
  1013. switch(iconVisibilitySelector->getSelectedIndex()) {
  1014. case 0:
  1015. iconBase->visible = true;
  1016. break;
  1017. case 1:
  1018. iconBase->visible = false;
  1019. break;
  1020. }
  1021. } else {
  1022. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  1023. InputEvent *inputEvent = (InputEvent*) event;
  1024. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  1025. Entity* targetEntity = (Entity*) event->getDispatcher();
  1026. // if it's an icon, select the entity linked to the icon
  1027. for(int i=0; i < icons.size(); i++) {
  1028. if(icons[i] == targetEntity) {
  1029. targetEntity = (Entity*)targetEntity->getUserData();
  1030. }
  1031. }
  1032. entitiesToSelect.push_back(targetEntity);
  1033. }
  1034. }
  1035. }
  1036. }
  1037. void EntityEditorMainView::moveSelectedUp() {
  1038. for(int i=0; i < selectedEntities.size(); i++) {
  1039. Entity *parent = selectedEntities[i]->getParentEntity();
  1040. if(parent) {
  1041. parent->moveChildUp(selectedEntities[i]);
  1042. }
  1043. }
  1044. }
  1045. void EntityEditorMainView::moveSelectedDown() {
  1046. for(int i=0; i < selectedEntities.size(); i++) {
  1047. Entity *parent = selectedEntities[i]->getParentEntity();
  1048. if(parent) {
  1049. parent->moveChildDown(selectedEntities[i]);
  1050. }
  1051. }
  1052. }
  1053. void EntityEditorMainView::moveSelectedTop() {
  1054. for(int i=0; i < selectedEntities.size(); i++) {
  1055. Entity *parent = selectedEntities[i]->getParentEntity();
  1056. if(parent) {
  1057. parent->moveChildTop(selectedEntities[i]);
  1058. }
  1059. }
  1060. }
  1061. void EntityEditorMainView::moveSelectedBottom() {
  1062. for(int i=0; i < selectedEntities.size(); i++) {
  1063. Entity *parent = selectedEntities[i]->getParentEntity();
  1064. if(parent) {
  1065. parent->moveChildBottom(selectedEntities[i]);
  1066. }
  1067. }
  1068. }
  1069. void EntityEditorMainView::selectAll(bool doAction) {
  1070. if(doAction) {
  1071. beforeData = new PolycodeSceneEditorActionData();
  1072. for(int i=0; i < selectedEntities.size(); i++) {
  1073. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1074. }
  1075. editor->didAction("select", beforeData, NULL, false);
  1076. beforeData = NULL;
  1077. }
  1078. selectedEntities.clear();
  1079. for(int i=0; i < objectRootInstance->getNumChildren(); i++) {
  1080. Entity *child = objectRootInstance->getChildAtIndex(i);
  1081. if(!child->editorOnly) {
  1082. selectEntity(child, true, false);
  1083. }
  1084. }
  1085. transformGizmo->setTransformSelection(selectedEntities);
  1086. setBBox();
  1087. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1088. }
  1089. void EntityEditorMainView::selectNone(bool doAction) {
  1090. if(doAction) {
  1091. beforeData = new PolycodeSceneEditorActionData();
  1092. for(int i=0; i < selectedEntities.size(); i++) {
  1093. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1094. }
  1095. editor->didAction("select", beforeData, NULL, false);
  1096. beforeData = NULL;
  1097. }
  1098. for(int i=0; i < selectedEntities.size(); i++) {
  1099. doEntityDeselect(selectedEntities[i]);
  1100. }
  1101. selectedEntities.clear();
  1102. transformGizmo->setTransformSelection(selectedEntities);
  1103. setBBox();
  1104. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1105. }
  1106. void EntityEditorMainView::disableLighting(bool disable) {
  1107. lightsDisabled = disable;
  1108. for(int i=0; i < mainScene->getNumLights(); i++) {
  1109. SceneLight *light = mainScene->getLight(i);
  1110. light->enabled = !disable;
  1111. }
  1112. if(disable) {
  1113. customLight1->enabled = true;
  1114. customLight2->enabled = true;
  1115. } else {
  1116. customLight1->enabled = false;
  1117. customLight2->enabled = false;
  1118. }
  1119. }
  1120. Scene *EntityEditorMainView::getMainScene() {
  1121. return mainScene;
  1122. }
  1123. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1124. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1125. if(sceneMesh) {
  1126. sceneMesh->overlayWireframe = false;
  1127. }
  1128. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1129. if(instance) {
  1130. setOverlayWireframeRecursive(targetEntity, false);
  1131. }
  1132. }
  1133. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1134. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1135. if(sceneMesh) {
  1136. sceneMesh->overlayWireframe = val;
  1137. }
  1138. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1139. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1140. }
  1141. }
  1142. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1143. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1144. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1145. if(sceneMesh && ! emitter) {
  1146. sceneMesh->overlayWireframe = true;
  1147. }
  1148. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1149. if(instance) {
  1150. setOverlayWireframeRecursive(targetEntity, true);
  1151. }
  1152. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1153. cameraPreview->setCamera(mainScene, camera);
  1154. }
  1155. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1156. if(doAction) {
  1157. beforeData = new PolycodeSceneEditorActionData();
  1158. for(int i=0; i < selectedEntities.size(); i++) {
  1159. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1160. }
  1161. }
  1162. if(targetEntity->getUserData()) {
  1163. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1164. targetEntity = instance;
  1165. }
  1166. bool doNotReselect = false;
  1167. if(!addToSelection) {
  1168. for(int i=0; i < selectedEntities.size(); i++) {
  1169. doEntityDeselect(selectedEntities[i]);
  1170. }
  1171. selectedEntities.clear();
  1172. } else {
  1173. for(int i=0; i < selectedEntities.size(); i++) {
  1174. if(targetEntity == selectedEntities[i]) {
  1175. doEntityDeselect(targetEntity);
  1176. selectedEntities.erase(selectedEntities.begin() + i);
  1177. doNotReselect = true;
  1178. break;
  1179. }
  1180. }
  1181. }
  1182. if(!doNotReselect) {
  1183. selectedEntities.push_back(targetEntity);
  1184. doEntitySelect(targetEntity);
  1185. }
  1186. if(doAction) {
  1187. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1188. for(int i=0; i < selectedEntities.size(); i++) {
  1189. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1190. }
  1191. editor->didAction("select", beforeData, data);
  1192. beforeData = NULL;
  1193. }
  1194. transformGizmo->setTransformSelection(selectedEntities);
  1195. setBBox();
  1196. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1197. }
  1198. void EntityEditorMainView::setBBox() {
  1199. if(selectedEntities.size() > 0) {
  1200. bBoxVis->visible = true;
  1201. Entity *targetEntity = selectedEntities[0];
  1202. bBoxVis->setPrimitiveOptions(ScenePrimitive::TYPE_BOX, targetEntity->getLocalBoundingBox().x, targetEntity->getLocalBoundingBox().y, targetEntity->getLocalBoundingBox().z);
  1203. Matrix4 mat = targetEntity->getConcatenatedMatrix();
  1204. bBoxVis->setTransformByMatrixPure(mat);
  1205. bBoxVis->dirtyMatrix(false);
  1206. } else {
  1207. bBoxVis->visible = false;
  1208. }
  1209. }
  1210. Entity *EntityEditorMainView::getObjectRoot() {
  1211. return sceneObjectRoot;
  1212. }
  1213. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1214. objectRootInstance = entity;
  1215. if(sceneObjectRoot) {
  1216. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1217. delete sceneObjectRoot;
  1218. }
  1219. sceneObjectRoot = entity;
  1220. sceneObjectRoot->processInputEvents = true;
  1221. objectRootBase->addChild(sceneObjectRoot);
  1222. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1223. }
  1224. EntityEditorMainView::~EntityEditorMainView() {
  1225. mainScene->rootEntity.setOwnsChildrenRecursive(true);
  1226. delete mainScene;
  1227. delete renderTexture;
  1228. // delete transformGizmo;
  1229. // delete transformGizmoMenu;
  1230. // delete trackballCamera;
  1231. // delete grid;
  1232. // delete cameraPreview;
  1233. input->removeAllHandlersForListener(this);
  1234. }
  1235. void EntityEditorMainView::Resize(Number width, Number height) {
  1236. headerBg->Resize(width, 30);
  1237. footerBg->Resize(width, 30);
  1238. footerBg->setPosition(0.0, height-30);
  1239. bottomBar->setPosition(0.0, height-30);
  1240. modeSwitchDropdown->setPosition(width-110, 4);
  1241. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1242. renderTexture->resizeRenderTexture(width, height-60);
  1243. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1244. renderTextureShape->Resize(width, height-60);
  1245. mainScene->sceneMouseRect.x = screenPos.x;
  1246. mainScene->sceneMouseRect.y = screenPos.y;
  1247. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1248. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1249. mainScene->remapMouse = true;
  1250. Update();
  1251. }
  1252. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1253. this->editor = editor;
  1254. propIconSelector = new UIIconSelector();
  1255. addChild(propIconSelector);
  1256. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1257. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1258. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1259. propIconSelector->setPosition(10.0, 3.0);
  1260. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1261. propertyView = new EntityEditorPropertyView();
  1262. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1263. addChild(propertyView);
  1264. propertyView->setPosition(0.0, 30.0);
  1265. currentView = propertyView;
  1266. treeView = new EntityEditorTreeView();
  1267. addChild(treeView);
  1268. treeView->setPosition(0.0, 30.0);
  1269. treeView->visible = false;
  1270. treeView->enabled = false;
  1271. settingsView = new EntityEditorSettingsView();
  1272. addChild(settingsView);
  1273. settingsView->setPosition(0.0, 30.0);
  1274. settingsView->visible = false;
  1275. settingsView->enabled = false;
  1276. }
  1277. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1278. if(event->getDispatcher() == propIconSelector) {
  1279. currentView->visible = false;
  1280. currentView->enabled = false;
  1281. switch(propIconSelector->getSelectedIndex()) {
  1282. case 0:
  1283. currentView = propertyView;
  1284. break;
  1285. case 1:
  1286. currentView = treeView;
  1287. treeView->refreshTree();
  1288. break;
  1289. case 2:
  1290. currentView = settingsView;
  1291. break;
  1292. }
  1293. currentView->visible = true;
  1294. currentView->enabled = true;
  1295. } else if(event->getDispatcher() == propertyView) {
  1296. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1297. PropEvent *propEvent = (PropEvent*) event;
  1298. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1299. }
  1300. }
  1301. }
  1302. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1303. }
  1304. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1305. propertyView->Resize(width, height-30);
  1306. treeView->Resize(width, height-30);
  1307. settingsView->Resize(width, height-30);
  1308. }
  1309. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1310. mainSizer = new UIHSizer(300, 300, 300, false);
  1311. addChild(mainSizer);
  1312. mainView = new EntityEditorMainView(this);
  1313. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1314. mainSizer->addLeftChild(mainView);
  1315. mainSizer->setMinimumSize(200);
  1316. propertyContainer = new EntityEditorPropertyContainer(this);
  1317. propertyView = propertyContainer->propertyView;
  1318. treeView = propertyContainer->treeView;
  1319. settingsView = propertyContainer->settingsView;
  1320. treeView->addEventListener(this, Event::CHANGE_EVENT);
  1321. mainSizer->addRightChild(propertyContainer);
  1322. }
  1323. void PolycodeEntityEditor::handleEvent(Event *event) {
  1324. if(event->getDispatcher() == treeView) {
  1325. mainView->selectEntity(treeView->getSelectedEntity());
  1326. }
  1327. if(event->getDispatcher() == mainView) {
  1328. switch(event->getEventCode()) {
  1329. case Event::CHANGE_EVENT:
  1330. propertyView->setEntity(mainView->getSelectedEntity());
  1331. treeView->setSelectedEntity(mainView->getSelectedEntity());
  1332. break;
  1333. }
  1334. }
  1335. PolycodeEditor::handleEvent(event);
  1336. }
  1337. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1338. if(actionName == "prop_change") {
  1339. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1340. propData->sheet->applyPropActionData(propData);
  1341. } else {
  1342. mainView->doAction(actionName, data);
  1343. }
  1344. }
  1345. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1346. mainView->getMainScene()->rootEntity.setOwnsChildrenRecursive(true);
  1347. delete mainView;
  1348. delete propertyView;
  1349. delete treeView;
  1350. delete settingsView;
  1351. delete propertyContainer;
  1352. delete mainSizer;
  1353. }
  1354. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1355. PolycodeEditor::openFile(filePath);
  1356. // return true;
  1357. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1358. mainView->setObjectRoot(loadedInstance);
  1359. mainView->setEditorPropsRecursive(loadedInstance);
  1360. treeView->setRootEntity(loadedInstance);
  1361. propertyView->setEntityInstance(loadedInstance);
  1362. settingsView->setEntityInstance(loadedInstance);
  1363. return true;
  1364. }
  1365. void PolycodeEntityEditor::Activate() {
  1366. Resize(getWidth(), getHeight());
  1367. }
  1368. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1369. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1370. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1371. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1372. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1373. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1374. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1375. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1376. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1377. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1378. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1379. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1380. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1381. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1382. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1383. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1384. }
  1385. }
  1386. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1387. if(entity->editorOnly)
  1388. return;
  1389. entry->addChild("id", entity->id);
  1390. String tagString = "";
  1391. for(int i=0; i < entity->getNumTags(); i++) {
  1392. if(i != 0) {
  1393. tagString += ",";
  1394. }
  1395. tagString += entity->getTagAtIndex(i);
  1396. }
  1397. entry->addChild("tags", tagString);
  1398. if(entity->entityProps.size() > 0) {
  1399. ObjectEntry *props = entry->addChild("props");
  1400. for(int i=0; i < entity->entityProps.size(); i++) {
  1401. ObjectEntry *prop = props->addChild("prop");
  1402. prop->addChild("name", entity->entityProps[i].propName);
  1403. prop->addChild("value", entity->entityProps[i].propValue);
  1404. }
  1405. }
  1406. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1407. if(!(*(entry))["type"]) {
  1408. entry->addChild("type", "SceneEntityInstance");
  1409. }
  1410. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1411. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1412. instanceEntry->addChild("filePath", instance->getFileName());
  1413. }
  1414. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1415. if(!(*(entry))["type"])
  1416. entry->addChild("type", "SceneParticleEmitter");
  1417. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1418. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1419. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1420. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1421. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1422. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1423. emitterEntry->addChild("size", emitter->getParticleSize());
  1424. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1425. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1426. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1427. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1428. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1429. emitterEntry->addChild("gX", emitter->getGravity().x);
  1430. emitterEntry->addChild("gY", emitter->getGravity().y);
  1431. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1432. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1433. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1434. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1435. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1436. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1437. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1438. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1439. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1440. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1441. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1442. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1443. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1444. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1445. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1446. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1447. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1448. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1449. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1450. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1451. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1452. }
  1453. if(dynamic_cast<SceneSprite*>(entity)) {
  1454. if(!(*(entry))["type"])
  1455. entry->addChild("type", "SceneSprite");
  1456. SceneSprite *sprite = (SceneSprite*) entity;
  1457. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1458. spriteEntry->addChild("filePath", sprite->getFileName());
  1459. String animName = "";
  1460. if(sprite->getCurrentAnimation()) {
  1461. animName = sprite->getCurrentAnimation()->name;
  1462. }
  1463. spriteEntry->addChild("anim", animName);
  1464. }
  1465. if(dynamic_cast<SceneLabel*>(entity)) {
  1466. SceneLabel *label = (SceneLabel*) entity;
  1467. if(!(*(entry))["type"])
  1468. entry->addChild("type", "SceneLabel");
  1469. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1470. labelEntry->addChild("text", label->getText());
  1471. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1472. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1473. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1474. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1475. }
  1476. if(dynamic_cast<SceneLight*>(entity)) {
  1477. SceneLight *light = (SceneLight*) entity;
  1478. if(!(*(entry))["type"]) {
  1479. entry->addChild("type", "SceneLight");
  1480. }
  1481. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1482. lightEntry->addChild("type", light->getType());
  1483. lightEntry->addChild("cR", light->lightColor.r);
  1484. lightEntry->addChild("cG", light->lightColor.g);
  1485. lightEntry->addChild("cB", light->lightColor.b);
  1486. lightEntry->addChild("cA", light->lightColor.a);
  1487. lightEntry->addChild("scR", light->specularLightColor.r);
  1488. lightEntry->addChild("scG", light->specularLightColor.g);
  1489. lightEntry->addChild("scB", light->specularLightColor.b);
  1490. lightEntry->addChild("scA", light->specularLightColor.a);
  1491. lightEntry->addChild("intensity", light->getIntensity());
  1492. lightEntry->addChild("importance", light->getLightImportance());
  1493. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1494. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1495. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1496. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1497. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1498. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1499. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1500. if(light->areShadowsEnabled()) {
  1501. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1502. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1503. }
  1504. }
  1505. }
  1506. if(dynamic_cast<SceneSound*>(entity)) {
  1507. SceneSound *sound = (SceneSound*) entity;
  1508. if(!(*(entry))["type"]) {
  1509. entry->addChild("type", "SceneSound");
  1510. }
  1511. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1512. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1513. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1514. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1515. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1516. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1517. }
  1518. if(dynamic_cast<Camera*>(entity)) {
  1519. Camera *camera = (Camera*) entity;
  1520. if(!(*(entry))["type"]) {
  1521. entry->addChild("type", "Camera");
  1522. }
  1523. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1524. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1525. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1526. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1527. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1528. if(camera->getOrthoMode()) {
  1529. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1530. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1531. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1532. } else {
  1533. cameraEntry->addChild("fov", camera->getFOV());
  1534. }
  1535. }
  1536. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1537. if(!(*(entry))["type"]) {
  1538. entry->addChild("type", "ScenePrimitive");
  1539. }
  1540. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1541. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1542. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1543. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1544. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1545. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1546. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1547. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1548. }
  1549. if(dynamic_cast<SceneMesh*>(entity)) {
  1550. if(!(*(entry))["type"]) {
  1551. entry->addChild("type", "SceneMesh");
  1552. }
  1553. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1554. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1555. if(sceneMesh->getFilename() != "") {
  1556. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1557. }
  1558. if(sceneMesh->getMaterial()) {
  1559. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1560. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1561. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1562. }
  1563. }
  1564. if(!(*(entry))["type"])
  1565. entry->addChild("type", "Entity");
  1566. entry->addChild("cR", entity->color.r);
  1567. entry->addChild("cG", entity->color.g);
  1568. entry->addChild("cB", entity->color.b);
  1569. entry->addChild("cA", entity->color.a);
  1570. entry->addChild("blendMode", entity->blendingMode);
  1571. entry->addChild("sX", entity->getScale().x);
  1572. entry->addChild("sY", entity->getScale().y);
  1573. entry->addChild("sZ", entity->getScale().z);
  1574. entry->addChild("rX", entity->getRotationQuat().x);
  1575. entry->addChild("rY", entity->getRotationQuat().y);
  1576. entry->addChild("rZ", entity->getRotationQuat().z);
  1577. entry->addChild("rW", entity->getRotationQuat().w);
  1578. entry->addChild("pX", entity->getPosition().x);
  1579. entry->addChild("pY", entity->getPosition().y);
  1580. entry->addChild("pZ", entity->getPosition().z);
  1581. entry->addChild("bbX", entity->getLocalBoundingBox().x);
  1582. entry->addChild("bbY", entity->getLocalBoundingBox().y);
  1583. entry->addChild("bbZ", entity->getLocalBoundingBox().z);
  1584. ObjectEntry *children = NULL;
  1585. for(int i=0; i < entity->getNumChildren(); i++) {
  1586. if(!entity->getChildAtIndex(i)->editorOnly) {
  1587. if(!children)
  1588. children = entry->addChild("children");
  1589. ObjectEntry *child = children->addChild("child");
  1590. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1591. }
  1592. }
  1593. }
  1594. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1595. if(material->getNumShaders() > 0) {
  1596. for(int s=0; s < material->getNumShaders(); s++) {
  1597. Shader *shader = material->getShader(s);
  1598. ObjectEntry *shaderEntry = entry->addChild("shader");
  1599. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1600. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1601. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1602. if(texture) {
  1603. String texturePath = texture->getResourcePath();
  1604. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1605. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1606. textureEntry->addChild("name", shader->expectedTextures[j]);
  1607. }
  1608. }
  1609. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1610. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1611. if(cubemap) {
  1612. String cubemapName = cubemap->getResourceName();
  1613. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1614. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1615. }
  1616. }
  1617. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1618. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1619. for(int j=0; j < shader->expectedParams.size(); j++) {
  1620. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1621. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1622. paramEntry->addChild("name", shader->expectedParams[j].name);
  1623. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1624. }
  1625. }
  1626. }
  1627. }
  1628. }
  1629. }
  1630. String PolycodeEntityEditor::Copy(void **data) {
  1631. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1632. if(selectedEntities.size() > 0) {
  1633. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1634. for(int i=0; i < selectedEntities.size(); i++) {
  1635. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1636. newData->entities.push_back(clone);
  1637. }
  1638. *data = (void*) newData;
  1639. }
  1640. return "Entity";
  1641. }
  1642. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1643. if(type == "Entity") {
  1644. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1645. for(int i=0; i < oldData->entities.size(); i++) {
  1646. delete oldData->entities[i];
  1647. }
  1648. delete oldData;
  1649. }
  1650. }
  1651. void PolycodeEntityEditor::selectAll() {
  1652. if(mainView->hasFocus) {
  1653. mainView->selectAll(true);
  1654. }
  1655. }
  1656. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1657. if(!data) {
  1658. return;
  1659. }
  1660. if(clipboardType == "Entity") {
  1661. mainView->Paste((EntityEditorClipboardData*)data);
  1662. }
  1663. }
  1664. void PolycodeEntityEditor::saveFile() {
  1665. Object saveObject;
  1666. ObjectEntry *settings = saveObject.root.addChild("settings");
  1667. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1668. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1669. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1670. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1671. }
  1672. saveObject.root.name = "entity";
  1673. saveObject.root.addChild("version", 2);
  1674. ObjectEntry *children = saveObject.root.addChild("root");
  1675. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1676. saveObject.saveToXML(filePath);
  1677. setHasChanges(false);
  1678. }
  1679. void PolycodeEntityEditor::Resize(int x, int y) {
  1680. mainSizer->Resize(x, y);
  1681. PolycodeEditor::Resize(x,y);
  1682. }