Ivan Safrin 51e208841f Separated project display into separate frames per project, added tab support preliminaries 12 gadi atpakaļ
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2DPhysics 81e87a9001 Removed direct transform vector access in entities due to speed and memory considerations 12 gadi atpakaļ
3DPhysics 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks 12 gadi atpakaļ
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 gadi atpakaļ
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 gadi atpakaļ
Curl dda069be43 Threaded event fixes 13 gadi atpakaļ
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 gadi atpakaļ
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 gadi atpakaļ
Lightmaps 7cc9015fd0 Initial import from old repository 15 gadi atpakaļ
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X 12 gadi atpakaļ
Terrain 7cc9015fd0 Initial import from old repository 15 gadi atpakaļ
UI 51e208841f Separated project display into separate frames per project, added tab support preliminaries 12 gadi atpakaļ
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 gadi atpakaļ