PolycodeEntityEditor.cpp 75 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Vector3 vec3Secondary) {
  37. this->vec3 = vec3;
  38. this->vec3Secondary = vec3Secondary;
  39. }
  40. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat, Vector3 vec3) {
  41. this->quat = quat;
  42. this->vec3 = vec3;
  43. }
  44. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  45. this->number = number;
  46. }
  47. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  48. this->entity = entity;
  49. }
  50. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  51. editorOnly = true;
  52. this->light = light;
  53. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  54. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  55. addChild(spotSpot);
  56. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  57. spotSpot->enabled = false;
  58. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  59. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  60. fovMesh = fovSceneMesh->getMesh();
  61. fovMesh->indexedMesh = true;
  62. addChild(fovSceneMesh);
  63. fovMesh->addVertex(0.0, 0.0, 0.0);
  64. fovMesh->addVertex(-1.0, 1.0, -1.0);
  65. fovMesh->addVertex(1.0, 1.0, -1.0);
  66. fovMesh->addVertex(1.0, -1.0, -1.0);
  67. fovMesh->addVertex(-1.0, -1.0, -1.0);
  68. fovMesh->addIndexedFace(0, 1);
  69. fovMesh->addIndexedFace(0, 2);
  70. fovMesh->addIndexedFace(0, 3);
  71. fovMesh->addIndexedFace(0, 4);
  72. light->addChild(this);
  73. }
  74. LightDisplay::~LightDisplay() {
  75. }
  76. void LightDisplay::Update() {
  77. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  78. spotSpot->enabled = true;
  79. fovSceneMesh->enabled = true;
  80. Number distance = light->getIntensity() * 2.0;
  81. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  82. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  83. spotSpot->setPosition(0.0, 0.0, -distance);
  84. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  85. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  86. spotLightSize *= 0.5;
  87. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  88. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  89. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  90. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  91. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  92. } else {
  93. spotSpot->enabled = false;
  94. fovSceneMesh->enabled = false;
  95. }
  96. }
  97. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  98. editorOnly = true;
  99. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  100. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  101. fovMesh = fovSceneMesh->getMesh();
  102. fovMesh->indexedMesh = true;
  103. fovMesh->addVertex(0.0, 0.0, 0.0);
  104. fovMesh->addVertex(-1.0, 1.0, -1.0);
  105. fovMesh->addVertex(1.0, 1.0, -1.0);
  106. fovMesh->addVertex(1.0, -1.0, -1.0);
  107. fovMesh->addVertex(-1.0, -1.0, -1.0);
  108. fovMesh->addIndexedFace(0, 1);
  109. fovMesh->addIndexedFace(0, 2);
  110. fovMesh->addIndexedFace(0, 3);
  111. fovMesh->addIndexedFace(0, 4);
  112. fovMesh->addIndexedFace(1, 2);
  113. fovMesh->addIndexedFace(2, 3);
  114. fovMesh->addIndexedFace(3, 4);
  115. fovMesh->addIndexedFace(4, 1);
  116. addChild(fovSceneMesh);
  117. camera->addChild(this);
  118. this->camera = camera;
  119. }
  120. CameraDisplay::~CameraDisplay() {
  121. }
  122. void CameraDisplay::Update() {
  123. if(camera->getOrthoMode()) {
  124. Number xPos = camera->getOrthoSizeX() * 0.5;
  125. Number yPos = camera->getOrthoSizeY() * 0.5;
  126. Number zPos = 0.0;
  127. switch(camera->getOrthoSizeMode()) {
  128. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  129. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  130. break;
  131. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  132. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  133. break;
  134. case Camera::ORTHO_SIZE_VIEWPORT:
  135. xPos = camera->getViewport().w * 0.5;
  136. yPos = camera->getViewport().h * 0.5;
  137. break;
  138. }
  139. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  140. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  141. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  142. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  143. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  144. } else {
  145. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  146. Number displayScale = 3.0;
  147. Number xPos = cos(fovRad) * displayScale;
  148. Number yPos = xPos * 0.5625;
  149. Number zPos = -sin(fovRad) * displayScale * 0.5;
  150. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  151. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  152. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  153. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  154. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  155. }
  156. }
  157. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  158. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  159. addChild(bgRect);
  160. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  161. UILabel *label = new UILabel("PREVIEW", 11);
  162. label->setColor(1.0, 1.0, 1.0, 1.0);
  163. // addChild(label);
  164. label->setPosition(15, 3);
  165. aspectCombo = new UIComboBox(globalMenu, 80);
  166. addChild(aspectCombo);
  167. aspectCombo->setPosition(5, 3);
  168. aspectCombo->addComboItem("16:9");
  169. aspectCombo->addComboItem("16:10");
  170. aspectCombo->addComboItem("4:3");
  171. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  172. pinButton = new UIButton("Pin", 60);
  173. addChild(pinButton);
  174. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  175. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  176. previewRect->setPosition(8, 30);
  177. addChild(previewRect);
  178. enabled = false;
  179. camera = NULL;
  180. scene = NULL;
  181. renderTexture = NULL;
  182. setLocalBoundingBox(bgRect->getLocalBoundingBox());
  183. pinned = false;
  184. cameraSelected = false;
  185. aspectCombo->setSelectedIndex(0);
  186. }
  187. bool CameraPreviewWindow::isPinned() {
  188. return pinned;
  189. }
  190. void CameraPreviewWindow::Resize(Number width, Number height) {
  191. UIElement::Resize(width, height);
  192. bgRect->Resize(width, height);
  193. previewRect->Resize(width-16, height-38);
  194. if(camera) {
  195. if(renderTexture) {
  196. delete renderTexture;
  197. }
  198. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  199. previewRect->setTexture(renderTexture->getTargetTexture());
  200. }
  201. pinButton->setPosition(width-70, 3);
  202. }
  203. void CameraPreviewWindow::handleEvent(Event *event) {
  204. if(event->getDispatcher() == pinButton) {
  205. pinned = !pinned;
  206. if(pinned) {
  207. pinButton->setCaption("Unpin");
  208. } else {
  209. pinButton->setCaption("Pin");
  210. if(!cameraSelected) {
  211. enabled = false;
  212. camera = NULL;
  213. }
  214. }
  215. } else if(event->getDispatcher() == aspectCombo) {
  216. switch(aspectCombo->getSelectedIndex()) {
  217. case 0:
  218. Resize(bBox.y * 1.77777, bBox.y);
  219. break;
  220. case 1:
  221. Resize(bBox.y * 1.6, bBox.y);
  222. break;
  223. case 2:
  224. Resize(bBox.y * 1.3, bBox.y);
  225. break;
  226. }
  227. }
  228. }
  229. CameraPreviewWindow::~CameraPreviewWindow() {
  230. }
  231. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  232. if(pinned && !camera) {
  233. cameraSelected = false;
  234. return;
  235. }
  236. this->camera = camera;
  237. this->scene = scene;
  238. if(camera) {
  239. enabled = true;
  240. if(renderTexture) {
  241. delete renderTexture;
  242. }
  243. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  244. previewRect->setTexture(renderTexture->getTargetTexture());
  245. } else {
  246. if(!pinned) {
  247. enabled = false;
  248. }
  249. }
  250. }
  251. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  252. processInputEvents = true;
  253. multiselectIndex = 0;
  254. objectRootInstance = NULL;
  255. lightsDisabled = false;
  256. beforeData = NULL;
  257. setOwnsChildrenRecursive(true);
  258. this->editor = editor;
  259. mainScene = new Scene(Scene::SCENE_3D, true);
  260. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  261. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  262. mainScene->useClearColor = true;
  263. mainScene->rootEntity.processInputEvents = true;
  264. Number customFalloff = 0.006;
  265. // setup custom lights for disabled lighting
  266. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  267. customLight1->editorOnly = true;
  268. customLight1->setPosition(-9999, 9999, 9999);
  269. mainScene->addLight(customLight1);
  270. customLight1->enabled = false;
  271. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  272. customLight2->editorOnly = true;
  273. customLight2->setPosition(8999, -8999, -8999);
  274. mainScene->addLight(customLight2);
  275. customLight2->enabled = false;
  276. renderTextureShape = new UIRect(256, 256);
  277. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  278. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  279. addChild(renderTextureShape);
  280. renderTextureShape->setPosition(0, 30);
  281. renderTextureShape->focusable = true;
  282. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  283. cameraPreview = new CameraPreviewWindow();
  284. addChild(cameraPreview);
  285. cameraPreview->setPosition(5, 35);
  286. headerBg = new UIRect(10,10);
  287. addChild(headerBg);
  288. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  289. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  290. footerBg = new UIRect(10,10);
  291. addChild(footerBg);
  292. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  293. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  294. bottomBar = new Entity();
  295. addChild(bottomBar);
  296. bottomBar->setPosition(0, 0);
  297. bottomBar->processInputEvents = true;
  298. topBar = new Entity();
  299. addChild(topBar);
  300. topBar->setPosition(0, 0);
  301. topBar->processInputEvents = true;
  302. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  303. mainScene->getDefaultCamera( )->lookAt(Vector3());
  304. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
  305. grid = new EditorGrid();
  306. grid->addEventListener(this, Event::CHANGE_EVENT);
  307. mainScene->addChild(grid);
  308. objectRootBase = new Entity();
  309. mainScene->addChild(objectRootBase);
  310. objectRootBase->processInputEvents = true;
  311. sceneObjectRoot = new Entity();
  312. sceneObjectRoot->processInputEvents = true;
  313. objectRootBase->addChild(sceneObjectRoot);
  314. iconBase = new Entity();
  315. mainScene->addChild(iconBase);
  316. iconBase->processInputEvents = true;
  317. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  318. transformGizmo->enableGizmo = false;
  319. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  320. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  321. mainScene->addChild(transformGizmo);
  322. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  323. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  324. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  325. topBar->addChild(addEntityButton);
  326. addEntityButton->setPosition(4, 2);
  327. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  328. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  329. topBar->addChild(transformGizmoMenu);
  330. transformGizmoMenu->setPositionX(40);
  331. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  332. topBar->addChild(modeSwitchDropdown);
  333. modeSwitchDropdown->addComboItem("3D MODE");
  334. modeSwitchDropdown->addComboItem("2D MODE");
  335. modeSwitchDropdown->setSelectedIndex(0);
  336. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  337. shadeModeSelector = new UIIconSelector();
  338. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  339. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  340. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  341. topBar->addChild(shadeModeSelector);
  342. shadeModeSelector->setPosition(320, 3);
  343. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  344. lightingModeSelector = new UIIconSelector();
  345. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  346. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  347. topBar->addChild(lightingModeSelector);
  348. lightingModeSelector->setPosition(420, 3);
  349. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  350. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  351. bottomBar->addChild(moveUpButton);
  352. moveUpButton->setPosition(4, 2);
  353. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  354. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  355. bottomBar->addChild(moveTopButton);
  356. moveTopButton->setPosition(30, 2);
  357. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  358. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  359. bottomBar->addChild(moveDownButton);
  360. moveDownButton->setPosition(56, 2);
  361. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  362. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  363. bottomBar->addChild(moveBottomButton);
  364. moveBottomButton->setPosition(82, 2);
  365. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  366. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  367. bottomBar->addChild(gridSettingsButton);
  368. gridSettingsButton->setPosition(120, 2);
  369. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  370. snapSelector = new UIIconSelector();
  371. snapSelector->addIcon("entityEditor/snap_off.png");
  372. snapSelector->addIcon("entityEditor/snap_on.png");
  373. bottomBar->addChild(snapSelector);
  374. snapSelector->setPosition(156, 2);
  375. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  376. iconVisibilitySelector = new UIIconSelector();
  377. iconVisibilitySelector->addIcon("entityEditor/show_icons.png");
  378. iconVisibilitySelector->addIcon("entityEditor/hide_icons.png");
  379. bottomBar->addChild(iconVisibilitySelector);
  380. iconVisibilitySelector->setPosition(230, 2);
  381. iconVisibilitySelector->addEventListener(this, UIEvent::SELECT_EVENT);
  382. editorMode = EDITOR_MODE_3D;
  383. input = CoreServices::getInstance()->getCore()->getInput();
  384. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  385. gridSettings = new EditorGridSettingsWindow(grid);
  386. addChild(gridSettings);
  387. gridSettings->setPosition(30,40);
  388. }
  389. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  390. return selectedEntities;
  391. }
  392. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  393. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  394. if(actionName == "move") {
  395. for(int i=0; i < selectedEntities.size(); i++) {
  396. if(i < sceneData->entries.size()) {
  397. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  398. }
  399. }
  400. transformGizmo->setTransformSelection(selectedEntities);
  401. } else if(actionName == "scale") {
  402. for(int i=0; i < selectedEntities.size(); i++) {
  403. if(i < sceneData->entries.size()) {
  404. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  405. selectedEntities[i]->setPosition(sceneData->entries[i].vec3Secondary);
  406. }
  407. }
  408. } else if(actionName == "rotate") {
  409. for(int i=0; i < selectedEntities.size(); i++) {
  410. if(i < sceneData->entries.size()) {
  411. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  412. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  413. }
  414. }
  415. } else if(actionName == "select") {
  416. selectNone(false);
  417. if(sceneData) {
  418. for(int i=0; i < sceneData->entries.size(); i++) {
  419. selectEntity(sceneData->entries[i].entity, true, false);
  420. }
  421. }
  422. } else if(actionName == "delete") {
  423. if(sceneData->reverse) {
  424. selectNone(false);
  425. for(int i=0; i < sceneData->entries.size(); i++) {
  426. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  427. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  428. if(sceneLight) {
  429. mainScene->addLight(sceneLight);
  430. }
  431. setEditorPropsRecursive(sceneData->entries[i].entity);
  432. selectEntity(sceneData->entries[i].entity, true, false);
  433. }
  434. sceneData->deleteEntitiesInDestructor = false;
  435. } else {
  436. deleteSelected(false);
  437. sceneData->deleteEntitiesInDestructor = true;
  438. }
  439. } else if(actionName == "create_entity") {
  440. if(sceneData->reverse) {
  441. deleteSelected(false);
  442. selectNone(false);
  443. for(int i=0; i < sceneData->entries.size(); i++) {
  444. selectEntity(sceneData->entries[i].entity, true, false);
  445. }
  446. } else {
  447. selectNone(false);
  448. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  449. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  450. if(sceneLight) {
  451. mainScene->addLight(sceneLight);
  452. }
  453. setEditorPropsRecursive(sceneData->entries[0].entity);
  454. selectEntity(sceneData->entries[0].entity, true, false);
  455. }
  456. }
  457. }
  458. void EntityEditorMainView::setEditorMode(int newMode) {
  459. editorMode = newMode;
  460. if(editorMode == EDITOR_MODE_3D) {
  461. mainScene->setSceneType(Scene::SCENE_3D);
  462. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  463. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  464. mainScene->getDefaultCamera()->setOrthoMode(false);
  465. mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
  466. trackballCamera->disableRotation(false);
  467. } else {
  468. mainScene->setSceneType(Scene::SCENE_2D);
  469. mainScene->getDefaultCamera()->setOrthoMode(true);
  470. mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
  471. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  472. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  473. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  474. trackballCamera->disableRotation(true);
  475. Update();
  476. }
  477. }
  478. Entity *EntityEditorMainView::getSelectedEntity() {
  479. if(selectedEntities.size() > 0) {
  480. return selectedEntities[selectedEntities.size()-1];
  481. } else {
  482. return NULL;
  483. }
  484. }
  485. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  486. if(!hasFocus) {
  487. return;
  488. }
  489. selectNone(false);
  490. for(int i=0; i < data->entities.size(); i++) {
  491. Entity *entity = data->entities[i]->Clone(true, true);
  492. setEditorPropsRecursive(entity);
  493. sceneObjectRoot->addChild(entity);
  494. selectEntity(entity, true);
  495. }
  496. }
  497. void EntityEditorMainView::Update() {
  498. if(entitiesToSelect.size() != 0) {
  499. if(multiselectIndex > entitiesToSelect.size()-1) {
  500. multiselectIndex = 0;
  501. }
  502. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  503. multiselectIndex++;
  504. entitiesToSelect.clear();
  505. }
  506. if(editorMode == EDITOR_MODE_2D) {
  507. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  508. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  509. }
  510. for(int i=0; i < icons.size(); i++) {
  511. Number scale;
  512. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  513. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  514. icons[i]->setPosition(parentPosition);
  515. if(editorMode == EDITOR_MODE_2D) {
  516. scale = trackballCamera->getCameraDistance() * 0.1;
  517. } else {
  518. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  519. }
  520. icons[i]->setScale(scale, scale, scale);
  521. icons[i]->rebuildTransformMatrix();
  522. icons[i]->recalculateAABBAllChildren();
  523. }
  524. }
  525. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  526. entity->removeAllHandlersForListener(this);
  527. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  528. iconPrimitive->setMaterialByName("Unlit");
  529. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  530. if(iconPrimitive->getLocalShaderOptions()) {
  531. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  532. }
  533. iconBase->addChild(iconPrimitive);
  534. iconPrimitive->billboardMode = true;
  535. iconPrimitive->setUserData((void*)entity);
  536. iconPrimitive->forceMaterial = true;
  537. iconPrimitive->processInputEvents = true;
  538. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  539. iconPrimitive->ignoreParentMatrix = true;
  540. iconPrimitive->addTag("");
  541. iconPrimitive->depthTest = false;
  542. iconPrimitive->depthWrite = false;
  543. iconPrimitive->editorOnly = true;
  544. iconPrimitive->alphaTest = true;
  545. iconPrimitive->setUserData(entity);
  546. icons.push_back(iconPrimitive);
  547. }
  548. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  549. setEditorProps(entity);
  550. for(int i=0; i < entity->getNumChildren(); i++) {
  551. if(!entity->getChildAtIndex(i)->editorOnly) {
  552. setEditorProps(entity->getChildAtIndex(i));
  553. }
  554. }
  555. }
  556. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  557. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  558. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  559. entity->setUserData((void*)parentInstance);
  560. entity->processInputEvents = true;
  561. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  562. entity->editorOnly = true;
  563. if(sceneMesh && !emitter) {
  564. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  565. sceneMesh->useGeometryHitDetection = true;
  566. }
  567. for(int i=0; i < entity->getNumChildren(); i++) {
  568. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  569. }
  570. }
  571. void EntityEditorMainView::setEditorProps(Entity *entity) {
  572. entity->processInputEvents = true;
  573. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  574. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  575. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  576. if(sceneMesh && !emitter) {
  577. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  578. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  579. sceneMesh->useGeometryHitDetection = true;
  580. }
  581. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  582. if(instance && instance != objectRootInstance) {
  583. for(int i=0; i < instance->getNumChildren(); i++) {
  584. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  585. instance->getResourceEntry()->reloadOnFileModify = true;
  586. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  587. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  588. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  589. }
  590. }
  591. }
  592. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  593. if(sceneLight) {
  594. createIcon(entity, "light_icon.png");
  595. LightDisplay *lightVis = new LightDisplay(sceneLight);
  596. if(!sceneLight->getParentScene()) {
  597. sceneLight->setParentScene(mainScene);
  598. mainScene->addLight(sceneLight);
  599. }
  600. }
  601. if(emitter) {
  602. createIcon(entity, "emitter_icon.png");
  603. }
  604. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  605. if(sound) {
  606. createIcon(entity, "sound_icon.png");
  607. }
  608. Camera *camera = dynamic_cast<Camera*>(entity);
  609. if(camera) {
  610. CameraDisplay *camVis = new CameraDisplay(camera);
  611. createIcon(entity, "camera_icon.png");
  612. }
  613. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  614. createIcon(entity, "empty_icon.png");
  615. }
  616. }
  617. void EntityEditorMainView::addEntityFromMenu(String command) {
  618. if(command == "add_primitive") {
  619. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  620. sceneObjectRoot->addChild(newPrimitive);
  621. setEditorProps(newPrimitive);
  622. newPrimitive->setPosition(cursorPosition);
  623. newPrimitive->setMaterialByName("Default");
  624. didPlaceEntity(newPrimitive);
  625. selectEntity(newPrimitive, false, false);
  626. return;
  627. }
  628. if(command == "add_empty") {
  629. Entity *newEntity = new Entity();
  630. sceneObjectRoot->addChild(newEntity);
  631. setEditorProps(newEntity);
  632. newEntity->setPosition(cursorPosition);
  633. didPlaceEntity(newEntity);
  634. selectEntity(newEntity, false, false);
  635. return;
  636. }
  637. if(command == "add_sound") {
  638. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  639. sceneObjectRoot->addChild(newSound);
  640. setEditorProps(newSound);
  641. newSound->setPosition(cursorPosition);
  642. didPlaceEntity(newSound);
  643. selectEntity(newSound, false, false);
  644. return;
  645. }
  646. if(command == "add_camera") {
  647. Camera *newCamera = new Camera(mainScene);
  648. sceneObjectRoot->addChild(newCamera);
  649. setEditorProps(newCamera);
  650. newCamera->setPosition(cursorPosition);
  651. didPlaceEntity(newCamera);
  652. selectEntity(newCamera, false, false);
  653. return;
  654. }
  655. if(command == "add_image") {
  656. assetSelectType = "image";
  657. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  658. std::vector<String> extensions;
  659. extensions.push_back("png");
  660. globalFrame->showAssetBrowser(extensions);
  661. return;
  662. }
  663. if(command == "add_sprite") {
  664. assetSelectType = "sprite";
  665. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  666. std::vector<String> extensions;
  667. extensions.push_back("sprite");
  668. globalFrame->showAssetBrowser(extensions);
  669. return;
  670. }
  671. if(command == "add_label") {
  672. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  673. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  674. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  675. newLabel->snapToPixels = false;
  676. newLabel->positionAtBaseline = false;
  677. sceneObjectRoot->addChild(newLabel);
  678. setEditorProps(newLabel);
  679. newLabel->setPosition(cursorPosition);
  680. didPlaceEntity(newLabel);
  681. selectEntity(newLabel, false, false);
  682. return;
  683. }
  684. if(command == "add_light") {
  685. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  686. sceneObjectRoot->addChild(newLight);
  687. mainScene->addLight(newLight);
  688. newLight->enabled = !lightsDisabled;
  689. setEditorProps(newLight);
  690. newLight->setPosition(cursorPosition);
  691. didPlaceEntity(newLight);
  692. selectEntity(newLight, false, false);
  693. return;
  694. }
  695. if(command == "add_mesh") {
  696. assetSelectType = "mesh";
  697. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  698. std::vector<String> extensions;
  699. extensions.push_back("mesh");
  700. globalFrame->showAssetBrowser(extensions);
  701. return;
  702. }
  703. if(command == "add_entity") {
  704. assetSelectType = "entity";
  705. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  706. std::vector<String> extensions;
  707. extensions.push_back("entity");
  708. globalFrame->showAssetBrowser(extensions);
  709. return;
  710. }
  711. if(command == "add_particles") {
  712. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  713. newEmitter->setLocalBoundingBox(0.5, 0.5, 0.5);
  714. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  715. sceneObjectRoot->addChild(newEmitter);
  716. setEditorProps(newEmitter);
  717. newEmitter->setPosition(cursorPosition);
  718. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  719. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  720. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  721. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  722. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  723. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  724. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  725. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  726. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  727. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  728. selectEntity(newEmitter, false, false);
  729. didPlaceEntity(newEmitter);
  730. return;
  731. }
  732. }
  733. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  734. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  735. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  736. data->reverse = false;
  737. for(int i=0; i < selectedEntities.size(); i++) {
  738. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  739. }
  740. PolycodeSceneEditorActionDataEntry entry(entity);
  741. entry.parentEntity = sceneObjectRoot;
  742. data->entries.push_back(entry);
  743. editor->didAction("create_entity", beforeData, data);
  744. }
  745. void EntityEditorMainView::deleteSelected(bool doAction) {
  746. if(doAction) {
  747. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  748. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  749. data->reverse = false;
  750. oldData->deleteEntitiesInDestructor = true;
  751. for(int i=0; i < selectedEntities.size(); i++) {
  752. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  753. entry.parentEntity = selectedEntities[i]->getParentEntity();
  754. oldData->entries.push_back(entry);
  755. }
  756. editor->didAction("delete", oldData, data);
  757. }
  758. for(int i=0; i < selectedEntities.size(); i++) {
  759. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  760. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  761. if(sceneLight) {
  762. mainScene->removeLight(sceneLight);
  763. }
  764. }
  765. for(int i=0; i < selectedEntities.size(); i++) {
  766. selectedEntities[i]->setOwnsChildrenRecursive(true);
  767. for(int j=0; j < icons.size(); j++) {
  768. if(icons[j]->getUserData() == selectedEntities[i]) {
  769. delete icons[j];
  770. icons[j]->getParentEntity()->removeChild(icons[j]);
  771. icons.erase(icons.begin()+j);
  772. break;
  773. }
  774. }
  775. selectedEntities[i]->removeAllHandlers();
  776. }
  777. selectedEntities.clear();
  778. transformGizmo->setTransformSelection(selectedEntities);
  779. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  780. }
  781. void EntityEditorMainView::onGainFocus() {
  782. transformGizmo->enableGizmo = true;
  783. }
  784. void EntityEditorMainView::onLoseFocus() {
  785. transformGizmo->enableGizmo = false;
  786. }
  787. void EntityEditorMainView::handleEvent(Event *event) {
  788. if(event->getDispatcher() == transformGizmo) {
  789. if(event->getEventCode() == Event::CHANGE_EVENT) {
  790. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  791. switch(trasnformEvent->mode) {
  792. case TransformGizmo::TRANSFORM_MOVE:
  793. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  794. {
  795. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  796. for(int i=0; i < selectedEntities.size(); i++) {
  797. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  798. }
  799. editor->didAction("move", beforeData, data);
  800. beforeData = NULL;
  801. }
  802. break;
  803. case TransformGizmo::TRANSFORM_SCALE:
  804. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  805. {
  806. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  807. for(int i=0; i < selectedEntities.size(); i++) {
  808. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  809. }
  810. editor->didAction("scale", beforeData, data);
  811. beforeData = NULL;
  812. }
  813. break;
  814. case TransformGizmo::TRANSFORM_ROTATE:
  815. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  816. {
  817. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  818. for(int i=0; i < selectedEntities.size(); i++) {
  819. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  820. }
  821. editor->didAction("rotate", beforeData, data);
  822. beforeData = NULL;
  823. }
  824. break;
  825. }
  826. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  827. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  828. switch(trasnformEvent->mode) {
  829. case TransformGizmo::TRANSFORM_MOVE:
  830. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  831. {
  832. beforeData = new PolycodeSceneEditorActionData();
  833. for(int i=0; i < selectedEntities.size(); i++) {
  834. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  835. }
  836. }
  837. break;
  838. case TransformGizmo::TRANSFORM_SCALE:
  839. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  840. {
  841. beforeData = new PolycodeSceneEditorActionData();
  842. for(int i=0; i < selectedEntities.size(); i++) {
  843. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  844. }
  845. }
  846. break;
  847. case TransformGizmo::TRANSFORM_ROTATE:
  848. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  849. {
  850. beforeData = new PolycodeSceneEditorActionData();
  851. for(int i=0; i < selectedEntities.size(); i++) {
  852. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  853. }
  854. }
  855. break;
  856. }
  857. }
  858. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  859. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  860. if(entry) {
  861. setEditorProps(entry->getInstance());
  862. }
  863. } else if(event->getDispatcher() == renderTextureShape) {
  864. focusSelf();
  865. } else if(event->getDispatcher() == trackballCamera) {
  866. Update();
  867. } else if(event->getDispatcher() == modeSwitchDropdown) {
  868. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  869. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  870. if(event->getEventCode() == UIEvent::OK_EVENT) {
  871. if(assetSelectType == "mesh") {
  872. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  873. newMesh->cacheToVertexBuffer(true);
  874. sceneObjectRoot->addChild(newMesh);
  875. setEditorProps(newMesh);
  876. newMesh->setMaterialByName("Default");
  877. newMesh->setPosition(cursorPosition);
  878. didPlaceEntity(newMesh);
  879. selectEntity(newMesh, false, false);
  880. } else if(assetSelectType == "image") {
  881. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  882. newImage->setMaterialByName("Unlit");
  883. if(newImage->getLocalShaderOptions()) {
  884. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  885. }
  886. sceneObjectRoot->addChild(newImage);
  887. setEditorProps(newImage);
  888. newImage->setPosition(cursorPosition);
  889. didPlaceEntity(newImage);
  890. selectEntity(newImage, false, false);
  891. } else if(assetSelectType == "sprite") {
  892. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  893. if(newSprite->getNumAnimations()) {
  894. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  895. }
  896. newSprite->setMaterialByName("Unlit");
  897. if(newSprite->getLocalShaderOptions()) {
  898. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  899. }
  900. sceneObjectRoot->addChild(newSprite);
  901. setEditorProps(newSprite);
  902. newSprite->setPosition(cursorPosition);
  903. didPlaceEntity(newSprite);
  904. selectEntity(newSprite, false, false);
  905. } else if(assetSelectType == "entity") {
  906. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  907. sceneObjectRoot->addChild(newEntity);
  908. setEditorProps(newEntity);
  909. newEntity->setPosition(cursorPosition);
  910. didPlaceEntity(newEntity);
  911. selectEntity(newEntity, false, false);
  912. }
  913. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  914. globalFrame->hideModal();
  915. }
  916. } else if(event->getDispatcher() == addEntityMenu) {
  917. addEntityMenu->removeAllHandlersForListener(this);
  918. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  919. addEntityMenu = NULL;
  920. addEntityFromMenu(command);
  921. } else if(event->getDispatcher() == addEntityButton) {
  922. addEntityMenu = globalMenu->showMenuAtMouse(150);
  923. addEntityMenu->addOption("Add Primitive", "add_primitive");
  924. addEntityMenu->addOption("Add Mesh", "add_mesh");
  925. addEntityMenu->addOption("Add Entity", "add_entity");
  926. addEntityMenu->addDivider();
  927. addEntityMenu->addOption("Add Sprite", "add_sprite");
  928. addEntityMenu->addOption("Add Image", "add_image");
  929. addEntityMenu->addOption("Add Label", "add_label");
  930. addEntityMenu->addDivider();
  931. addEntityMenu->addOption("Add Light", "add_light");
  932. addEntityMenu->addOption("Add Particle System", "add_particles");
  933. addEntityMenu->addOption("Add Sound", "add_sound");
  934. addEntityMenu->addOption("Add Camera", "add_camera");
  935. addEntityMenu->addDivider();
  936. addEntityMenu->addOption("Add Empty", "add_empty");
  937. addEntityMenu->fitToScreenVertical();
  938. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  939. } else if(event->getDispatcher() == input) {
  940. InputEvent *inputEvent = (InputEvent*) event;
  941. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  942. switch(inputEvent->key) {
  943. case KEY_BACKSPACE:
  944. case KEY_DELETE:
  945. if(hasFocus) {
  946. deleteSelected(true);
  947. }
  948. break;
  949. case KEY_ESCAPE:
  950. {
  951. selectNone(true);
  952. }
  953. break;
  954. }
  955. }
  956. } else if(event->getDispatcher() == lightingModeSelector) {
  957. switch(lightingModeSelector->getSelectedIndex()) {
  958. case 0:
  959. disableLighting(false);
  960. break;
  961. case 1:
  962. disableLighting(true);
  963. break;
  964. }
  965. } else if(event->getDispatcher() == shadeModeSelector) {
  966. switch(shadeModeSelector->getSelectedIndex()) {
  967. case 0:
  968. mainScene->setOverrideMaterial(NULL);
  969. break;
  970. case 1:
  971. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  972. break;
  973. case 2:
  974. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  975. break;
  976. }
  977. } else if(event->getDispatcher() == moveUpButton) {
  978. moveSelectedUp();
  979. } else if(event->getDispatcher() == moveTopButton) {
  980. moveSelectedTop();
  981. } else if(event->getDispatcher() == moveDownButton) {
  982. moveSelectedDown();
  983. } else if(event->getDispatcher() == moveBottomButton) {
  984. moveSelectedBottom();
  985. } else if(event->getDispatcher() == gridSettingsButton) {
  986. gridSettings->visible = !gridSettings->visible;
  987. gridSettings->enabled = !gridSettings->enabled;
  988. } else if(event->getDispatcher() == snapSelector) {
  989. switch(snapSelector->getSelectedIndex()) {
  990. case 0:
  991. transformGizmo->enableSnap(false);
  992. break;
  993. case 1:
  994. transformGizmo->enableSnap(true);
  995. transformGizmo->setSnapSize(grid->getGridSize());
  996. break;
  997. }
  998. } else if(event->getDispatcher() == grid) {
  999. transformGizmo->setSnapSize(grid->getGridSize());
  1000. } else if(event->getDispatcher() == iconVisibilitySelector) {
  1001. switch(iconVisibilitySelector->getSelectedIndex()) {
  1002. case 0:
  1003. iconBase->visible = true;
  1004. break;
  1005. case 1:
  1006. iconBase->visible = false;
  1007. break;
  1008. }
  1009. } else {
  1010. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  1011. InputEvent *inputEvent = (InputEvent*) event;
  1012. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  1013. Entity* targetEntity = (Entity*) event->getDispatcher();
  1014. // if it's an icon, select the entity linked to the icon
  1015. for(int i=0; i < icons.size(); i++) {
  1016. if(icons[i] == targetEntity) {
  1017. targetEntity = (Entity*)targetEntity->getUserData();
  1018. }
  1019. }
  1020. entitiesToSelect.push_back(targetEntity);
  1021. }
  1022. }
  1023. }
  1024. }
  1025. void EntityEditorMainView::moveSelectedUp() {
  1026. for(int i=0; i < selectedEntities.size(); i++) {
  1027. Entity *parent = selectedEntities[i]->getParentEntity();
  1028. if(parent) {
  1029. parent->moveChildUp(selectedEntities[i]);
  1030. }
  1031. }
  1032. }
  1033. void EntityEditorMainView::moveSelectedDown() {
  1034. for(int i=0; i < selectedEntities.size(); i++) {
  1035. Entity *parent = selectedEntities[i]->getParentEntity();
  1036. if(parent) {
  1037. parent->moveChildDown(selectedEntities[i]);
  1038. }
  1039. }
  1040. }
  1041. void EntityEditorMainView::moveSelectedTop() {
  1042. for(int i=0; i < selectedEntities.size(); i++) {
  1043. Entity *parent = selectedEntities[i]->getParentEntity();
  1044. if(parent) {
  1045. parent->moveChildTop(selectedEntities[i]);
  1046. }
  1047. }
  1048. }
  1049. void EntityEditorMainView::moveSelectedBottom() {
  1050. for(int i=0; i < selectedEntities.size(); i++) {
  1051. Entity *parent = selectedEntities[i]->getParentEntity();
  1052. if(parent) {
  1053. parent->moveChildBottom(selectedEntities[i]);
  1054. }
  1055. }
  1056. }
  1057. void EntityEditorMainView::selectAll(bool doAction) {
  1058. if(doAction) {
  1059. beforeData = new PolycodeSceneEditorActionData();
  1060. for(int i=0; i < selectedEntities.size(); i++) {
  1061. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1062. }
  1063. editor->didAction("select", beforeData, NULL, false);
  1064. beforeData = NULL;
  1065. }
  1066. selectedEntities.clear();
  1067. for(int i=0; i < objectRootInstance->getNumChildren(); i++) {
  1068. Entity *child = objectRootInstance->getChildAtIndex(i);
  1069. if(!child->editorOnly) {
  1070. selectEntity(child, true, false);
  1071. }
  1072. }
  1073. transformGizmo->setTransformSelection(selectedEntities);
  1074. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1075. }
  1076. void EntityEditorMainView::selectNone(bool doAction) {
  1077. if(doAction) {
  1078. beforeData = new PolycodeSceneEditorActionData();
  1079. for(int i=0; i < selectedEntities.size(); i++) {
  1080. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1081. }
  1082. editor->didAction("select", beforeData, NULL, false);
  1083. beforeData = NULL;
  1084. }
  1085. for(int i=0; i < selectedEntities.size(); i++) {
  1086. doEntityDeselect(selectedEntities[i]);
  1087. }
  1088. selectedEntities.clear();
  1089. transformGizmo->setTransformSelection(selectedEntities);
  1090. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1091. }
  1092. void EntityEditorMainView::disableLighting(bool disable) {
  1093. lightsDisabled = disable;
  1094. for(int i=0; i < mainScene->getNumLights(); i++) {
  1095. SceneLight *light = mainScene->getLight(i);
  1096. light->enabled = !disable;
  1097. }
  1098. if(disable) {
  1099. customLight1->enabled = true;
  1100. customLight2->enabled = true;
  1101. } else {
  1102. customLight1->enabled = false;
  1103. customLight2->enabled = false;
  1104. }
  1105. }
  1106. Scene *EntityEditorMainView::getMainScene() {
  1107. return mainScene;
  1108. }
  1109. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1110. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1111. if(sceneMesh) {
  1112. sceneMesh->overlayWireframe = false;
  1113. }
  1114. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1115. if(instance) {
  1116. setOverlayWireframeRecursive(targetEntity, false);
  1117. }
  1118. }
  1119. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1120. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1121. if(sceneMesh) {
  1122. sceneMesh->overlayWireframe = val;
  1123. }
  1124. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1125. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1126. }
  1127. }
  1128. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1129. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1130. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1131. if(sceneMesh && ! emitter) {
  1132. sceneMesh->overlayWireframe = true;
  1133. }
  1134. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1135. if(instance) {
  1136. setOverlayWireframeRecursive(targetEntity, true);
  1137. }
  1138. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1139. cameraPreview->setCamera(mainScene, camera);
  1140. }
  1141. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1142. if(doAction) {
  1143. beforeData = new PolycodeSceneEditorActionData();
  1144. for(int i=0; i < selectedEntities.size(); i++) {
  1145. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1146. }
  1147. }
  1148. if(targetEntity->getUserData()) {
  1149. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1150. targetEntity = instance;
  1151. }
  1152. bool doNotReselect = false;
  1153. if(!addToSelection) {
  1154. for(int i=0; i < selectedEntities.size(); i++) {
  1155. doEntityDeselect(selectedEntities[i]);
  1156. }
  1157. selectedEntities.clear();
  1158. } else {
  1159. for(int i=0; i < selectedEntities.size(); i++) {
  1160. if(targetEntity == selectedEntities[i]) {
  1161. doEntityDeselect(targetEntity);
  1162. selectedEntities.erase(selectedEntities.begin() + i);
  1163. doNotReselect = true;
  1164. break;
  1165. }
  1166. }
  1167. }
  1168. if(!doNotReselect) {
  1169. selectedEntities.push_back(targetEntity);
  1170. doEntitySelect(targetEntity);
  1171. }
  1172. if(doAction) {
  1173. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1174. for(int i=0; i < selectedEntities.size(); i++) {
  1175. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1176. }
  1177. editor->didAction("select", beforeData, data);
  1178. beforeData = NULL;
  1179. }
  1180. transformGizmo->setTransformSelection(selectedEntities);
  1181. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1182. }
  1183. Entity *EntityEditorMainView::getObjectRoot() {
  1184. return sceneObjectRoot;
  1185. }
  1186. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1187. objectRootInstance = entity;
  1188. if(sceneObjectRoot) {
  1189. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1190. delete sceneObjectRoot;
  1191. }
  1192. sceneObjectRoot = entity;
  1193. sceneObjectRoot->processInputEvents = true;
  1194. objectRootBase->addChild(sceneObjectRoot);
  1195. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1196. }
  1197. EntityEditorMainView::~EntityEditorMainView() {
  1198. delete mainScene;
  1199. delete renderTexture;
  1200. // delete transformGizmo;
  1201. // delete transformGizmoMenu;
  1202. // delete trackballCamera;
  1203. // delete grid;
  1204. // delete cameraPreview;
  1205. input->removeAllHandlersForListener(this);
  1206. }
  1207. void EntityEditorMainView::Resize(Number width, Number height) {
  1208. headerBg->Resize(width, 30);
  1209. footerBg->Resize(width, 30);
  1210. footerBg->setPosition(0.0, height-30);
  1211. bottomBar->setPosition(0.0, height-30);
  1212. modeSwitchDropdown->setPosition(width-110, 4);
  1213. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1214. renderTexture->resizeRenderTexture(width, height-60);
  1215. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1216. renderTextureShape->Resize(width, height-60);
  1217. mainScene->sceneMouseRect.x = screenPos.x;
  1218. mainScene->sceneMouseRect.y = screenPos.y;
  1219. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1220. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1221. mainScene->remapMouse = true;
  1222. Update();
  1223. }
  1224. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1225. this->editor = editor;
  1226. propIconSelector = new UIIconSelector();
  1227. addChild(propIconSelector);
  1228. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1229. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1230. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1231. propIconSelector->setPosition(10.0, 3.0);
  1232. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1233. propertyView = new EntityEditorPropertyView();
  1234. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1235. addChild(propertyView);
  1236. propertyView->setPosition(0.0, 30.0);
  1237. currentView = propertyView;
  1238. treeView = new EntityEditorTreeView();
  1239. addChild(treeView);
  1240. treeView->setPosition(0.0, 30.0);
  1241. treeView->visible = false;
  1242. treeView->enabled = false;
  1243. settingsView = new EntityEditorSettingsView();
  1244. addChild(settingsView);
  1245. settingsView->setPosition(0.0, 30.0);
  1246. settingsView->visible = false;
  1247. settingsView->enabled = false;
  1248. }
  1249. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1250. if(event->getDispatcher() == propIconSelector) {
  1251. currentView->visible = false;
  1252. currentView->enabled = false;
  1253. switch(propIconSelector->getSelectedIndex()) {
  1254. case 0:
  1255. currentView = propertyView;
  1256. break;
  1257. case 1:
  1258. currentView = treeView;
  1259. treeView->refreshTree();
  1260. break;
  1261. case 2:
  1262. currentView = settingsView;
  1263. break;
  1264. }
  1265. currentView->visible = true;
  1266. currentView->enabled = true;
  1267. } else if(event->getDispatcher() == propertyView) {
  1268. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1269. PropEvent *propEvent = (PropEvent*) event;
  1270. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1271. }
  1272. }
  1273. }
  1274. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1275. }
  1276. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1277. propertyView->Resize(width, height-30);
  1278. treeView->Resize(width, height-30);
  1279. settingsView->Resize(width, height-30);
  1280. }
  1281. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1282. mainSizer = new UIHSizer(300, 300, 300, false);
  1283. addChild(mainSizer);
  1284. mainView = new EntityEditorMainView(this);
  1285. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1286. mainSizer->addLeftChild(mainView);
  1287. mainSizer->setMinimumSize(200);
  1288. propertyContainer = new EntityEditorPropertyContainer(this);
  1289. propertyView = propertyContainer->propertyView;
  1290. treeView = propertyContainer->treeView;
  1291. settingsView = propertyContainer->settingsView;
  1292. treeView->addEventListener(this, Event::CHANGE_EVENT);
  1293. mainSizer->addRightChild(propertyContainer);
  1294. }
  1295. void PolycodeEntityEditor::handleEvent(Event *event) {
  1296. if(event->getDispatcher() == treeView) {
  1297. mainView->selectEntity(treeView->getSelectedEntity());
  1298. }
  1299. if(event->getDispatcher() == mainView) {
  1300. switch(event->getEventCode()) {
  1301. case Event::CHANGE_EVENT:
  1302. propertyView->setEntity(mainView->getSelectedEntity());
  1303. treeView->setSelectedEntity(mainView->getSelectedEntity());
  1304. break;
  1305. }
  1306. }
  1307. PolycodeEditor::handleEvent(event);
  1308. }
  1309. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1310. if(actionName == "prop_change") {
  1311. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1312. propData->sheet->applyPropActionData(propData);
  1313. } else {
  1314. mainView->doAction(actionName, data);
  1315. }
  1316. }
  1317. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1318. mainView->getMainScene()->rootEntity.setOwnsChildrenRecursive(true);
  1319. delete mainView;
  1320. delete propertyView;
  1321. delete treeView;
  1322. delete settingsView;
  1323. delete propertyContainer;
  1324. delete mainSizer;
  1325. }
  1326. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1327. PolycodeEditor::openFile(filePath);
  1328. // return true;
  1329. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1330. mainView->setObjectRoot(loadedInstance);
  1331. mainView->setEditorPropsRecursive(loadedInstance);
  1332. treeView->setRootEntity(loadedInstance);
  1333. propertyView->setEntityInstance(loadedInstance);
  1334. settingsView->setEntityInstance(loadedInstance);
  1335. return true;
  1336. }
  1337. void PolycodeEntityEditor::Activate() {
  1338. Resize(getWidth(), getHeight());
  1339. }
  1340. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1341. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1342. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1343. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1344. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1345. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1346. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1347. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1348. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1349. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1350. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1351. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1352. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1353. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1354. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1355. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1356. }
  1357. }
  1358. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1359. if(entity->editorOnly)
  1360. return;
  1361. entry->addChild("id", entity->id);
  1362. String tagString = "";
  1363. for(int i=0; i < entity->getNumTags(); i++) {
  1364. if(i != 0) {
  1365. tagString += ",";
  1366. }
  1367. tagString += entity->getTagAtIndex(i);
  1368. }
  1369. entry->addChild("tags", tagString);
  1370. if(entity->entityProps.size() > 0) {
  1371. ObjectEntry *props = entry->addChild("props");
  1372. for(int i=0; i < entity->entityProps.size(); i++) {
  1373. ObjectEntry *prop = props->addChild("prop");
  1374. prop->addChild("name", entity->entityProps[i].propName);
  1375. prop->addChild("value", entity->entityProps[i].propValue);
  1376. }
  1377. }
  1378. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1379. if(!(*(entry))["type"]) {
  1380. entry->addChild("type", "SceneEntityInstance");
  1381. }
  1382. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1383. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1384. instanceEntry->addChild("filePath", instance->getFileName());
  1385. }
  1386. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1387. if(!(*(entry))["type"])
  1388. entry->addChild("type", "SceneParticleEmitter");
  1389. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1390. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1391. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1392. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1393. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1394. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1395. emitterEntry->addChild("size", emitter->getParticleSize());
  1396. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1397. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1398. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1399. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1400. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1401. emitterEntry->addChild("gX", emitter->getGravity().x);
  1402. emitterEntry->addChild("gY", emitter->getGravity().y);
  1403. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1404. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1405. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1406. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1407. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1408. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1409. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1410. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1411. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1412. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1413. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1414. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1415. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1416. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1417. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1418. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1419. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1420. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1421. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1422. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1423. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1424. }
  1425. if(dynamic_cast<SceneSprite*>(entity)) {
  1426. if(!(*(entry))["type"])
  1427. entry->addChild("type", "SceneSprite");
  1428. SceneSprite *sprite = (SceneSprite*) entity;
  1429. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1430. spriteEntry->addChild("filePath", sprite->getFileName());
  1431. String animName = "";
  1432. if(sprite->getCurrentAnimation()) {
  1433. animName = sprite->getCurrentAnimation()->name;
  1434. }
  1435. spriteEntry->addChild("anim", animName);
  1436. }
  1437. if(dynamic_cast<SceneLabel*>(entity)) {
  1438. SceneLabel *label = (SceneLabel*) entity;
  1439. if(!(*(entry))["type"])
  1440. entry->addChild("type", "SceneLabel");
  1441. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1442. labelEntry->addChild("text", label->getText());
  1443. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1444. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1445. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1446. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1447. }
  1448. if(dynamic_cast<SceneLight*>(entity)) {
  1449. SceneLight *light = (SceneLight*) entity;
  1450. if(!(*(entry))["type"]) {
  1451. entry->addChild("type", "SceneLight");
  1452. }
  1453. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1454. lightEntry->addChild("type", light->getType());
  1455. lightEntry->addChild("cR", light->lightColor.r);
  1456. lightEntry->addChild("cG", light->lightColor.g);
  1457. lightEntry->addChild("cB", light->lightColor.b);
  1458. lightEntry->addChild("cA", light->lightColor.a);
  1459. lightEntry->addChild("scR", light->specularLightColor.r);
  1460. lightEntry->addChild("scG", light->specularLightColor.g);
  1461. lightEntry->addChild("scB", light->specularLightColor.b);
  1462. lightEntry->addChild("scA", light->specularLightColor.a);
  1463. lightEntry->addChild("intensity", light->getIntensity());
  1464. lightEntry->addChild("importance", light->getLightImportance());
  1465. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1466. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1467. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1468. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1469. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1470. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1471. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1472. if(light->areShadowsEnabled()) {
  1473. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1474. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1475. }
  1476. }
  1477. }
  1478. if(dynamic_cast<SceneSound*>(entity)) {
  1479. SceneSound *sound = (SceneSound*) entity;
  1480. if(!(*(entry))["type"]) {
  1481. entry->addChild("type", "SceneSound");
  1482. }
  1483. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1484. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1485. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1486. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1487. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1488. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1489. }
  1490. if(dynamic_cast<Camera*>(entity)) {
  1491. Camera *camera = (Camera*) entity;
  1492. if(!(*(entry))["type"]) {
  1493. entry->addChild("type", "Camera");
  1494. }
  1495. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1496. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1497. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1498. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1499. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1500. if(camera->getOrthoMode()) {
  1501. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1502. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1503. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1504. } else {
  1505. cameraEntry->addChild("fov", camera->getFOV());
  1506. }
  1507. }
  1508. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1509. if(!(*(entry))["type"]) {
  1510. entry->addChild("type", "ScenePrimitive");
  1511. }
  1512. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1513. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1514. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1515. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1516. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1517. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1518. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1519. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1520. }
  1521. if(dynamic_cast<SceneMesh*>(entity)) {
  1522. if(!(*(entry))["type"]) {
  1523. entry->addChild("type", "SceneMesh");
  1524. }
  1525. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1526. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1527. if(sceneMesh->getFilename() != "") {
  1528. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1529. }
  1530. if(sceneMesh->getMaterial()) {
  1531. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1532. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1533. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1534. }
  1535. }
  1536. if(!(*(entry))["type"])
  1537. entry->addChild("type", "Entity");
  1538. entry->addChild("cR", entity->color.r);
  1539. entry->addChild("cG", entity->color.g);
  1540. entry->addChild("cB", entity->color.b);
  1541. entry->addChild("cA", entity->color.a);
  1542. entry->addChild("blendMode", entity->blendingMode);
  1543. entry->addChild("sX", entity->getScale().x);
  1544. entry->addChild("sY", entity->getScale().y);
  1545. entry->addChild("sZ", entity->getScale().z);
  1546. entry->addChild("rX", entity->getPitch());
  1547. entry->addChild("rY", entity->getYaw());
  1548. entry->addChild("rZ", entity->getRoll());
  1549. entry->addChild("pX", entity->getPosition().x);
  1550. entry->addChild("pY", entity->getPosition().y);
  1551. entry->addChild("pZ", entity->getPosition().z);
  1552. entry->addChild("bbX", entity->getLocalBoundingBox().x);
  1553. entry->addChild("bbY", entity->getLocalBoundingBox().y);
  1554. entry->addChild("bbZ", entity->getLocalBoundingBox().z);
  1555. ObjectEntry *children = NULL;
  1556. for(int i=0; i < entity->getNumChildren(); i++) {
  1557. if(!entity->getChildAtIndex(i)->editorOnly) {
  1558. if(!children)
  1559. children = entry->addChild("children");
  1560. ObjectEntry *child = children->addChild("child");
  1561. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1562. }
  1563. }
  1564. }
  1565. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1566. if(material->getNumShaders() > 0) {
  1567. for(int s=0; s < material->getNumShaders(); s++) {
  1568. Shader *shader = material->getShader(s);
  1569. ObjectEntry *shaderEntry = entry->addChild("shader");
  1570. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1571. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1572. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1573. if(texture) {
  1574. String texturePath = texture->getResourcePath();
  1575. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1576. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1577. textureEntry->addChild("name", shader->expectedTextures[j]);
  1578. }
  1579. }
  1580. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1581. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1582. if(cubemap) {
  1583. String cubemapName = cubemap->getResourceName();
  1584. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1585. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1586. }
  1587. }
  1588. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1589. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1590. for(int j=0; j < shader->expectedParams.size(); j++) {
  1591. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1592. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1593. paramEntry->addChild("name", shader->expectedParams[j].name);
  1594. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1595. }
  1596. }
  1597. }
  1598. }
  1599. }
  1600. }
  1601. String PolycodeEntityEditor::Copy(void **data) {
  1602. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1603. if(selectedEntities.size() > 0) {
  1604. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1605. for(int i=0; i < selectedEntities.size(); i++) {
  1606. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1607. newData->entities.push_back(clone);
  1608. }
  1609. *data = (void*) newData;
  1610. }
  1611. return "Entity";
  1612. }
  1613. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1614. if(type == "Entity") {
  1615. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1616. for(int i=0; i < oldData->entities.size(); i++) {
  1617. delete oldData->entities[i];
  1618. }
  1619. delete oldData;
  1620. }
  1621. }
  1622. void PolycodeEntityEditor::selectAll() {
  1623. if(mainView->hasFocus) {
  1624. mainView->selectAll(true);
  1625. }
  1626. }
  1627. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1628. if(!data) {
  1629. return;
  1630. }
  1631. if(clipboardType == "Entity") {
  1632. mainView->Paste((EntityEditorClipboardData*)data);
  1633. }
  1634. }
  1635. void PolycodeEntityEditor::saveFile() {
  1636. Object saveObject;
  1637. ObjectEntry *settings = saveObject.root.addChild("settings");
  1638. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1639. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1640. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1641. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1642. }
  1643. saveObject.root.name = "entity";
  1644. ObjectEntry *children = saveObject.root.addChild("root");
  1645. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1646. saveObject.saveToXML(filePath);
  1647. setHasChanges(false);
  1648. }
  1649. void PolycodeEntityEditor::Resize(int x, int y) {
  1650. mainSizer->Resize(x, y);
  1651. PolycodeEditor::Resize(x,y);
  1652. }