Ivan Safrin 134576cae7 Tons of Windows fixes há 13 anos atrás
..
GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork há 14 anos atrás
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolyCamera.h 9fce1e5c5b Updated some documentation há 13 anos atrás
PolyClient.h 634df503e7 Moved networking module into the core há 13 anos atrás
PolyCocoaCore.h 134576cae7 Tons of Windows fixes há 13 anos atrás
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config há 13 anos atrás
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyCore.h 134576cae7 Tons of Windows fixes há 13 anos atrás
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton há 13 anos atrás
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyEntity.h 61a8e43144 Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same há 13 anos atrás
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. há 14 anos atrás
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. há 14 anos atrás
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. há 14 anos atrás
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows há 13 anos atrás
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config há 13 anos atrás
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure há 13 anos atrás
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs há 14 anos atrás
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template há 13 anos atrás
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture há 13 anos atrás
PolyInputKeys.h c9406f5051 Code cleanup and documentation. há 14 anos atrás
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE há 13 anos atrás
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyMesh.h 272e763c7a LINE_LOOP_MESH support há 13 anos atrás
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles há 13 anos atrás
PolyPeer.h 634df503e7 Moved networking module into the core há 13 anos atrás
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation há 13 anos atrás
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation há 13 anos atrás
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config há 13 anos atrás
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolySDLCore.h 134576cae7 Tons of Windows fixes há 13 anos atrás
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency há 13 anos atrás
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels há 13 anos atrás
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) há 13 anos atrás
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type há 13 anos atrás
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound há 13 anos atrás
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolyScreenImage.h c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. há 13 anos atrás
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer há 13 anos atrás
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), há 13 anos atrás
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player há 13 anos atrás
PolyServerWorld.h 634df503e7 Moved networking module into the core há 13 anos atrás
PolyShader.h 53710dcae0 Windows fixes há 13 anos atrás
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes há 13 anos atrás
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working há 13 anos atrás
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files há 13 anos atrás
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture há 13 anos atrás
PolyThreaded.h dda069be43 Threaded event fixes há 13 anos atrás
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes há 13 anos atrás
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyTween.h 29ca579b00 Added delay to Tween há 13 anos atrás
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyVertex.h 04a22925fc Tangent generation and normal map shader support há 14 anos atrás
PolyWinCore.h 134576cae7 Tons of Windows fixes há 13 anos atrás
PolyWinCore.h~ c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience há 13 anos atrás
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode há 14 anos atrás
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings há 13 anos atrás
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. há 14 anos atrás
tinystr.h 7cc9015fd0 Initial import from old repository há 15 anos atrás
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now há 15 anos atrás