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ExampleBrowserWindow.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 年之前 |
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ExportProjectWindow.cpp
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 年之前 |
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NewFileWindow.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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NewProjectWindow.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolycodeConsole.cpp
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27b28a43df
IDE text editor tweaks
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13 年之前 |
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PolycodeEditor.cpp
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24d0347b15
Find support in UITextInput and IDE text editor
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13 年之前 |
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PolycodeEditorManager.cpp
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695a105915
IDE header cleanup and some IDE fixes
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14 年之前 |
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PolycodeFontEditor.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolycodeFrame.cpp
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 年之前 |
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PolycodeIDEApp.cpp
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5382bbbb9b
2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player
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13 年之前 |
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PolycodeImageEditor.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolycodeMaterialEditor.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年之前 |
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PolycodeProject.cpp
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5382bbbb9b
2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player
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13 年之前 |
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PolycodeProjectBrowser.cpp
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35eb2dbaa1
Fix for file dialog on Mac, add files to project option
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13 年之前 |
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PolycodeProjectEditor.cpp
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9b1d802703
Texture filtering mode option in project settings
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13 年之前 |
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PolycodeProjectManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolycodeProps.cpp
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1646e57158
Position mode options in editor and entity loading code
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13 年之前 |
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PolycodeRemoteDebugger.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年之前 |
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PolycodeScreenEditor.cpp
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1646e57158
Position mode options in editor and entity loading code
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13 年之前 |
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PolycodeSpriteEditor.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolycodeTextEditor.cpp
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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13 年之前 |
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PolycodeToolLauncher.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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TextureBrowser.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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ToolWindows.cpp
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1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
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13 年之前 |