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- /*
- Copyright (C) 2011 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #include "PolyScenePrimitive.h"
- using namespace Polycode;
- ScenePrimitive::ScenePrimitive(int type, Number v1, Number v2, Number v3,Number v4,Number v5) : SceneMesh(Mesh::QUAD_MESH) {
- switch(type) {
- case TYPE_PLANE:
- mesh->createPlane(v1,v2);
- bBox.x = v1;
- bBox.y = v2;
- bBox.z = 0;
- break;
- case TYPE_VPLANE:
- mesh->createVPlane(v1,v2);
- bBox.x = v1;
- bBox.y = v2;
- bBox.z = 0;
- break;
- case TYPE_BOX:
- mesh->createBox(v1,v2,v3);
- bBox.x = v1;
- bBox.y = v2;
- bBox.z = v3;
- break;
- case TYPE_SPHERE:
- mesh->createSphere(v1,v2,v3);
- bBox.x = v1;
- bBox.y = v2;
- bBox.z = v3;
- break;
- case TYPE_CYLINDER:
- mesh->createCylinder(v1,v2,v3);
- bBox.x = v2*2;
- bBox.y = v1;
- bBox.z = v2*2;
- break;
- case TYPE_CONE:
- mesh->createCone(v1,v2,v3);
- bBox.x = v2*2;
- bBox.y = v1;
- bBox.z = v2*2;
- break;
- case TYPE_TORUS:
- mesh->createTorus(v1,v2,v3,v4);
- bBox.x = v1*2;
- bBox.y = v2;
- bBox.z = v1*2;
- break;
- }
- }
- ScenePrimitive::~ScenePrimitive() {
- }
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