Cameron Hart d916c1df43 Made some string parameters const reference that got lost in the merge. %!s(int64=14) %!d(string=hai) anos
..
OSBasics.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyBone.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. %!s(int64=14) %!d(string=hai) anos
PolyCamera.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyCocoaCore.mm d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyColor.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyConfig.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyCore.cpp 207ca4fca6 Windows port and some fixes %!s(int64=14) %!d(string=hai) anos
PolyCoreInput.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyCoreServices.cpp a58e4a109f Polycode doesn't crash now if invalid font file is specified. Will now destroy fonts on exit. %!s(int64=14) %!d(string=hai) anos
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyData.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyEntity.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
PolyEventDispatcher.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyFont.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyFontManager.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyGLCubemap.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup %!s(int64=14) %!d(string=hai) anos
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyGLRenderer.cpp 3f22489bf4 Various bugfixes across the board %!s(int64=14) %!d(string=hai) anos
PolyGLSLProgram.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyGLSLShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyGLSLShaderModule.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyGLTexture.cpp f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
PolyGLVertexBuffer.cpp 207ca4fca6 Windows port and some fixes %!s(int64=14) %!d(string=hai) anos
PolyImage.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyInputEvent.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyLabel.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyLogger.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyMaterial.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyMaterialManager.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. %!s(int64=14) %!d(string=hai) anos
PolyMesh.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyModule.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyObject.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyParticle.cpp 0ea079f5f6 Added two new default shaders, fixed up particle systems, binding generation will now include public class members that are not pointers. %!s(int64=14) %!d(string=hai) anos
PolyParticleEmitter.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyPolygon.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. %!s(int64=14) %!d(string=hai) anos
PolyQuaternionCurve.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyRenderer.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. %!s(int64=14) %!d(string=hai) anos
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyResourceManager.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolySDLCore.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScene.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolySceneEntity.cpp 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. %!s(int64=14) %!d(string=hai) anos
PolySceneLabel.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolySceneLight.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. %!s(int64=14) %!d(string=hai) anos
PolySceneLine.cpp 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories %!s(int64=14) %!d(string=hai) anos
PolySceneManager.cpp f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
PolySceneMesh.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyScenePrimitive.cpp 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories %!s(int64=14) %!d(string=hai) anos
PolySceneRenderTexture.cpp f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
PolySceneSound.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScreen.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScreenCurve.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyScreenEntity.cpp ebb65e8c37 Scale position and hit size before performing hit test. %!s(int64=14) %!d(string=hai) anos
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyScreenImage.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScreenLabel.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScreenLine.cpp 30d0f0841f Particle emitter and 2D Physics fixes %!s(int64=14) %!d(string=hai) anos
PolyScreenManager.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyScreenMesh.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScreenShape.cpp df05e5cfd0 Fixed screen shape gradients and shape stroke. %!s(int64=14) %!d(string=hai) anos
PolyScreenSound.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyScreenSprite.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolySkeleton.cpp d916c1df43 Made some string parameters const reference that got lost in the merge. %!s(int64=14) %!d(string=hai) anos
PolySound.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolySoundManager.cpp f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
PolyString.cpp be8f24208d Merge branch 'master' into pxljm %!s(int64=14) %!d(string=hai) anos
PolyTexture.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. %!s(int64=14) %!d(string=hai) anos
PolyTimer.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyTimerManager.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyTween.cpp 207ca4fca6 Windows port and some fixes %!s(int64=14) %!d(string=hai) anos
PolyTweenManager.cpp 3f22489bf4 Various bugfixes across the board %!s(int64=14) %!d(string=hai) anos
PolyVector2.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyVector3.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyVertex.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
PolyWinCore.cpp b53915032a Bugfixes and more examples %!s(int64=14) %!d(string=hai) anos
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. %!s(int64=14) %!d(string=hai) anos
tinystr.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class %!s(int64=15) %!d(string=hai) anos
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository %!s(int64=15) %!d(string=hai) anos