Ivan Safrin 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes 12 anni fa
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ExampleBrowserWindow.cpp 6a02ca21b8 Fixed crash that would happen if you tried to open a folder node in ExampleBrowserWindow. 12 anni fa
ExportProjectWindow.cpp f95a911afc Fix for #301; copied file chooser behavior in ExportProjectWindow from NewProjectWindow. 12 anni fa
NewFileWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible 12 anni fa
NewProjectWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible 12 anni fa
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 anni fa
PolycodeConsole.cpp ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. 12 anni fa
PolycodeEditor.cpp d857b25e22 Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE 12 anni fa
PolycodeEditorManager.cpp 7030403eca Tweaks to the external text editor pull request 12 anni fa
PolycodeFontEditor.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 12 anni fa
PolycodeFrame.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color 12 anni fa
PolycodeIDEApp.cpp 7030403eca Tweaks to the external text editor pull request 12 anni fa
PolycodeImageEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. 12 anni fa
PolycodeMaterialEditor.cpp 1caf52677f Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes 12 anni fa
PolycodeProject.cpp d48451256f Added more safety checks to config loading for PolycodeProject 12 anni fa
PolycodeProjectBrowser.cpp 2753d88462 Prevent UIMenu from going over the screen in the IDE. 12 anni fa
PolycodeProjectEditor.cpp 4b06c5558f IDE project edtior now sets the saved/unsaved flag 13 anni fa
PolycodeProjectManager.cpp 40a52bc301 Clear project title at the top of the IDE if no projects are open. 12 anni fa
PolycodeProps.cpp 4e0c221180 Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor 12 anni fa
PolycodeRemoteDebugger.cpp ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects 13 anni fa
PolycodeScreenEditor.cpp 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. 12 anni fa
PolycodeSpriteEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. 12 anni fa
PolycodeTextEditor.cpp 375127e4dc Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix 12 anni fa
PolycodeToolLauncher.cpp 7030403eca Tweaks to the external text editor pull request 12 anni fa
SettingsWindow.cpp ab10a12eaa Fixed IDE compilation on windows. 12 anni fa
TextureBrowser.cpp 039b341794 Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser 12 anni fa
ToolWindows.cpp 039b341794 Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser 12 anni fa