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- function SceneRenderTexture() {
- }
- SceneRenderTexture.prototype.getTargetTexture = function() {
- Polycode.SceneRenderTexture_getTargetTexture(this.__ptr)
- }
- SceneRenderTexture.prototype.getFilterColorBufferTexture = function() {
- Polycode.SceneRenderTexture_getFilterColorBufferTexture(this.__ptr)
- }
- SceneRenderTexture.prototype.getFilterZBufferTexture = function() {
- Polycode.SceneRenderTexture_getFilterZBufferTexture(this.__ptr)
- }
- SceneRenderTexture.prototype.Render = function() {
- Polycode.SceneRenderTexture_Render(this.__ptr)
- }
- SceneRenderTexture.prototype.saveToImage = function() {
- Polycode.SceneRenderTexture_saveToImage(this.__ptr)
- }
- SceneRenderTexture.prototype.resizeRenderTexture = function(newWidth,newHeight) {
- Polycode.SceneRenderTexture_resizeRenderTexture(this.__ptr, newWidth,newHeight)
- }
- SceneRenderTexture.prototype.getTargetScene = function() {
- Polycode.SceneRenderTexture_getTargetScene(this.__ptr)
- }
- SceneRenderTexture.prototype.getTargetCamera = function() {
- Polycode.SceneRenderTexture_getTargetCamera(this.__ptr)
- }
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