| 1234567891011121314151617181920212223242526272829303132333435363738 |
- function Shader() {
- }
- Shader.prototype.getType = function() {
- Polycode.Shader_getType(this.__ptr)
- }
- Shader.prototype.setName = function(name) {
- Polycode.Shader_setName(this.__ptr, name)
- }
- Shader.prototype.getName = function() {
- Polycode.Shader_getName(this.__ptr)
- }
- Shader.prototype.getParamPointer = function(name) {
- Polycode.Shader_getParamPointer(this.__ptr, name)
- }
- Shader.prototype.getAttribPointer = function(name) {
- Polycode.Shader_getAttribPointer(this.__ptr, name)
- }
- Shader.prototype.reload = function() {
- Polycode.Shader_reload(this.__ptr)
- }
- Shader.prototype.getExpectedParamType = function(name) {
- Polycode.Shader_getExpectedParamType(this.__ptr, name)
- }
- Shader.prototype.setVertexProgram = function(vp) {
- Polycode.Shader_setVertexProgram(this.__ptr, vp)
- }
- Shader.prototype.setFragmentProgram = function(fp) {
- Polycode.Shader_setFragmentProgram(this.__ptr, fp)
- }
|