Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode 13 лет назад
..
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyBasics.h 7a37c48787 Code clean up and documentation 14 лет назад
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 лет назад
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 лет назад
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 лет назад
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 лет назад
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 лет назад
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 лет назад
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 лет назад
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 лет назад
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 лет назад
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 лет назад
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 лет назад
PolyGlobals.h 29c653a2e6 Native Windows multi-touch support and fixes 13 лет назад
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 лет назад
PolyInputEvent.h 3813e57dce Fixed some typos 13 лет назад
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 лет назад
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 лет назад
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 лет назад
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 лет назад
PolyModule.h 3813e57dce Fixed some typos 13 лет назад
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 лет назад
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 лет назад
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 лет назад
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 лет назад
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 лет назад
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 лет назад
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 лет назад
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 лет назад
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 лет назад
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 лет назад
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 лет назад
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 лет назад
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 лет назад
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 лет назад
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 лет назад
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 лет назад
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 лет назад
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 лет назад
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 лет назад
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 лет назад
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 лет назад
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 лет назад
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 лет назад
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 лет назад
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 лет назад
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 лет назад
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 лет назад
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 лет назад
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 лет назад
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 лет назад
PolyWinCore.h 29c653a2e6 Native Windows multi-touch support and fixes 13 лет назад
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 лет назад
Polycode.h d362e3dea1 Windows fixes 14 лет назад
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 лет назад
tinystr.h 7cc9015fd0 Initial import from old repository 15 лет назад
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 лет назад