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Ivan Safrin 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 жил өмнө
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PolyUIBox.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 жил өмнө
PolyUIButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events 13 жил өмнө
PolyUICheckBox.cpp 9cf5dadca6 Fixed UI and dragging 13 жил өмнө
PolyUIColorBox.cpp 9cf5dadca6 Fixed UI and dragging 13 жил өмнө
PolyUIComboBox.cpp 9cf5dadca6 Fixed UI and dragging 13 жил өмнө
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 жил өмнө
PolyUIHScrollBar.cpp 9cf5dadca6 Fixed UI and dragging 13 жил өмнө
PolyUIHSlider.cpp 9cf5dadca6 Fixed UI and dragging 13 жил өмнө
PolyUIImageButton.cpp 0490cc51b4 Fixed ScreenEntity mouse events 13 жил өмнө
PolyUIScrollContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 жил өмнө
PolyUITextInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys 13 жил өмнө
PolyUITree.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 жил өмнө
PolyUITreeContainer.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 жил өмнө
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 жил өмнө
PolyUIVScrollBar.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 жил өмнө
PolyUIWindow.cpp 7c2adedb49 hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function. 13 жил өмнө