| .. |
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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 年之前 |
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OSBasics.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyCamera.h
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9fce1e5c5b
Updated some documentation
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13 年之前 |
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PolyClient.h
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634df503e7
Moved networking module into the core
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13 年之前 |
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PolyCocoaCore.h
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c77626f237
Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience
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13 年之前 |
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PolyColor.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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13 年之前 |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyCore.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyCoreInput.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyCoreServices.h
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3f824e8dfd
Single focused entity through CoreServices singleton
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13 年之前 |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyEntity.h
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61a8e43144
Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same
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13 年之前 |
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PolyEvent.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 年之前 |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 年之前 |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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PolyGLHeaders.h
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19d64a03df
Fixed some stuff MingW patch broke and added mouse warp support in Windows
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13 年之前 |
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PolyGLRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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13 年之前 |
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PolyGLSLProgram.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyGLSLShader.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyGLSLShaderModule.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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13 年之前 |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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14 年之前 |
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PolyGlobals.h
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a770a9bcbb
Linux fixes for core library and examples/template
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13 年之前 |
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PolyImage.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyInputEvent.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 年之前 |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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PolyLabel.h
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0f8b40abc1
Syntax hilighting theme support and Solarized Dark theme for IDE
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13 年之前 |
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PolyLogger.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyMaterialManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyMatrix4.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyMesh.h
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272e763c7a
LINE_LOOP_MESH support
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13 年之前 |
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PolyModule.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyObject.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyParticleEmitter.h
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65f80c19cd
Fixed 3d particles
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13 年之前 |
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PolyPeer.h
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634df503e7
Moved networking module into the core
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13 年之前 |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyQuaternion.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年之前 |
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PolyQuaternionCurve.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 年之前 |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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13 年之前 |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySDLCore.h
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c77626f237
Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience
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13 年之前 |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 年之前 |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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13 年之前 |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolySceneLine.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolySceneManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySceneMesh.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 年之前 |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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13 年之前 |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenCurve.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyScreenEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyScreenEntityInstance.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyScreenImage.h
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c5ad1e5338
Add ability to create a ScreenImage from a Texture, same as from an Image.
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13 年之前 |
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PolyScreenLabel.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenLine.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenMesh.h
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 年之前 |
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PolyScreenShape.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenSound.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyScreenSprite.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 年之前 |
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PolyServer.h
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 年之前 |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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13 年之前 |
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PolyShader.h
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53710dcae0
Windows fixes
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13 年之前 |
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PolySkeleton.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolySocket.h
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 年之前 |
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PolySound.h
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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13 年之前 |
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PolySoundManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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13 年之前 |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 年之前 |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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13 年之前 |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 年之前 |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyTween.h
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29ca579b00
Added delay to Tween
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13 年之前 |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyVector2.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 年之前 |
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PolyWinCore.h
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c77626f237
Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience
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13 年之前 |
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PolyWinCore.h~
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c77626f237
Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience
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13 年之前 |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 年之前 |
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Polycode.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 年之前 |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 年之前 |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 年之前 |