PolycodeMaterialEditor.cpp 55 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane() : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 100;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet();
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. PostEditorPane::~PostEditorPane() {
  74. }
  75. void PostEditorPane::Resize(Number width, Number height) {
  76. mainSizer->Resize(width, height);
  77. headerBgBottom->Resize(width, 30);
  78. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  79. propList->updateProps();
  80. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  81. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  82. optionsPropList->updateProps();
  83. UIElement::Resize(width, height);
  84. adjustPreview();
  85. }
  86. void PostEditorPane::adjustPreview() {
  87. targetsProps->normTextureWidth = getWidth();
  88. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  89. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  90. }
  91. void PostEditorPane::setMaterial(Material *material) {
  92. enabled = true;
  93. currentMaterial = material;
  94. nameProp->set(material->getName());
  95. if(currentMaterial->fp16RenderTargets) {
  96. fp16Prop->set(true);
  97. } else {
  98. fp16Prop->set(false);
  99. }
  100. targetsProps->material = material;
  101. passProps->setMaterial(material);
  102. postPreview->setMaterial(material);
  103. optionsPropList->visible = false;
  104. optionsPropList->enabled = false;
  105. adjustPreview();
  106. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  107. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  108. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  109. target->normalizedWidth = targetsProps->normTextureWidth;
  110. target->normalizedHeight = targetsProps->normTextureHeight;
  111. currentMaterial->recreateRenderTarget(target);
  112. }
  113. }
  114. }
  115. void PostEditorPane::handleEvent(Event *event) {
  116. if(event->getDispatcher() == nameProp) {
  117. currentMaterial->setName(nameProp->get());
  118. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  119. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  120. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  121. propList->updateProps();
  122. adjustPreview();
  123. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  124. if(event->getEventCode() == Event::REMOVE_EVENT) {
  125. optionsPropList->visible = false;
  126. optionsPropList->enabled = false;
  127. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  128. postPreview->clearMaterial();
  129. postPreview->setMaterial(currentMaterial);
  130. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  131. if(passProps->selectedProp) {
  132. int shaderIndex = passProps->selectedProp->shaderIndex;
  133. Material *material = passProps->selectedProp->material;
  134. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  135. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  136. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  137. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  138. optionsPropList->visible = true;
  139. optionsPropList->enabled = true;
  140. }
  141. }
  142. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  143. currentMaterial->fp16RenderTargets = fp16Prop->get();
  144. currentMaterial->recreateRenderTargets();
  145. }
  146. }
  147. CubemapEditorPane::CubemapEditorPane() : UIElement() {
  148. currentCubemap = NULL;
  149. headerBg = new UIRect(10,10);
  150. addChild(headerBg);
  151. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. propList = new PropList("CUBEMAP EDITOR");
  154. addChild(propList);
  155. propList->setPosition(0, 0);
  156. PropSheet *previewProps = new PropSheet("CUBEMAP PREVIEW", "");
  157. propList->addPropSheet(previewProps);
  158. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  159. previewProps->addProp(materialPreviewProp);
  160. cubemapPreview = materialPreviewProp->previewBox;
  161. previewProps->propHeight = 300;
  162. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  163. propList->addPropSheet(baseProps1);
  164. nameProp = new StringProp("Name");
  165. baseProps1->addProp(nameProp);
  166. baseProps1->propHeight = 70;
  167. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  168. propList->addPropSheet(baseProps);
  169. xPosTexture = new TextureProp("X+");
  170. baseProps->addProp(xPosTexture);
  171. xNegTexture = new TextureProp("X-");
  172. baseProps->addProp(xNegTexture);
  173. yPosTexture = new TextureProp("Y+");
  174. baseProps->addProp(yPosTexture);
  175. yNegTexture = new TextureProp("Y-");
  176. baseProps->addProp(yNegTexture);
  177. zPosTexture = new TextureProp("Z+");
  178. baseProps->addProp(zPosTexture);
  179. zNegTexture = new TextureProp("Z-");
  180. baseProps->addProp(zNegTexture);
  181. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  182. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  183. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  184. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  185. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  186. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  187. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  188. baseProps->propHeight = 420;
  189. propList->updateProps();
  190. Material *previewMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("CubemapPreview", "LightCube");
  191. cubemapPreview->setMaterial(previewMaterial);
  192. enabled = false;
  193. }
  194. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  195. enabled = true;
  196. currentCubemap = cubemap;
  197. nameProp->set(cubemap->getResourceName());
  198. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  199. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  200. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  201. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  202. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  203. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  204. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  205. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  206. }
  207. void CubemapEditorPane::handleEvent(Event *event) {
  208. if(event->getDispatcher() == nameProp) {
  209. currentCubemap->setResourceName(nameProp->get());
  210. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  211. }
  212. if(event->getDispatcher() == yPosTexture) {
  213. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  214. currentCubemap->recreateFromTextures();
  215. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  216. }
  217. if(event->getDispatcher() == yNegTexture) {
  218. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  219. currentCubemap->recreateFromTextures();
  220. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  221. }
  222. if(event->getDispatcher() == xPosTexture) {
  223. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  224. currentCubemap->recreateFromTextures();
  225. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  226. }
  227. if(event->getDispatcher() == xNegTexture) {
  228. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  229. currentCubemap->recreateFromTextures();
  230. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  231. }
  232. if(event->getDispatcher() == zPosTexture) {
  233. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  234. currentCubemap->recreateFromTextures();
  235. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  236. }
  237. if(event->getDispatcher() == zNegTexture) {
  238. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  239. currentCubemap->recreateFromTextures();
  240. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  241. }
  242. }
  243. CubemapEditorPane::~CubemapEditorPane() {
  244. }
  245. void CubemapEditorPane::Resize(Number width, Number height) {
  246. headerBg->Resize(width, 30);
  247. propList->Resize(width, height);
  248. propList->updateProps();
  249. }
  250. ShaderEditorPane::ShaderEditorPane() : UIElement() {
  251. changingShader = false;
  252. currentShader = NULL;
  253. headerBg = new UIRect(10,10);
  254. addChild(headerBg);
  255. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  256. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  257. propList = new PropList("SHADER EDITOR");
  258. addChild(propList);
  259. propList->setPosition(0, 0);
  260. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  261. propList->addPropSheet(baseProps);
  262. nameProp = new StringProp("Name");
  263. baseProps->addProp(nameProp);
  264. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  265. screenShaderProp = new BoolProp("Screen shader");
  266. baseProps->addProp(screenShaderProp);
  267. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  268. vertexProgramProp = new ComboProp("Vertex prog.");
  269. baseProps->addProp(vertexProgramProp);
  270. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  271. fragmentProgramProp = new ComboProp("Fragment prog.");
  272. baseProps->addProp(fragmentProgramProp);
  273. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  274. areaLightsProp = new NumberProp("Num area lights");
  275. baseProps->addProp(areaLightsProp);
  276. areaLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  277. spotLightsProp = new NumberProp("Num spotlights");
  278. baseProps->addProp(spotLightsProp);
  279. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  280. baseProps->propHeight = 220;
  281. propList->updateProps();
  282. enabled = false;
  283. }
  284. ShaderEditorPane::~ShaderEditorPane() {
  285. }
  286. void ShaderEditorPane::handleEvent(Event *event) {
  287. if(!changingShader) {
  288. if(event->getDispatcher() == nameProp) {
  289. currentShader->setName(nameProp->get());
  290. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  291. }
  292. if(event->getDispatcher() == screenShaderProp) {
  293. currentShader->screenShader = screenShaderProp->get();
  294. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  295. }
  296. if(event->getDispatcher() == areaLightsProp) {
  297. currentShader->numAreaLights = floor(areaLightsProp->get());
  298. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  299. }
  300. if(event->getDispatcher() == spotLightsProp) {
  301. currentShader->numSpotLights = floor(spotLightsProp->get());
  302. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  303. }
  304. if(event->getDispatcher() == vertexProgramProp) {
  305. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  306. if(vpProgram) {
  307. currentShader->setVertexProgram(vpProgram);
  308. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  309. } else {
  310. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  311. std::vector<String> extensions;
  312. extensions.push_back("vert");
  313. choosingVertexProgram = true;
  314. globalFrame->showAssetBrowser(extensions);
  315. }
  316. }
  317. if(event->getDispatcher() == fragmentProgramProp) {
  318. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  319. if(fpProgram) {
  320. currentShader->setFragmentProgram(fpProgram);
  321. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  322. } else {
  323. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  324. std::vector<String> extensions;
  325. extensions.push_back("frag");
  326. choosingVertexProgram = false;
  327. globalFrame->showAssetBrowser(extensions);
  328. }
  329. }
  330. }
  331. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  332. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  333. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  334. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  335. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  336. newProgram->reloadOnFileModify = true;
  337. if(newProgram) {
  338. newProgram->setResourceName(entry.name);
  339. newProgram->setResourcePath(newProgramPath);
  340. CoreServices::getInstance()->getResourceManager()->addResource(newProgram);
  341. }
  342. if(choosingVertexProgram) {
  343. currentShader->setVertexProgram(newProgram);
  344. } else {
  345. currentShader->setFragmentProgram(newProgram);
  346. }
  347. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  348. globalFrame->hideModal();
  349. reloadPrograms();
  350. }
  351. }
  352. void ShaderEditorPane::reloadPrograms() {
  353. vertexProgramProp->comboEntry->clearItems();
  354. fragmentProgramProp->comboEntry->clearItems();
  355. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  356. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  357. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  358. for(int i=0; i < programs.size(); i++) {
  359. ShaderProgram* program = (ShaderProgram*) programs[i];
  360. if(program->type == ShaderProgram::TYPE_VERT) {
  361. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  362. if(program == currentShader->vp) {
  363. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  364. }
  365. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  366. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  367. if(program == currentShader->fp) {
  368. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  369. }
  370. }
  371. }
  372. }
  373. void ShaderEditorPane::setShader(Shader *shader) {
  374. changingShader = true;
  375. currentShader = shader;
  376. reloadPrograms();
  377. nameProp->set(shader->getName());
  378. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  379. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  380. if(program == shader->vp) {
  381. vertexProgramProp->comboEntry->setSelectedIndex(i);
  382. }
  383. }
  384. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  385. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  386. if(program == shader->fp) {
  387. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  388. }
  389. }
  390. screenShaderProp->set(shader->screenShader);
  391. areaLightsProp->set(shader->numAreaLights);
  392. spotLightsProp->set(shader->numSpotLights);
  393. enabled = true;
  394. changingShader = false;
  395. }
  396. void ShaderEditorPane::Resize(Number width, Number height) {
  397. headerBg->Resize(width, 30);
  398. propList->Resize(width, height);
  399. propList->updateProps();
  400. }
  401. PostPreviewBox::PostPreviewBox() : UIElement() {
  402. headerBg = new UIRect(10,10);
  403. addChild(headerBg);
  404. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  405. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  406. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  407. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  408. addChild(label);
  409. label->setPosition(10, 3);
  410. currentMaterial = NULL;
  411. previewScene = new Scene(Scene::SCENE_3D, true);
  412. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 256, 256, true);
  413. CoreServices::getInstance()->getRenderer()->setClippingPlanes(0.1, 100.0);
  414. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  415. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  416. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  417. mainLight->setPosition(-6,6,6);
  418. previewScene->addLight(mainLight);
  419. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 90.0);
  420. secondLight->setPosition(6,-6,6);
  421. previewScene->addLight(secondLight);
  422. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  423. previewScene->addChild(previewPrimitive);
  424. previewPrimitive->setMaterialByName("DefaultHDR");
  425. previewPrimitive->setColorInt(198, 192, 166, 255);
  426. if(previewPrimitive->getMaterial()) {
  427. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  428. }
  429. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  430. previewScene->addChild(previewPrimitive);
  431. previewPrimitive->setMaterialByName("DefaultHDR");
  432. previewPrimitive->setColorInt(255, 0, 0, 255);
  433. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  434. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  435. previewScene->addChild(previewPrimitive);
  436. previewPrimitive->setMaterialByName("DefaultHDR");
  437. previewPrimitive->setColorInt(0, 255, 0, 255);
  438. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  439. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  440. previewPrimitive->getMesh()->calculateNormals(false);
  441. previewScene->addChild(previewPrimitive);
  442. previewPrimitive->setMaterialByName("DefaultHDR");
  443. previewPrimitive->setColorInt(0, 0, 255, 255);
  444. previewPrimitive->setYaw(20);
  445. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  446. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  447. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  448. previewBase = new Entity();
  449. previewBase->processInputEvents = true;
  450. previewBase->setPosition(0, 30);
  451. addChild(previewBase);
  452. previewShape = new UIRect(256, 256);
  453. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  454. previewShape->setTexture(renderTexture->getTargetTexture());
  455. // previewShape->strokeEnabled = true;
  456. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  457. // previewShape->setStrokeWidth(1.0);
  458. previewBase->addChild(previewShape);
  459. spinValue = 0.0;
  460. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  461. addChild(rotateCheckBox);
  462. rotateCheckBox->setPosition(150, 2);
  463. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  464. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  465. addChild(label);
  466. label->setPosition(270, 3);
  467. cameraExposureInput = new UITextInput(false, 40, 12);
  468. addChild(cameraExposureInput);
  469. cameraExposureInput->setPosition(370, 2);
  470. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  471. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  472. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  473. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  474. addChild(label);
  475. label->setPosition(430, 3);
  476. lightStrength = new UITextInput(false, 40, 12);
  477. addChild(lightStrength);
  478. lightStrength->setPosition(530, 2);
  479. lightStrength->setText("90.0");
  480. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  481. }
  482. void PostPreviewBox::Update() {
  483. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  484. if(rotateCheckBox->isChecked()) {
  485. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  486. } else {
  487. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  488. }
  489. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  490. }
  491. void PostPreviewBox::Resize(Number width, Number height) {
  492. previewShape->Resize(width, height-30);
  493. headerBg->Resize(width, 30);
  494. int textureWidth = (int)width;
  495. int textureHeight = (int) (height-30);
  496. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  497. previewShape->setTexture(renderTexture->getTargetTexture());
  498. UIElement::Resize(width, height);
  499. if(currentMaterial) {
  500. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  501. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  502. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  503. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  504. }
  505. }
  506. }
  507. PostPreviewBox::~PostPreviewBox() {
  508. }
  509. void PostPreviewBox::setMaterial(Material *material) {
  510. previewScene->getDefaultCamera()->setPostFilter(material);
  511. }
  512. void PostPreviewBox::clearMaterial() {
  513. previewScene->getDefaultCamera()->removePostFilter();
  514. }
  515. void PostPreviewBox::handleEvent(Event *event) {
  516. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  517. Number newExposure = atof(cameraExposureInput->getText().c_str());
  518. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  519. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  520. Number newStrength = atof(lightStrength->getText().c_str());
  521. mainLight->setIntensity(newStrength);
  522. secondLight->setIntensity(newStrength);
  523. }
  524. }
  525. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  526. currentMaterial = NULL;
  527. previewScene = new Scene(Scene::SCENE_3D, true);
  528. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  529. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  530. previewBg->Yaw(45.0);
  531. previewBg->backfaceCulled = false;
  532. Material *bgMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("MaterialEditorBg", "Unlit");
  533. previewBg->setMaterial(bgMaterial);
  534. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("materialEditor/material_grid.png");
  535. if(previewBg->getLocalShaderOptions()) {
  536. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  537. }
  538. previewScene->addChild(previewBg);
  539. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  540. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  541. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  542. previewScene->addChild(previewPrimitive);
  543. shapePrimitives.push_back(previewPrimitive);
  544. previewPrimitive->getMesh()->calculateTangents();
  545. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  546. previewScene->addChild(previewPrimitive);
  547. shapePrimitives.push_back(previewPrimitive);
  548. previewPrimitive->getMesh()->calculateTangents();
  549. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  550. previewPrimitive->Yaw(45.0);
  551. previewPrimitive->getMesh()->calculateNormals(false);
  552. previewPrimitive->getMesh()->calculateTangents();
  553. previewScene->addChild(previewPrimitive);
  554. shapePrimitives.push_back(previewPrimitive);
  555. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  556. previewPrimitive->billboardMode = true;
  557. previewScene->addChild(previewPrimitive);
  558. shapePrimitives.push_back(previewPrimitive);
  559. previewPrimitive->getMesh()->calculateTangents();
  560. mainLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 290.0);
  561. mainLight->setPosition(-10,10,10);
  562. previewScene->addLight(mainLight);
  563. secondLight = new SceneLight(SceneLight::POINT_LIGHT, previewScene, 250.0);
  564. secondLight->setPosition(10,-10,10);
  565. previewScene->addLight(secondLight);
  566. previewScene->getDefaultCamera()->setPosition(0,7,9);
  567. previewScene->getDefaultCamera()->lookAt(Vector3());
  568. previewBase = new Entity();
  569. previewBase->processInputEvents = true;
  570. previewBase->setPosition(0, 0);
  571. addChild(previewBase);
  572. previewShape = new UIRect(256, 256);
  573. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  574. previewShape->setTexture(renderTexture->getTargetTexture());
  575. previewBase->addChild(previewShape);
  576. shapeSelector = new UIImage("materialEditor/small_selector.png", 22, 22);
  577. previewBase->addChild(shapeSelector);
  578. shapeSelector->color.a = 1.0;
  579. shapeSwitches.push_back(new UIImageButton("materialEditor/torus_icon.png", 1.0, 18, 18));
  580. shapeSwitches.push_back(new UIImageButton("materialEditor/sphere_icon.png", 1.0, 18, 18));
  581. shapeSwitches.push_back(new UIImageButton("materialEditor/box_icon.png", 1.0, 18, 18));
  582. shapeSwitches.push_back(new UIImageButton("materialEditor/plane_icon.png", 1.0, 18, 18));
  583. for(int i=0; i < shapeSwitches.size(); i++) {
  584. previewBase->addChild(shapeSwitches[i]);
  585. shapeSwitches[i]->setPosition(270, 10+(25 * i));
  586. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  587. }
  588. showPrimitive(0);
  589. }
  590. void MaterialPreviewBox::clearMaterial() {
  591. previewPrimitive->clearMaterial();
  592. }
  593. MaterialPreviewBox::~MaterialPreviewBox() {
  594. }
  595. void MaterialPreviewBox::setMaterial(Material *material) {
  596. currentMaterial = material;
  597. previewPrimitive->setMaterial(material);
  598. }
  599. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  600. for(int i=0; i < shapePrimitives.size(); i++) {
  601. shapePrimitives[i]->visible = false;
  602. }
  603. shapePrimitives[index]->visible = true;
  604. shapeSelector->setPosition(270 - 2, 10 + ((25 * index) - 2));
  605. if(currentMaterial) {
  606. shapePrimitives[index]->setMaterial(currentMaterial);
  607. }
  608. previewPrimitive = shapePrimitives[index];
  609. }
  610. void MaterialPreviewBox::handleEvent(Event *event) {
  611. for(int i=0; i < shapeSwitches.size(); i++) {
  612. if(event->getDispatcher() == shapeSwitches[i]) {
  613. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  614. showPrimitive(i);
  615. }
  616. }
  617. }
  618. }
  619. MaterialPreviewProp::MaterialPreviewProp() : PropProp("", "") {
  620. previewBox = new MaterialPreviewBox();
  621. propContents->addChild(previewBox);
  622. setHeight(300);
  623. }
  624. void MaterialPreviewProp::setPropWidth(Number width) {
  625. previewBox->setPosition(((width-300.0)/2.0) - propContents->getPosition().x, 0.0);
  626. }
  627. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  628. changingMaterial = false;
  629. headerBg = new UIRect(10,10);
  630. addChild(headerBg);
  631. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  632. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  633. propList = new PropList("MATERIAL EDITOR");
  634. addChild(propList);
  635. propList->setPosition(0, 0);
  636. PropSheet *previewProps = new PropSheet("MATERIAL PREVIEW", "");
  637. propList->addPropSheet(previewProps);
  638. MaterialPreviewProp *materialPreviewProp = new MaterialPreviewProp();
  639. previewProps->addProp(materialPreviewProp);
  640. materialPreview = materialPreviewProp->previewBox;
  641. previewProps->propHeight = 300;
  642. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  643. propList->addPropSheet(baseProps);
  644. nameProp = new StringProp("Name");
  645. baseProps->addProp(nameProp);
  646. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  647. shaderProp = new ComboProp("Shader");
  648. baseProps->addProp(shaderProp);
  649. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  650. blendModeProp = new ComboProp("Blend mode");
  651. baseProps->addProp(blendModeProp);
  652. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  653. blendModeProp->comboEntry->addComboItem("None");
  654. blendModeProp->comboEntry->addComboItem("Normal");
  655. blendModeProp->comboEntry->addComboItem("Lighten");
  656. blendModeProp->comboEntry->addComboItem("Color");
  657. blendModeProp->comboEntry->addComboItem("Premultiplied");
  658. blendModeProp->comboEntry->addComboItem("Multiply");
  659. baseProps->propHeight = 130;
  660. shaderTextureSheet = new ShaderTexturesSheet();
  661. propList->addPropSheet(shaderTextureSheet);
  662. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  663. shaderOptionsSheet = new ShaderOptionsSheet();
  664. propList->addPropSheet(shaderOptionsSheet);
  665. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  666. propList->updateProps();
  667. Config *conf = CoreServices::getInstance()->getConfig();
  668. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  669. currentMaterial = NULL;
  670. reloadShaders();
  671. enabled = false;
  672. }
  673. void MaterialEditorPane::reloadShaders() {
  674. shaderProp->comboEntry->clearItems();
  675. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  676. for(int i=0; i < materialManager->getNumShaders(); i++) {
  677. if(!materialManager->getShaderByIndex(i)->screenShader) {
  678. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  679. }
  680. }
  681. }
  682. void MaterialEditorPane::Resize(Number width, Number height) {
  683. headerBg->Resize(width, 30);
  684. propList->Resize(width, height);
  685. propList->updateProps();
  686. }
  687. void MaterialEditorPane::handleEvent(Event *event) {
  688. if(event->getDispatcher() == currentMaterial) {
  689. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  690. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  691. }
  692. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  693. if(!changingMaterial) {
  694. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  695. }
  696. } else if(event->getDispatcher() == blendModeProp) {
  697. currentMaterial->blendingMode = blendModeProp->get();
  698. if(!changingMaterial) {
  699. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  700. }
  701. } else if(event->getDispatcher() == nameProp) {
  702. currentMaterial->setName(nameProp->get());
  703. if(!changingMaterial) {
  704. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  705. }
  706. } else if(event->getDispatcher() == shaderProp) {
  707. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  708. if(selectedShader) {
  709. if(currentMaterial->getShader(0) != selectedShader) {
  710. currentMaterial->clearShaders();
  711. materialPreview->clearMaterial();
  712. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  713. currentMaterial->addShader(selectedShader, newShaderBinding);
  714. materialPreview->setMaterial(currentMaterial);
  715. }
  716. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  717. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  718. }
  719. if(!changingMaterial) {
  720. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  721. }
  722. }
  723. }
  724. void MaterialEditorPane::setMaterial(Material *material) {
  725. changingMaterial = true;
  726. if(currentMaterial) {
  727. currentMaterial->removeAllHandlersForListener(this);
  728. }
  729. currentMaterial = material;
  730. materialPreview->setMaterial(material);
  731. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  732. reloadShaders();
  733. if(!currentMaterial)
  734. return;
  735. blendModeProp->set(currentMaterial->blendingMode);
  736. if(currentMaterial->getShader(0)) {
  737. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  738. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  739. if(shader) {
  740. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  741. shaderProp->set(i);
  742. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  743. break;
  744. }
  745. }
  746. }
  747. } else {
  748. shaderProp->set(0);
  749. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  750. }
  751. nameProp->set(currentMaterial->getName());
  752. enabled = true;
  753. changingMaterial = false;
  754. }
  755. MaterialEditorPane::~MaterialEditorPane() {
  756. }
  757. MaterialMainWindow::MaterialMainWindow() : UIElement() {
  758. materialPane = new MaterialEditorPane();
  759. shaderPane = new ShaderEditorPane();
  760. cubemapPane = new CubemapEditorPane();
  761. postPane = new PostEditorPane();
  762. addChild(materialPane);
  763. addChild(shaderPane);
  764. addChild(cubemapPane);
  765. addChild(postPane);
  766. enableScissor = true;
  767. }
  768. void MaterialMainWindow::Resize(Number width, Number height) {
  769. Vector2 pos = getScreenPositionForMainCamera();
  770. scissorBox.setRect(pos.x,pos.y,width, height);
  771. materialPane->Resize(width, height);
  772. shaderPane->Resize(width, height);
  773. cubemapPane->Resize(width, height);
  774. postPane->Resize(width, height);
  775. }
  776. MaterialBrowser::MaterialBrowser() : UIElement() {
  777. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  778. treeContainer->getRootNode()->toggleCollapsed();
  779. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  780. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  781. shadersNode = treeContainer->getRootNode()->addTreeChild("materialEditor/shader_icon.png", "Shaders", NULL);
  782. materialsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/material_icon.png", "Materials", NULL);
  783. cubemapsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/cubemap_icon.png", "Cubemaps", NULL);
  784. postEffectsNode = treeContainer->getRootNode()->addTreeChild("materialEditor/screenshader_icon.png", "Post Effects", NULL);
  785. addChild(treeContainer);
  786. selectedData = NULL;
  787. headerBg = new UIRect(10,10);
  788. addChild(headerBg);
  789. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  790. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  791. newShaderButton = new UIImageButton("materialEditor/new_shader.png", 1.0, 22, 22);
  792. addChild(newShaderButton);
  793. newShaderButton->setPosition(5,4);
  794. newMaterialButton = new UIImageButton("materialEditor/new_material.png", 1.0, 22, 22);
  795. addChild(newMaterialButton);
  796. newMaterialButton->setPosition(32,4);
  797. newCubemapButton = new UIImageButton("materialEditor/new_cubemap.png", 1.0, 22, 22);
  798. addChild(newCubemapButton);
  799. newCubemapButton->setPosition(59,4);
  800. newPostButton = new UIImageButton("materialEditor/new_screenshader.png", 1.0, 22, 22);
  801. addChild(newPostButton);
  802. newPostButton->setPosition(86,4);
  803. removeButton = new UIImageButton("main/remove_icon.png", 1.0, 12, 12);
  804. addChild(removeButton);
  805. removeButton->setPosition(0,4);
  806. selectedNode = NULL;
  807. }
  808. void MaterialBrowser::removeSelected() {
  809. selectedNode->getParent()->removeTreeChild(selectedNode);
  810. }
  811. void MaterialBrowser::handleEvent(Event *event) {
  812. if(event->getDispatcher() == treeContainer->getRootNode()) {
  813. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  814. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  815. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  816. selectedData = data;
  817. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  818. }
  819. }
  820. Entity::handleEvent(event);
  821. }
  822. UITree *MaterialBrowser::addMaterial(Material *material) {
  823. MaterialBrowserData *data = new MaterialBrowserData();
  824. data->material = material;
  825. return materialsNode->addTreeChild("materialEditor/material_icon.png", material->getName(), (void*)data);
  826. }
  827. UITree *MaterialBrowser::addShader(Shader *shader) {
  828. MaterialBrowserData *data = new MaterialBrowserData();
  829. data->shader = shader;
  830. return shadersNode->addTreeChild("materialEditor/shader_icon.png", shader->getName(), (void*)data);
  831. }
  832. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  833. MaterialBrowserData *data = new MaterialBrowserData();
  834. data->cubemap = cubemap;
  835. return cubemapsNode->addTreeChild("materialEditor/cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  836. }
  837. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  838. MaterialBrowserData *data = new MaterialBrowserData();
  839. data->postMaterial = material;
  840. return postEffectsNode->addTreeChild("materialEditor/screenshader_icon.png", material->getName(), (void*)data);
  841. }
  842. MaterialBrowser::~MaterialBrowser() {
  843. }
  844. void MaterialBrowser::Resize(Number width, Number height) {
  845. treeContainer->Resize(width, height-30);
  846. treeContainer->setPosition(0, 30);
  847. headerBg->Resize(width, 30);
  848. removeButton->setPosition(width - 24, 8);
  849. }
  850. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  851. selectedMaterialNode = NULL;
  852. }
  853. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  854. }
  855. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  856. mainSizer = new UIHSizer(100,100,200,false);
  857. addChild(mainSizer);
  858. materialBrowser = new MaterialBrowser();
  859. mainSizer->addRightChild(materialBrowser);
  860. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  861. shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(filePath.fullPath);
  862. for(int i=0; i < shaders.size(); i++) {
  863. materialBrowser->addShader(shaders[i]);
  864. CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
  865. CoreServices::getInstance()->getResourceManager()->addResource(shaders[i]);
  866. shaders[i]->vp->reloadOnFileModify = true;
  867. shaders[i]->fp->reloadOnFileModify = true;
  868. }
  869. cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
  870. for(int i=0; i < cubemaps.size(); i++) {
  871. materialBrowser->addCubemap(cubemaps[i]);
  872. CoreServices::getInstance()->getResourceManager()->addResource(cubemaps[i]);
  873. }
  874. std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(filePath.fullPath);
  875. materials.clear();
  876. for(int i=0; i < mats.size(); i++) {
  877. if(mats[i]->screenMaterial) {
  878. postMaterials.push_back(mats[i]);
  879. } else {
  880. materials.push_back(mats[i]);
  881. }
  882. }
  883. for(int i=0; i < materials.size(); i++) {
  884. materialBrowser->addMaterial(materials[i]);
  885. CoreServices::getInstance()->getResourceManager()->addResource(materials[i]);
  886. }
  887. for(int i=0; i < postMaterials.size(); i++) {
  888. materialBrowser->addPostMaterial(postMaterials[i]);
  889. }
  890. mainWindow = new MaterialMainWindow();
  891. mainSizer->addLeftChild(mainWindow);
  892. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  893. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  894. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  895. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  896. mainWindow->shaderPane->parentProject = parentProject;
  897. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  898. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  899. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  900. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  901. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  902. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  903. PolycodeEditor::openFile(filePath);
  904. return true;
  905. }
  906. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  907. String retString;
  908. switch(type) {
  909. case ProgramParam::PARAM_NUMBER:
  910. retString = String::NumberToString(*((Number*)value));
  911. break;
  912. case ProgramParam::PARAM_COLOR:
  913. {
  914. Color color = *((Color*)value);
  915. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  916. }
  917. break;
  918. case ProgramParam::PARAM_VECTOR2:
  919. {
  920. Vector2 vec = *((Vector2*)value);
  921. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  922. }
  923. break;
  924. case ProgramParam::PARAM_VECTOR3:
  925. {
  926. Vector3 vec = *((Vector3*)value);
  927. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  928. }
  929. break;
  930. }
  931. return retString;
  932. }
  933. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  934. for(int i=0; i < materials.size(); i++) {
  935. Material *material = materials[i];
  936. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  937. materialEntry->addChild("name", material->getName());
  938. materialEntry->addChild("blendingMode", material->blendingMode);
  939. if(material->screenMaterial) {
  940. materialEntry->addChild("screen", true);
  941. }
  942. if(material->screenMaterial) {
  943. if(material->getNumShaderRenderTargets() > 0) {
  944. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  945. if(material->fp16RenderTargets) {
  946. targetsEntry->addChild("type", String("rgba_fp16"));
  947. } else {
  948. targetsEntry->addChild("type", String("rgba"));
  949. }
  950. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  951. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  952. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  953. targetEntry->addChild("id", target->id);
  954. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  955. targetEntry->addChild("sizeMode", "normalized");
  956. } else {
  957. targetEntry->addChild("sizeMode", "pixels");
  958. }
  959. targetEntry->addChild("width", target->width);
  960. targetEntry->addChild("height", target->height);
  961. }
  962. }
  963. }
  964. if(material->getNumShaders() > 0) {
  965. for(int s=0; s < material->getNumShaders(); s++) {
  966. Shader *shader = material->getShader(s);
  967. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  968. shaderEntry->addChild("name", shader->getName());
  969. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  970. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  971. if(material->screenMaterial) {
  972. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  973. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  974. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  975. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  976. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  977. switch(binding->mode) {
  978. case RenderTargetBinding::MODE_IN:
  979. targetEntry->addChild("mode", "in");
  980. targetEntry->addChild("name", binding->name);
  981. targetEntry->addChild("id", binding->id);
  982. break;
  983. case RenderTargetBinding::MODE_OUT:
  984. targetEntry->addChild("mode", "out");
  985. targetEntry->addChild("name", binding->name);
  986. targetEntry->addChild("id", binding->id);
  987. break;
  988. case RenderTargetBinding::MODE_COLOR:
  989. targetEntry->addChild("mode", "color");
  990. targetEntry->addChild("name", binding->name);
  991. break;
  992. case RenderTargetBinding::MODE_DEPTH:
  993. targetEntry->addChild("mode", "depth");
  994. targetEntry->addChild("name", binding->name);
  995. break;
  996. }
  997. }
  998. }
  999. }
  1000. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1001. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  1002. bool inRenderBinding = false;
  1003. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  1004. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  1005. if(_binding->name == shader->expectedTextures[j]) {
  1006. inRenderBinding = true;
  1007. }
  1008. }
  1009. if(texture && !inRenderBinding) {
  1010. String texturePath = texture->getResourcePath();
  1011. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1012. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1013. textureEntry->addChild("name", shader->expectedTextures[j]);
  1014. }
  1015. }
  1016. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1017. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1018. if(cubemap) {
  1019. String cubemapName = cubemap->getResourceName();
  1020. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1021. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1022. }
  1023. }
  1024. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1025. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1026. for(int j=0; j < shader->expectedParams.size(); j++) {
  1027. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1028. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1029. paramEntry->addChild("name", shader->expectedParams[j].name);
  1030. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1031. }
  1032. }
  1033. }
  1034. }
  1035. }
  1036. }
  1037. }
  1038. void PolycodeMaterialEditor::saveFile() {
  1039. Object fileData;
  1040. fileData.root.name = "polycode_material_library";
  1041. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1042. for(int i=0; i < shaders.size(); i++) {
  1043. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1044. shaderEntry->addChild("type", String("glsl"));
  1045. shaderEntry->addChild("name", shaders[i]->getName());
  1046. shaderEntry->addChild("numAreaLights", shaders[i]->numAreaLights);
  1047. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1048. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1049. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1050. String sourcePath = shaders[i]->vp->getResourcePath();
  1051. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1052. vpEntry->addChild("source", sourcePath);
  1053. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1054. sourcePath = shaders[i]->fp->getResourcePath();
  1055. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1056. fpEntry->addChild("source", sourcePath);
  1057. }
  1058. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1059. for(int i=0; i < cubemaps.size(); i++) {
  1060. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1061. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1062. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1063. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1064. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1065. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1066. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1067. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1068. }
  1069. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1070. saveMaterials(materialsEntry, materials);
  1071. saveMaterials(materialsEntry, postMaterials);
  1072. fileData.saveToXML(filePath);
  1073. setHasChanges(false);
  1074. }
  1075. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1076. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1077. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1078. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1079. }
  1080. setHasChanges(true);
  1081. }
  1082. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1083. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1084. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1085. }
  1086. setHasChanges(true);
  1087. }
  1088. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1089. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1090. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1091. }
  1092. setHasChanges(true);
  1093. }
  1094. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1095. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1096. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1097. }
  1098. setHasChanges(true);
  1099. }
  1100. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1101. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1102. newMaterial->screenMaterial = true;
  1103. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1104. postMaterials.push_back(newMaterial);
  1105. setHasChanges(true);
  1106. }
  1107. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1108. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("Untitled", "DefaultShader");
  1109. materialBrowser->addMaterial(newMaterial)->setSelected();
  1110. CoreServices::getInstance()->getResourceManager()->addResource(newMaterial);
  1111. materials.push_back(newMaterial);
  1112. setHasChanges(true);
  1113. }
  1114. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1115. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader("glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1116. if(newShader) {
  1117. materialBrowser->addShader(newShader);
  1118. shaders.push_back(newShader);
  1119. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1120. setHasChanges(true);
  1121. } else {
  1122. printf("Error creating shader!\n");
  1123. }
  1124. }
  1125. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1126. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1127. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1128. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1129. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1130. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1131. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1132. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1133. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1134. cubemaps.push_back(cubemap);
  1135. materialBrowser->addCubemap(cubemap);
  1136. setHasChanges(true);
  1137. CoreServices::getInstance()->getResourceManager()->addResource(cubemap);
  1138. }
  1139. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1140. mainWindow->materialPane->enabled = false;
  1141. mainWindow->shaderPane->enabled = false;
  1142. mainWindow->cubemapPane->enabled = false;
  1143. mainWindow->postPane->enabled = false;
  1144. if(materialBrowser->selectedData) {
  1145. if(materialBrowser->selectedData->material) {
  1146. for(int i=0; i < materials.size(); i++) {
  1147. if(materials[i] == materialBrowser->selectedData->material) {
  1148. materials.erase(materials.begin()+i);
  1149. materialBrowser->removeSelected();
  1150. break;
  1151. }
  1152. }
  1153. } else if(materialBrowser->selectedData->shader) {
  1154. for(int i=0; i < shaders.size(); i++) {
  1155. if(shaders[i] == materialBrowser->selectedData->shader) {
  1156. shaders.erase(shaders.begin()+i);
  1157. materialBrowser->removeSelected();
  1158. break;
  1159. }
  1160. }
  1161. } else if(materialBrowser->selectedData->cubemap) {
  1162. for(int i=0; i < cubemaps.size(); i++) {
  1163. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1164. cubemaps.erase(cubemaps.begin()+i);
  1165. materialBrowser->removeSelected();
  1166. break;
  1167. }
  1168. }
  1169. } else if(materialBrowser->selectedData->postMaterial) {
  1170. for(int i=0; i < postMaterials.size(); i++) {
  1171. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1172. postMaterials.erase(postMaterials.begin()+i);
  1173. materialBrowser->removeSelected();
  1174. break;
  1175. }
  1176. }
  1177. }
  1178. }
  1179. }
  1180. if(event->getDispatcher() == materialBrowser) {
  1181. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1182. if(materialBrowser->selectedData) {
  1183. mainWindow->materialPane->enabled = false;
  1184. mainWindow->shaderPane->enabled = false;
  1185. mainWindow->cubemapPane->enabled = false;
  1186. mainWindow->postPane->enabled = false;
  1187. if(materialBrowser->selectedData->material) {
  1188. selectedMaterialNode = materialBrowser->selectedNode;
  1189. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1190. } else if(materialBrowser->selectedData->shader) {
  1191. selectedMaterialNode = materialBrowser->selectedNode;
  1192. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1193. } else if(materialBrowser->selectedData->cubemap) {
  1194. selectedMaterialNode = materialBrowser->selectedNode;
  1195. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1196. } else if(materialBrowser->selectedData->postMaterial) {
  1197. selectedMaterialNode = materialBrowser->selectedNode;
  1198. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1199. }
  1200. }
  1201. }
  1202. }
  1203. }
  1204. void PolycodeMaterialEditor::Resize(int x, int y) {
  1205. mainSizer->Resize(((Number)x),((Number)y));
  1206. PolycodeEditor::Resize(((Number)x),((Number)y));
  1207. }