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2DPhysics
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 ani în urmă |
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3DPhysics
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 ani în urmă |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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13 ani în urmă |
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CgShading
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 ani în urmă |
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Curl
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dda069be43
Threaded event fixes
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13 ani în urmă |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 ani în urmă |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 ani în urmă |
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Lightmaps
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7cc9015fd0
Initial import from old repository
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15 ani în urmă |
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TUIO
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179a2911f2
Fix overloaded virtual method hiding warning on OS X
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12 ani în urmă |
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Terrain
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7cc9015fd0
Initial import from old repository
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15 ani în urmă |
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UI
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 ani în urmă |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 ani în urmă |