Ivan Safrin 29c653a2e6 Native Windows multi-touch support and fixes 13 lat temu
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 lat temu
PolyBasics.h 7a37c48787 Code clean up and documentation 14 lat temu
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 lat temu
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 lat temu
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 lat temu
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 lat temu
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 lat temu
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 lat temu
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 lat temu
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 lat temu
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 lat temu
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 lat temu
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 lat temu
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 lat temu
PolyGlobals.h 29c653a2e6 Native Windows multi-touch support and fixes 13 lat temu
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 lat temu
PolyInputEvent.h 3813e57dce Fixed some typos 13 lat temu
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 lat temu
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 lat temu
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 lat temu
PolyModule.h 3813e57dce Fixed some typos 13 lat temu
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 lat temu
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 lat temu
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 lat temu
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 lat temu
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 lat temu
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 lat temu
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 lat temu
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 lat temu
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 lat temu
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 lat temu
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 lat temu
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 lat temu
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 lat temu
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 lat temu
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 lat temu
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 lat temu
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 lat temu
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 lat temu
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 lat temu
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 lat temu
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 lat temu
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolySound.h b7e414ee21 Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length 13 lat temu
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 lat temu
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 lat temu
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 lat temu
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 lat temu
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 lat temu
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 lat temu
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 lat temu
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 lat temu
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 lat temu
PolyWinCore.h 29c653a2e6 Native Windows multi-touch support and fixes 13 lat temu
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 lat temu
Polycode.h d362e3dea1 Windows fixes 14 lat temu
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 lat temu
tinystr.h 7cc9015fd0 Initial import from old repository 15 lat temu
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 lat temu