Ivan Safrin c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 년 전
..
OSBasics.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyCamera.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 년 전
PolyCocoaCore.mm 3ab1b17bcf Joystick fix for Mac 14 년 전
PolyColor.cpp 027d9462f5 UI HSlider fixes and UI Color picker 14 년 전
PolyConfig.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyCore.cpp 3f300899cd Some more IDE work 14 년 전
PolyCoreInput.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 년 전
PolyCoreServices.cpp 60398a8df7 Moved gamepad stuff into core 14 년 전
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyData.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyEntity.cpp 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 년 전
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 년 전
PolyEventDispatcher.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 년 전
PolyFont.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 년 전
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 년 전
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyGLRenderer.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 년 전
PolyGLSLProgram.cpp 94c4d628d1 Win32 compile fixes. 14 년 전
PolyGLSLShader.cpp d362e3dea1 Windows fixes 14 년 전
PolyGLSLShaderModule.cpp e39113166b Winsock and GLSL fixes for Windows 14 년 전
PolyGLTexture.cpp d362e3dea1 Windows fixes 14 년 전
PolyGLVertexBuffer.cpp 4d4235dd40 Tangent support in VBOs 14 년 전
PolyImage.cpp 5c34882c66 Started working on Windows gamepad support + Unicode fix for Windows 14 년 전
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 년 전
PolyLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyMaterial.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 년 전
PolyMaterialManager.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 년 전
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 년 전
PolyMesh.cpp 027d9462f5 UI HSlider fixes and UI Color picker 14 년 전
PolyModule.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyObject.cpp de739af9de Project file saving/loading in IDE 14 년 전
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyParticleEmitter.cpp c6d8d955d8 HDR and particle system fixes 14 년 전
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 년 전
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 년 전
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 년 전
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 년 전
PolyResourceManager.cpp 04a22925fc Tangent generation and normal map shader support 14 년 전
PolySDLCore.cpp f19a328069 Fix SDLCore build error. 14 년 전
PolyScene.cpp 5f7eea2457 Added a way to switch cameras in a scene 14 년 전
PolySceneEntity.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 년 전
PolySceneLabel.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 년 전
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 년 전
PolySceneLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 년 전
PolySceneMesh.cpp c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 년 전
PolyScenePrimitive.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolySceneRenderTexture.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 년 전
PolySceneSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreen.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file 14 년 전
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenEntity.cpp 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 년 전
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyScreenImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenLabel.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 년 전
PolyScreenLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenMesh.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 년 전
PolyScreenShape.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenSprite.cpp 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 년 전
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 년 전
PolySkeleton.cpp 40ee2aafec Revisiting UI Module and IDE 14 년 전
PolySound.cpp 774ec0b061 Sound playback status accessor and 3D physics fixes 14 년 전
PolySoundManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyString.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyTexture.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 년 전
PolyTimer.cpp c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 년 전
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyTween.cpp cdee607137 Merge branch 'master' into pxljm 14 년 전
PolyTweenManager.cpp cdee607137 Merge branch 'master' into pxljm 14 년 전
PolyVector2.cpp 9359018eee Cleaned up Vector2 14 년 전
PolyVector3.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 년 전
PolyWinCore.cpp 2d48f5192b Gamepad support in Windows 14 년 전
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 년 전
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 년 전
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 년 전
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 년 전
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 년 전