Ivan Safrin 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor пре 12 година
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Include 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code пре 12 година
PolycodeView 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. пре 12 година
Source 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor пре 12 година
CMakeLists.txt 02272793af Removed Polygon from Polycode, meshes now contain vertices directly пре 12 година