Ivan Safrin 2d769810e5 Added word wrap support to UITextInput. UITextInput now scrolls with mouse selection. Fixed find functionality in the IDE text editor. UITextInput selection now updates on resize. Fixed various minor bugs in UITextInput. 12 年之前
..
PolyUIBox.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 年之前
PolyUIButton.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 年之前
PolyUICheckBox.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 年之前
PolyUIColorBox.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false 12 年之前
PolyUIComboBox.cpp 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. 12 年之前
PolyUIElement.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 年之前
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 年之前
PolyUIFileDialog.cpp a1a0be42a4 Fixed file entries not showing in UIFileDialog 13 年之前
PolyUIHScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 年之前
PolyUIHSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 年之前
PolyUIHSlider.cpp b0e672dd5f Default continuous updates in UIColorBox and UIHSlider to false 12 年之前
PolyUIImageButton.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 年之前
PolyUIMenu.cpp 94c0728579 Add UIMenuDivider class and UIMenu::addDivider() method 12 年之前
PolyUIMenuBar.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 年之前
PolyUIScrollContainer.cpp 5ae3bdcd10 Use Rectangle's new Clipped() method for scissorBox 12 年之前
PolyUITextInput.cpp 2d769810e5 Added word wrap support to UITextInput. UITextInput now scrolls with mouse selection. Fixed find functionality in the IDE text editor. UITextInput selection now updates on resize. Fixed various minor bugs in UITextInput. 12 年之前
PolyUITree.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 年之前
PolyUITreeContainer.cpp 9d23ff302a Fix "unused variable" warnings on OS X 12 年之前
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 年之前
PolyUIVScrollBar.cpp 6d26f9d4d1 Make sure all UIElements descend from UIElement 12 年之前
PolyUIVSizer.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. 12 年之前
PolyUIWindow.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks 13 年之前