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- /*
- Copyright (C) 2011 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #include "PolySceneLabel.h"
- #include "PolyCoreServices.h"
- #include "PolyFontManager.h"
- #include "PolyLabel.h"
- #include "PolyMesh.h"
- #include "PolyPolygon.h"
- #include "PolyRenderer.h"
- #include "PolyMaterialManager.h"
- using namespace Polycode;
- SceneLabel::SceneLabel(const String& fontName, const String& text, int size, Number scale, int amode, bool premultiplyAlpha) : ScenePrimitive(ScenePrimitive::TYPE_PLANE, 1, 1) {
- label = new Label(CoreServices::getInstance()->getFontManager()->getFontByName(fontName), text, size, amode, premultiplyAlpha);
- this->scale = scale;
- setText(text);
- mesh->arrayDirtyMap[RenderDataArray::TEXCOORD_DATA_ARRAY] = true;
- }
- SceneLabel::~SceneLabel() {
- }
- Label *SceneLabel::getLabel() {
- return label;
- }
- void SceneLabel::setText(const String& newText) {
- if(texture)
- CoreServices::getInstance()->getMaterialManager()->deleteTexture(texture);
-
- label->setText(newText);
- texture = CoreServices::getInstance()->getMaterialManager()->createTextureFromImage(label);
- if(material) {
- localShaderOptions->clearTexture("diffuse");
- localShaderOptions->addTexture("diffuse", texture);
- }
- delete mesh;
- mesh = new Mesh(Mesh::QUAD_MESH);
- mesh->createVPlane(label->getWidth()*scale,label->getHeight()*scale);
-
- bBox.x = label->getWidth()*scale;
- bBox.y = label->getHeight()*scale;
- bBox.z = 0;
-
-
- for(int i=0; i < mesh->getPolygonCount(); i++) {
- mesh->getPolygon(i)->flipUVY();
- }
-
- if(useVertexBuffer)
- CoreServices::getInstance()->getRenderer()->createVertexBufferForMesh(mesh);
-
- // TODO: resize it here
-
- bBoxRadius = label->getWidth()*scale;
- }
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