Ivan Safrin 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks před 13 roky
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ExampleBrowserWindow.h 3f300899cd Some more IDE work před 14 roky
ExportProjectWindow.h 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly před 13 roky
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE před 14 roky
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes před 14 roky
PolycodeConsole.h dac0a996e3 Console clear button and better resizing před 13 roky
PolycodeEditor.h c8d1c08f26 Numerous windows fixes and windows IDE project před 13 roky
PolycodeEditorManager.h 695a105915 IDE header cleanup and some IDE fixes před 14 roky
PolycodeFontEditor.h 5f8cc87ab9 Beginnings of a syntax highlight engine před 13 roky
PolycodeFrame.h 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks před 13 roky
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE před 13 roky
PolycodeIDEApp.h 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks před 13 roky
PolycodeImageEditor.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) před 13 roky
PolycodeMaterialEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings před 13 roky
PolycodeProjectBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
PolycodeProjectEditor.h 9b1d802703 Texture filtering mode option in project settings před 13 roky
PolycodeProjectManager.h c29cf18bf5 More Linux fixes před 13 roky
PolycodeProps.h 1646e57158 Position mode options in editor and entity loading code před 13 roky
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua před 13 roky
PolycodeScreenEditor.h c8d1c08f26 Numerous windows fixes and windows IDE project před 13 roky
PolycodeSpriteEditor.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
PolycodeTextEditor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings před 13 roky
PolycodeToolLauncher.h 6fc1529904 Debugging fixes, static method support in bindings před 13 roky
TextureBrowser.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), před 13 roky
ToolWindows.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder před 13 roky