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ExampleBrowserWindow.h
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3f300899cd
Some more IDE work
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il y a 14 ans |
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ExportProjectWindow.h
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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il y a 13 ans |
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NewFileWindow.h
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467369d432
Drag and Drop for UITrees, started on Screen editor in IDE
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il y a 14 ans |
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NewProjectWindow.h
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695a105915
IDE header cleanup and some IDE fixes
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il y a 14 ans |
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PolycodeConsole.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeEditorManager.h
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695a105915
IDE header cleanup and some IDE fixes
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il y a 14 ans |
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PolycodeFontEditor.h
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5f8cc87ab9
Beginnings of a syntax highlight engine
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il y a 13 ans |
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PolycodeFrame.h
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1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
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il y a 13 ans |
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PolycodeGlobals.h
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695a105915
IDE header cleanup and some IDE fixes
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il y a 14 ans |
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PolycodeIDEApp.h
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35eb2dbaa1
Fix for file dialog on Mac, add files to project option
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il y a 13 ans |
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PolycodeImageEditor.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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il y a 13 ans |
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PolycodeMaterialEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeProject.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeProjectBrowser.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeProjectEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeProjectManager.h
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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il y a 13 ans |
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PolycodeProps.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeRemoteDebugger.h
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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il y a 13 ans |
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PolycodeScreenEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeSpriteEditor.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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PolycodeTextEditor.h
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e7a3abcb94
Replace and Replace All for IDE text editor
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il y a 13 ans |
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PolycodeToolLauncher.h
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6fc1529904
Debugging fixes, static method support in bindings
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il y a 13 ans |
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TextureBrowser.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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il y a 13 ans |
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ToolWindows.h
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1deeee0ebc
Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder
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il y a 13 ans |