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EGL
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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GL
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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GLES2
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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GLES3
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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GLSLANG
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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KHR
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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freetype
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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libpng15
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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lua5.1
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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ogg
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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platform
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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polycode
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35f2097752
Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering
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пре 10 година |
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vorbis
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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Polycode.h
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21bff15725
More UWP stuff, removed debug dependencies
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пре 10 година |
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angle_gl.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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angle_windowsstore.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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export.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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пре 10 година |
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ft2build.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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lodepng.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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пре 10 година |
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pa_asio.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_jack.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_linux_alsa.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_mac_core.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_win_ds.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_win_wasapi.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_win_waveformat.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_win_wdmks.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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pa_win_wmme.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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physfs.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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png.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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pngconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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pnglibconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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portaudio.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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пре 10 година |
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rgbe.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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stb_image.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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tinystr.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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tinyxml.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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пре 10 година |
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zconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |
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zlib.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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пре 10 година |