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- import sys
- import CppHeaderParser
- import os
- import errno
- import re
- from zipfile import *
- import fnmatch
- import re
- def mkdir_p(path): # Same effect as mkdir -p, create dir and all necessary parent dirs
- try:
- os.makedirs(path)
- except OSError as e:
- if e.errno == errno.EEXIST: # Dir already exists; not really an error
- pass
- else: raise
- def template_returnPtrLookupArray(prefix, className, ptr):
- out = "%sif %s == nil then return nil end\n" % (prefix, ptr)
- out += "%sfor i=1,count(%s) do\n" % (prefix, ptr)
- out += "%s\tlocal __c = _G[%s](\"__skip_ptr__\")\n" % (prefix, className.replace("*", ""))
- out += "%s\t__c.__ptr = %s[i]\n" % (prefix, ptr)
- out += "%s\t%s[i] = __c\n" % (prefix, ptr)
- out += "%send\n" % (prefix)
- out += "%sreturn %s\n" % (prefix,ptr)
- return out
- # Note we expect className to be a valid string
- def template_returnPtrLookup(prefix, className, ptr):
- out = "%sif %s == nil then return nil end\n" % (prefix, ptr)
- out += "%slocal __c = _G[%s](\"__skip_ptr__\")\n" % (prefix, className.replace("*", ""))
- out += "%s__c.__ptr = %s\n" % (prefix, ptr)
- out += "%sreturn __c\n" % (prefix)
- return out
-
- def template_quote(str):
- return "\"%s\"" % str;
- def cleanDocs(docs):
- return docs.replace("/*", "").replace("*/", "").replace("*", "").replace("\n", "").replace("\r", "").replace("::", ".").replace("\t", "")
- def toLuaType(t):
- return t.replace("void", "nil").replace("int", "Integer").replace("bool", "Boolean").replace("*", "")
- # FIXME: Some "unsigned int *" functions are still being generated on the polycode API?
- def typeFilter(ty):
- ty = ty.replace("Polycode::", "")
- ty = ty.replace("std::", "")
- ty = ty.replace("const", "")
- ty = ty.replace("inline", "")
- ty = ty.replace("static", "")
- ty = ty.replace("virtual", "")
- ty = ty.replace("&", "")
- ty = re.sub(r'^.*\sint\s*$', 'int', ty) # eg "unsigned int"
- ty = re.sub(r'^.*\schar\s*$', 'char', ty) # eg "unsigned int"
- ty = re.sub(r'^.*\slong\s*$', 'int', ty)
- ty = re.sub(r'^.*\swchar_t\s*$', 'int', ty)
- ty = re.sub(r'^.*\sshort\s*$', 'int', ty)
- ty = re.sub(r'^.*\sfloat\s*$', 'Number', ty)
- ty = re.sub(r'^.*\sdouble\s*$', 'Number', ty) # eg "long double"
- ty = ty.replace("unsigned", "int")
- ty = ty.replace("long", "int")
- ty = ty.replace("float", "Number")
- ty = ty.replace("double", "Number")
- ty = ty.replace(" ", "") # Not very safe!
- return ty
- def createLUABindings(inputPath, prefix, mainInclude, libSmallName, libName, apiPath, apiClassPath, includePath, sourcePath, luaDocPath, inheritInModuleFiles):
- wrappersHeaderOut = "" # Def: Global C++ *LUAWrappers.h
- cppRegisterOut = "" # Def: Global C++ *LUA.cpp
- cppLoaderOut = "" # Def: Global C++ *LUA.cpp
- luaDocOut = ""
- luaIndexOut = "" # Def: Global Lua everything-gets-required-from-this-file file
-
- # Header boilerplate for wrappersHeaderOut and cppRegisterOut
- cppRegisterOut += "#include \"%sLUA.h\"\n" % (prefix)
- cppRegisterOut += "#include \"%sLUAWrappers.h\"\n" % (prefix)
- cppRegisterOut += "#include \"PolyCoreServices.h\"\n\n"
- cppRegisterOut += "using namespace Polycode;\n\n"
- cppRegisterOut += "int luaopen_%s(lua_State *L) {\n" % (prefix)
- if prefix != "Polycode" and prefix != "Physics2D" and prefix != "Physics3D" and prefix != "UI":
- cppRegisterOut += "CoreServices *inst = (CoreServices*) *((PolyBase**)lua_touserdata(L, 1));\n"
- cppRegisterOut += "CoreServices::setInstance(inst);\n"
- cppRegisterOut += "\tstatic const struct luaL_reg %sLib [] = {" % (libSmallName)
-
- wrappersHeaderOut += "#pragma once\n\n"
- wrappersHeaderOut += "extern \"C\" {\n\n"
- wrappersHeaderOut += "#include <stdio.h>\n"
- wrappersHeaderOut += "#include \"lua.h\"\n"
- wrappersHeaderOut += "#include \"lualib.h\"\n"
- wrappersHeaderOut += "#include \"lauxlib.h\"\n"
- wrappersHeaderOut += "#undef near\n"
- wrappersHeaderOut += "#undef far\n"
- wrappersHeaderOut += "} // extern \"C\" \n\n"
- luaDocOut += "<?xml version=\"1.0\" ?>\n"
- luaDocOut += "<docs>\n"
- luaDocOut += "<classes>\n"
- # Get list of headers to create bindings from
- inputPathIsDir = os.path.isdir(inputPath)
- if inputPathIsDir:
- files = os.listdir(inputPath)
- else:
- files = []
- with open(inputPath) as f:
- for line in f.readlines():
- files.append(line.strip()) # Strip whitespace, path/
- filteredFiles = []
- for fileName in files:
- if inputPathIsDir:
- fileName = "%s/%s" % (inputPath, fileName)
- if os.path.isdir(fileName):
- continue
- head, tail = os.path.split(fileName)
- ignore = ["PolyTween", "PolyTweenManager", "PolyGLSLProgram", "PolyGLSLShader", "PolyGLSLShaderModule", "PolyWinCore", "PolyCocoaCore", "PolyAGLCore", "PolySDLCore", "Poly_iPhone", "PolyGLES1Renderer", "PolyGLRenderer", "tinyxml", "tinystr", "OpenGLCubemap", "PolyiPhoneCore", "PolyGLES1Texture", "PolyGLTexture", "PolyGLVertexBuffer", "PolyThreaded", "PolyGLHeaders", "GLee", "PolyPeer", "PolySocket", "PolyClient", "PolyServer", "PolyServerWorld", "OSFILE", "OSFileEntry", "OSBasics", "PolyLogger", "PolyFontGlyphSheet"]
- if tail.split(".")[1] == "h" and tail.split(".")[0] not in ignore:
- filteredFiles.append(fileName)
- wrappersHeaderOut += "#include \"%s\"\n" % (tail)
- wrappersHeaderOut += "\nusing namespace std;\n\n"
- wrappersHeaderOut += "\nnamespace Polycode {\n\n"
-
- # list of classes that don't get the garbage collection in their meta table
- disable_gc = ["Entity","SceneLabel", "SceneMesh", "Scene", "Texture", "Image", "Camera", "SceneParticleEmitter", "Mesh", "Vertex", "Polygon", "Polycode::Polygon", "Material", "ScenePrimitive", "SceneLine", "SceneLight", "SceneSound", "SceneImage", "SceneEntity", "SceneEntityInstance", "SceneSprite"]
- # Special case: If we are building the Polycode library itself, inject the LuaEventHandler class.
- # Note: so that event callbacks can work, any object inheriting from EventHandler will secretly
- # be modified to actually inherit from LuaEventHandler instead.
- if prefix == "Polycode":
- wrappersHeaderOut += "class LuaEventHandler : public EventHandler {\n"
- wrappersHeaderOut += "public:\n"
- wrappersHeaderOut += " LuaEventHandler() : EventHandler() {}\n"
- wrappersHeaderOut += " void handleEvent(Event *e) {\n"
- wrappersHeaderOut += " lua_getfield (L, LUA_GLOBALSINDEX, \"__customError\");\n"
- wrappersHeaderOut += " int errH = lua_gettop(L);\n"
- wrappersHeaderOut += " lua_getfield(L, LUA_GLOBALSINDEX, \"__handleEvent\");\n"
- wrappersHeaderOut += " lua_rawgeti( L, LUA_REGISTRYINDEX, wrapperIndex );\n"
- wrappersHeaderOut += " PolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += " *userdataPtr = (PolyBase*)e;\n"
- wrappersHeaderOut += " lua_pcall(L, 2, 0, errH);\n"
- wrappersHeaderOut += " lua_settop(L, 0);\n"
- wrappersHeaderOut += " }\n"
- wrappersHeaderOut += " int wrapperIndex;\n"
- wrappersHeaderOut += " lua_State *L;\n"
- wrappersHeaderOut += "};\n\n"
-
- # Iterate, process each input file
- for fileName in filteredFiles:
- # "Package owned" classes that ship with Polycode
- inheritInModule = ["PhysicsGenericConstraint", "PhysicsHingeConstraint", "PhysicsPointToPointConstraint", "PhysicsConstraint", "PhysicsEntity", "CollisionScene", "CollisionEntity", "UIElement", "UIWindow", "UIMenuItem", "UIImage", "UIRect"]
-
- # A file or comma-separated list of files can be given to specify classes which are "package owned"
- # and should not be inherited out of Polycode/. The files should contain one class name per line,
- # and the class name may be prefixed with a path (which will be ignored).
- if inheritInModuleFiles:
- for moduleFileName in inheritInModuleFiles.split(","):
- with open(moduleFileName) as f:
- for line in f.readlines():
- inheritInModule.append(line.strip().split("/",1)[-1]) # Strip whitespace, path/
-
- print("Parsing %s" % fileName)
- try: # One input file parse.
- f = open(fileName) # Def: Input file handle
- contents = f.read().replace("_PolyExport", "") # Def: Input file contents, strip out "_PolyExport"
- cppHeader = CppHeaderParser.CppHeader(contents, "string") # Def: Input file contents, parsed structure
- ignore_classes = ["PolycodeShaderModule", "Object", "Threaded", "OpenGLCubemap", "PolyBase", "Matrix4::union "]
- # Iterate, check each class in this file.
- for ckey in cppHeader.classes:
- print(">> Parsing class %s" % ckey)
- c = cppHeader.classes[ckey] # Def: The class structure
- luaClassBindingOut = "" # Def: The local lua file to generate for this class.
- inherits = False
- parentClass = ""
- if len(c["inherits"]) > 0: # Does this class have parents?
- if c["inherits"][0]["class"] not in ignore_classes:
- if c["inherits"][0]["class"] in inheritInModule: # Parent class is in this module
- luaClassBindingOut += "require \"%s/%s\"\n\n" % (prefix, c["inherits"][0]["class"])
- else: # Parent class is in Polycore
- luaClassBindingOut += "require \"Polycode/%s\"\n\n" % (c["inherits"][0]["class"])
- luaClassBindingOut += "class \"%s\" (%s)\n\n" % (ckey, c["inherits"][0]["class"])
- parentClass = c["inherits"][0]["class"]
- inherits = True
- if inherits == False: # Class does not have parents
- luaClassBindingOut += "class \"%s\"\n\n" % ckey
- if ckey in ignore_classes:
- print("INGORING class %s" % ckey)
- continue
- #if len(c["methods"]["public"]) < 2: # Used to, this was a continue.
- # print("Warning: Lua-binding class with less than two methods")
- # continue # FIXME: Remove this, move any non-compileable classes into ignore_classes
- extendString = ""
- if len(c["inherits"]) > 0:
- if c["inherits"][0]["class"] != "PolyBase":
- extendString = " extends=\"%s\"" % (c["inherits"][0]["class"])
-
- luaDocOut += "\t<class name=\"%s\"%s>\n" % (ckey, extendString)
- if 'doxygen' in c:
- luaDocOut += "\t\t<desc><![CDATA[%s]]></desc>\n" % (cleanDocs(c['doxygen']))
- if ckey in disable_gc:
- luaDocOut += "\t\t<class_notes>NOTE: %s instances are not automatically garbage collected.</class_notes>\n" % (ckey)
-
- parsed_methods = [] # Def: List of discovered methods
- ignore_methods = ["readByte32", "readByte16", "getCustomEntitiesByType", "Core", "Renderer", "Shader", "Texture", "handleEvent", "secondaryHandler", "getSTLString", "readInt"]
- luaClassBindingOut += "\n\n"
- luaDocOut += "\t\t<static_members>\n"
- classProperties = [] # Def: List of found property structures ("properties" meaning "data members")
- for pp in c["properties"]["public"]:
- pp["type"] = pp["type"].replace("Polycode::", "")
- pp["type"] = pp["type"].replace("std::", "")
- if pp["type"].find("POLYIGNORE") != -1:
- continue
- if pp["type"].find("static ") != -1: # If static. FIXME: Static doesn't work?
- if "defaltValue" in pp: # FIXME: defaltValue is misspelled.
- defaltValue = pp["defaltValue"]
-
- # The "Default Value" is more or less a literal C++ string. This causes a problem:
- # Frequently we say static const int A = 1; static const int B = A + 1.
- # Put in a one-off hack to ensure namespacing works in this special case.
- if re.match(r'\s*[a-zA-Z_][a-zA-Z0-9_]*\s*\+', defaltValue):
- defaltValue = "%s.%s" % (ckey, defaltValue)
-
- luaClassBindingOut += "%s.%s = %s\n" % (ckey, pp["name"], defaltValue)
- luaDocOut += "\t\t\t<static_member name=\"%s\" type=\"%s\" value=\"%s\">\n" % (pp["name"], toLuaType(typeFilter(pp["type"])), pp["defaltValue"])
- if 'doxygen' in pp:
- luaDocOut += "\t\t\t\t<desc><![CDATA[%s]]></desc>\n" % (cleanDocs(pp['doxygen']))
- luaDocOut += "\t\t\t</static_member>\n"
- else: # FIXME: Nonstatic method ? variable ?? found.
- #there are some bugs in the class parser that cause it to return junk
- if pp["type"].find("vector") == -1 and pp["name"] != "setScale" and pp["name"] != "setPosition" and pp["name"] != "BUFFER_CACHE_PRECISION" and not pp["name"].isdigit():
- classProperties.append(pp)
- luaDocOut += "\t\t</static_members>\n"
- # Iterate over properties, creating getters
- pidx = 0 # Def: Count of properties processed so far
- # TODO: Remove or generalize ParticleEmitter special casing. These lines are marked with #SPEC
- luaDocOut += "\t\t<members>\n"
- numGetVars = 0
- if len(classProperties) > 0: # If there are properties, add index lookup to the metatable
- luaClassBindingOut += "function %s:__getvar(name)\n" % ckey
- # Iterate over property structures, creating if/else clauses for each.
- # TODO: Could a table be more appropriate for
- for pp in classProperties:
- if pp["name"] == "" or pp["array"] == 1:
- continue
- numGetVars = numGetVars + 1
- pp["type"] = typeFilter(pp["type"])
- if pidx == 0:
- luaClassBindingOut += "\tif name == \"%s\" then\n" % (pp["name"])
- else:
- luaClassBindingOut += "\telseif name == \"%s\" then\n" % (pp["name"])
- # Generate Lua side of binding:
- # If type is a primitive such as Number/String/int/bool
- if pp["type"] == "PolyKEY" or pp["type"] == "Number" or pp["type"] == "String" or pp["type"] == "int" or pp["type"] == "bool":
- luaClassBindingOut += "\t\treturn %s.%s_get_%s(self.__ptr)\n" % (libName, ckey, pp["name"])
-
- # If type is a particle emitter, specifically #SPEC
- elif (ckey == "ScreenParticleEmitter" or ckey == "SceneParticleEmitter") and pp["name"] == "emitter":
- luaClassBindingOut += "\t\tlocal ret = %s(\"__skip_ptr__\")\n" % (pp["type"])
- luaClassBindingOut += "\t\tret.__ptr = self.__ptr\n"
- luaClassBindingOut += "\t\treturn ret\n"
-
- # If type is a class
- else:
- luaClassBindingOut += "\t\tlocal retVal = %s.%s_get_%s(self.__ptr)\n" % (libName, ckey, pp["name"])
- luaClassBindingOut += template_returnPtrLookup("\t\t", template_quote(pp["type"]), "retVal")
-
- luaDocOut += "\t\t\t<member name=\"%s\" type=\"%s\">\n" % (pp["name"], toLuaType(typeFilter(pp["type"])))
- if 'doxygen' in pp:
- luaDocOut += "\t\t\t\t<desc><![CDATA[%s]]></desc>\n" % (cleanDocs(pp['doxygen']))
-
- luaDocOut += "\t\t\t</member>\n"
- # Generate C++ side of binding:
- if not ((ckey == "ScreenParticleEmitter" or ckey == "SceneParticleEmitter") and pp["name"] == "emitter"): #SPEC
- cppRegisterOut += "\t\t{\"%s_get_%s\", %s_%s_get_%s},\n" % (ckey, pp["name"], libName, ckey, pp["name"])
- wrappersHeaderOut += "static int %s_%s_get_%s(lua_State *L) {\n" % (libName, ckey, pp["name"])
- wrappersHeaderOut += "\tluaL_checktype(L, 1, LUA_TUSERDATA);\n"
- wrappersHeaderOut += "\t%s *inst = (%s*) *((PolyBase**)lua_touserdata(L, 1));\n" % (ckey, ckey)
- outfunc = "this_shouldnt_happen"
- retFunc = ""
- if pp["type"] == "Number":
- outfunc = "lua_pushnumber"
- if pp["type"] == "String":
- outfunc = "lua_pushstring"
- retFunc = ".c_str()"
- if pp["type"] == "int" or pp["type"] == "PolyKEY":
- outfunc = "lua_pushinteger"
- if pp["type"] == "bool":
- outfunc = "lua_pushboolean"
- if pp["type"] == "Number" or pp["type"] == "String" or pp["type"] == "int" or pp["type"] == "bool" or pp["type"] == "PolyKEY":
- wrappersHeaderOut += "\t%s(L, inst->%s%s);\n" % (outfunc, pp["name"], retFunc)
- else:
- if pp["type"].find("*") != -1:
- wrappersHeaderOut += "\tif(!inst->%s%s) {\n" % (pp["name"], retFunc)
- wrappersHeaderOut += "\t\tlua_pushnil(L);\n"
- wrappersHeaderOut += "\t} else {\n"
- wrappersHeaderOut += "\t\tPolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += "\t\t*userdataPtr = (PolyBase*)inst->%s%s;\n" % (pp["name"], retFunc)
- wrappersHeaderOut += "\t}\n"
- else:
- wrappersHeaderOut += "\tPolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += "\t*userdataPtr = (PolyBase*)&inst->%s%s;\n" % (pp["name"], retFunc)
- wrappersHeaderOut += "\treturn 1;\n"
- wrappersHeaderOut += "}\n\n"
-
- # Success
- pidx = pidx + 1
- if numGetVars != 0:
- luaClassBindingOut += "\tend\n"
- if inherits:
- luaClassBindingOut += "\tif %s[\"__getvar\"] ~= nil then\n" % (parentClass)
- luaClassBindingOut += "\t\treturn %s.__getvar(self, name)\n" % (parentClass)
- luaClassBindingOut += "\tend\n"
- luaClassBindingOut += "end\n"
- luaDocOut += "\t\t</members>\n"
- luaClassBindingOut += "\n\n"
-
- # Iterate over properties again, creating setters
- pidx = 0 # Def: Count of
- if len(classProperties) > 0: # If there are properties, add index setter to the metatable
- luaClassBindingOut += "function %s:__setvar(name,value)\n" % ckey
- for pp in classProperties:
- if pp["name"] == "" or pp["array"] == 1:
- continue
- pp["type"] = typeFilter(pp["type"])
-
- # If type is a primitive: Create lua and C++ sides at the same time.
- if pp["type"] == "Number" or pp["type"] == "String" or pp["type"] == "int" or pp["type"] == "bool" or pp["type"] == "PolyKEY":
- if pidx == 0:
- luaClassBindingOut += "\tif name == \"%s\" then\n" % (pp["name"])
- else:
- luaClassBindingOut += "\telseif name == \"%s\" then\n" % (pp["name"])
- luaClassBindingOut += "\t\t%s.%s_set_%s(self.__ptr, value)\n" % (libName, ckey, pp["name"])
- luaClassBindingOut += "\t\treturn true\n"
- cppRegisterOut += "\t\t{\"%s_set_%s\", %s_%s_set_%s},\n" % (ckey, pp["name"], libName, ckey, pp["name"])
- wrappersHeaderOut += "static int %s_%s_set_%s(lua_State *L) {\n" % (libName, ckey, pp["name"])
- wrappersHeaderOut += "\tluaL_checktype(L, 1, LUA_TUSERDATA);\n"
- wrappersHeaderOut += "\t%s *inst = (%s*) *((PolyBase**)lua_touserdata(L, 1));\n" % (ckey, ckey)
- outfunc = "this_shouldnt_happen"
- outfuncsuffix = ""
- if pp["type"] == "Number":
- outfunc = "lua_tonumber"
- if pp["type"] == "String":
- outfunc = "lua_tostring"
- if pp["type"] == "int":
- outfunc = "lua_tointeger"
- if pp["type"] == "PolyKEY":
- outfunc = "(PolyKEY)lua_tointeger"
- if pp["type"] == "bool":
- outfunc = "lua_toboolean"
- outfuncsuffix = " != 0"
- wrappersHeaderOut += "\t%s param = %s(L, 2)%s;\n" % (pp["type"], outfunc, outfuncsuffix)
- wrappersHeaderOut += "\tinst->%s = param;\n" % (pp["name"])
- wrappersHeaderOut += "\treturn 0;\n"
- wrappersHeaderOut += "}\n\n"
- pidx = pidx + 1 # Success
- else:
- if pp["type"].find("*") == -1 and pp["type"].find("static") == -1:
- if pidx == 0:
- luaClassBindingOut += "\tif name == \"%s\" then\n" % (pp["name"])
- else:
- luaClassBindingOut += "\telseif name == \"%s\" then\n" % (pp["name"])
- luaClassBindingOut += "\t\t%s.%s_set_%s(self.__ptr, value.__ptr)\n" % (libName, ckey, pp["name"])
- luaClassBindingOut += "\t\treturn true\n"
-
- cppRegisterOut += "\t\t{\"%s_set_%s\", %s_%s_set_%s},\n" % (ckey, pp["name"], libName, ckey, pp["name"])
- wrappersHeaderOut += "static int %s_%s_set_%s(lua_State *L) {\n" % (libName, ckey, pp["name"])
- wrappersHeaderOut += "\tluaL_checktype(L, 1, LUA_TUSERDATA);\n"
- wrappersHeaderOut += "\t%s *inst = (%s*) *((PolyBase**)lua_touserdata(L, 1));\n" % (ckey, ckey)
- wrappersHeaderOut += "\tluaL_checktype(L, 2, LUA_TUSERDATA);\n"
- wrappersHeaderOut += "\t%s *argInst = (%s*) *((PolyBase**)lua_touserdata(L, 2));\n" % (typeFilter(pp["type"]), typeFilter(pp["type"]))
- wrappersHeaderOut += "\tinst->%s = *argInst;\n" % (pp["name"])
- wrappersHeaderOut += "\treturn 0;\n"
- wrappersHeaderOut += "}\n\n"
- pidx = pidx + 1 # Success
-
- # Notice: Setters for object types are not created.
- if pidx != 0:
- luaClassBindingOut += "\tend\n"
- if inherits:
- luaClassBindingOut += "\tif %s[\"__setvar\"] ~= nil then\n" % (parentClass)
- luaClassBindingOut += "\t\treturn %s.__setvar(self, name, value)\n" % (parentClass)
- luaClassBindingOut += "\telse\n"
- luaClassBindingOut += "\t\treturn false\n"
- luaClassBindingOut += "\tend\n"
- else:
- luaClassBindingOut += "\treturn false\n"
- luaClassBindingOut += "end\n"
- # Iterate over methods
- luaClassBindingOut += "\n\n"
-
- luaDocOut += "\t\t<methods>\n"
- for pm in c["methods"]["public"]:
- # Skip argument-overloaded methods and operators.
- # TODO: Instead of skipping arguemnt overloads, have special behavior.
- # TODO: Instead of skipping operators, add to metatable.
- if pm["name"] in parsed_methods or pm["name"].find("operator") > -1 or pm["rtnType"].find("POLYIGNORE") > -1 or pm["name"] in ignore_methods:
- continue
- # Skip destructors and methods which return templates.
- # TODO: Special-case certain kind of vector<>s?
- if pm["name"] == "~"+ckey or pm["name"] == "CoreServices":
- continue
-
- staticString = ""
- if pm["rtnType"].find("static ") != -1:
- staticString = " static=\"true\""
-
- if pm["rtnType"].find("std::vector") > -1:
- vectorReturnClass = pm["rtnType"].replace("std::vector<", "").replace(">","").replace(" ", "")
- luaDocOut += "\t\t\t<method name=\"%s\" return_array=\"true\" return_type=\"%s\"%s>\n" % (pm["name"], toLuaType(typeFilter(vectorReturnClass).replace("*", "")), staticString)
- else:
- luaDocOut += "\t\t\t<method name=\"%s\" return_type=\"%s\"%s>\n" % (pm["name"], toLuaType(typeFilter(pm["rtnType"].replace("*", ""))), staticString)
- docs = None
- if 'doxygen' in pm:
- if pm['doxygen'].find("@return") > -1:
- docs = cleanDocs(pm['doxygen']).split("@return")[0].split("@param")
- else:
- docs = cleanDocs(pm['doxygen']).split("@param")
- luaDocOut += "\t\t\t\t<desc><![CDATA[%s]]></desc>\n" % (docs[0])
-
- if len(pm["parameters"]) > 0:
- luaDocOut += "\t\t\t\t<params>\n"
-
- paramIndex = 0
- for param in pm["parameters"]:
- if "name" in param:
- if not "type" in param:
- continue
- if param["type"] == "0":
- continue
- if param["type"].find("vector<") != -1:
- vectorClass = param["type"].replace("std::vector<", "").replace(">","").replace(" ", "")
- luaDocOut += "\t\t\t\t\t<param name=\"%s\" param_array=\"true\" type=\"%s\">\n" % (param["name"], toLuaType(vectorClass.replace("*","")))
- else:
- luaDocOut += "\t\t\t\t\t<param name=\"%s\" type=\"%s\">\n" % (param["name"], toLuaType(typeFilter(param["type"]).replace("*","")))
- if docs != None:
- if len(docs) > paramIndex+1:
- cdoc = docs[paramIndex+1].split()
- cdoc.pop(0)
- luaDocOut += "\t\t\t\t\t\t<desc><![CDATA[%s]]></desc>\n" % (" ".join(cdoc).replace("\n", ""))
- luaDocOut += "\t\t\t\t\t</param>\n"
- paramIndex = paramIndex + 1
- luaDocOut += "\t\t\t\t</params>\n"
-
-
- luaDocOut += "\t\t\t</method>\n"
- basicType = False
- voidRet = False
- vectorReturn = False
- vectorReturnClass = ""
- # Def: True if method takes a lua_State* as argument (i.e.: no preprocessing by us)
- rawMethod = len(pm["parameters"]) > 0 and pm["parameters"][0].get("type","").find("lua_State") > -1
- # Basic setup, C++ side: Add function to registry and start building wrapper function.
- if pm["name"] == ckey: # It's a constructor
- cppRegisterOut += "\t\t{\"%s\", %s_%s},\n" % (ckey, libName, ckey)
- wrappersHeaderOut += "static int %s_%s(lua_State *L) {\n" % (libName, ckey)
- idx = 1 # Def: Current stack depth (TODO: Figure out, is this correct?)
- else: # It's not a constructor
- cppRegisterOut += "\t\t{\"%s_%s\", %s_%s_%s},\n" % (ckey, pm["name"], libName, ckey, pm["name"])
- wrappersHeaderOut += "static int %s_%s_%s(lua_State *L) {\n" % (libName, ckey, pm["name"])
- # Skip static methods (TODO: Figure out, why is this being done here?). # FIXME
- if pm["rtnType"].find("static ") == -1:
- wrappersHeaderOut += "\tluaL_checktype(L, 1, LUA_TUSERDATA);\n"
- wrappersHeaderOut += "\t%s *inst = (%s*) *((PolyBase**)lua_touserdata(L, 1));\n" % (ckey, ckey)
- idx = 2
- else:
- idx = 1
-
- if rawMethod:
- wrappersHeaderOut += "\treturn inst->%s(L);\n" % (pm["name"])
- else:
- # Generate C++ side parameter pushing
- paramlist = []
- lparamlist = []
- for param in pm["parameters"]:
- if not "type" in param:
- continue
- if param["type"] == "0":
- continue
-
- param["type"] = typeFilter(param["type"])
- param["name"] = param["name"].replace("end", "_end").replace("repeat", "_repeat")
- if"type" in param:
- luatype = "LUA_TUSERDATA"
- checkfunc = "lua_isuserdata"
- if param["type"].find("*") > -1:
- luafunc = "(%s) *((PolyBase**)lua_touserdata" % (param["type"].replace("Polygon", "Polycode::Polygon").replace("Rectangle", "Polycode::Rectangle"))
- elif param["type"].find("&") > -1:
- luafunc = "*(%s*) *((PolyBase**)lua_touserdata" % (param["type"].replace("const", "").replace("&", "").replace("Polygon", "Polycode::Polygon").replace("Rectangle", "Polycode::Rectangle"))
- else:
- luafunc = "*(%s*) *((PolyBase**)lua_touserdata" % (param["type"].replace("Polygon", "Polycode::Polygon").replace("Rectangle", "Polycode::Rectangle"))
- lend = ".__ptr"
- luafuncsuffix = ")"
- if param["type"] == "int" or param["type"] == "unsigned int" or param["type"] == "short":
- luafunc = "lua_tointeger"
- luatype = "LUA_TNUMBER"
- checkfunc = "lua_isnumber"
- luafuncsuffix = ""
- lend = ""
- if param["type"] == "PolyKEY":
- luafunc = "(PolyKEY)lua_tointeger"
- luatype = "LUA_TNUMBER"
- checkfunc = "lua_isnumber"
- luafuncsuffix = ""
- lend = ""
- if param["type"] == "bool":
- luafunc = "lua_toboolean"
- luatype = "LUA_TBOOLEAN"
- checkfunc = "lua_isboolean"
- luafuncsuffix = " != 0"
- lend = ""
- if param["type"] == "Number" or param["type"] == "float" or param["type"] == "double":
- luatype = "LUA_TNUMBER"
- luafunc = "lua_tonumber"
- checkfunc = "lua_isnumber"
- luafuncsuffix = ""
- lend = ""
- if param["type"] == "String":
- luatype = "LUA_TSTRING"
- luafunc = "lua_tostring"
- checkfunc = "lua_isstring"
- luafuncsuffix = ""
- lend = ""
- param["type"] = param["type"].replace("Polygon", "Polycode::Polygon").replace("Rectangle", "Polycode::Rectangle")
- if "defaltValue" in param:
- if checkfunc != "lua_isuserdata" or (checkfunc == "lua_isuserdata" and param["defaltValue"] == "NULL"):
- #param["defaltValue"] = param["defaltValue"].replace(" 0f", ".0f")
- param["defaltValue"] = param["defaltValue"].replace(": :", "::")
- #param["defaltValue"] = param["defaltValue"].replace("0 ", "0.")
- param["defaltValue"] = re.sub(r'([0-9]+) ([0-9])+', r'\1.\2', param["defaltValue"])
- wrappersHeaderOut += "\t%s %s;\n" % (param["type"], param["name"])
- wrappersHeaderOut += "\tif(%s(L, %d)) {\n" % (checkfunc, idx)
- wrappersHeaderOut += "\t\t%s = %s(L, %d)%s;\n" % (param["name"], luafunc, idx, luafuncsuffix)
- wrappersHeaderOut += "\t} else {\n"
- wrappersHeaderOut += "\t\t%s = %s;\n" % (param["name"], param["defaltValue"])
- wrappersHeaderOut += "\t}\n"
- else:
- wrappersHeaderOut += "\tluaL_checktype(L, %d, %s);\n" % (idx, luatype);
- if param["type"] == "String":
- wrappersHeaderOut += "\t%s %s = String(%s(L, %d));\n" % (param["type"], param["name"], luafunc, idx)
- else:
- wrappersHeaderOut += "\t%s %s = %s(L, %d)%s;\n" % (param["type"], param["name"], luafunc, idx,luafuncsuffix)
- else:
- wrappersHeaderOut += "\tluaL_checktype(L, %d, %s);\n" % (idx, luatype);
- if param["type"] == "String":
- wrappersHeaderOut += "\t%s %s = String(%s(L, %d));\n" % (param["type"], param["name"], luafunc, idx)
- else:
- wrappersHeaderOut += "\t%s %s = %s(L, %d)%s;\n" % (param["type"], param["name"], luafunc, idx, luafuncsuffix)
- paramlist.append(param["name"])
- lparamlist.append(param["name"]+lend)
- idx = idx +1 # Param parse success-- mark the increased stack
- # Generate C++-side method call / generate return value
- if pm["name"] == ckey: # If constructor
- if ckey == "EventHandler": # See LuaEventHandler above
- wrappersHeaderOut += "\tLuaEventHandler *inst = new LuaEventHandler();\n"
- wrappersHeaderOut += "\tinst->wrapperIndex = luaL_ref(L, LUA_REGISTRYINDEX );\n"
- wrappersHeaderOut += "\tinst->L = L;\n"
- else:
- wrappersHeaderOut += "\t%s *inst = new %s(%s);\n" % (ckey, ckey, ", ".join(paramlist))
-
- wrappersHeaderOut += "\tPolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += "\t*userdataPtr = (PolyBase*)inst;\n"
- wrappersHeaderOut += "\tluaL_getmetatable(L, \"%s.%s\");\n" % (libName, ckey)
- wrappersHeaderOut += "\tlua_setmetatable(L, -2);\n"
- wrappersHeaderOut += "\treturn 1;\n"
- else: #If non-constructor
- if pm["rtnType"].find("static ") == -1: # If non-static
- call = "inst->%s(%s)" % (pm["name"], ", ".join(paramlist))
- else: # If static (FIXME: Why doesn't this work?)
- call = "%s::%s(%s)" % (ckey, pm["name"], ", ".join(paramlist))
- #check if returning a template
- if pm["rtnType"].find("<") > -1:
- #if returning a vector, convert to lua table
- if pm["rtnType"].find("std::vector") > -1:
- vectorReturnClass = pm["rtnType"].replace("std::vector<", "").replace(">","").replace(" ", "")
- if vectorReturnClass.find("&") == -1 and vectorReturnClass.find("*") > -1: #FIXME: return references to std::vectors and basic types
- vectorReturn = True
- wrappersHeaderOut += "\tstd::vector<%s> retVector = %s;\n" % (vectorReturnClass,call)
- wrappersHeaderOut += "\tlua_newtable(L);\n"
- wrappersHeaderOut += "\tfor(int i=0; i < retVector.size(); i++) {\n"
- wrappersHeaderOut += "\t\tPolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += "\t\t*userdataPtr = (PolyBase*)retVector[i];\n"
- wrappersHeaderOut += "\t\tlua_rawseti(L, -2, i+1);\n"
- wrappersHeaderOut += "\t}\n"
- wrappersHeaderOut += "\treturn 1;\n"
- else:
- wrappersHeaderOut += "\treturn 0;\n"
-
- # else If void-typed:
- elif pm["rtnType"] == "void" or pm["rtnType"] == "static void" or pm["rtnType"] == "virtual void" or pm["rtnType"] == "inline void":
- wrappersHeaderOut += "\t%s;\n" % (call)
- basicType = True
- voidRet = True
- vectorReturn = False
- wrappersHeaderOut += "\treturn 0;\n" # 0 arguments returned
- else: # If there is a return value:
- # What type is the return value? Default to pointer
- outfunc = "this_shouldnt_happen"
- retFunc = ""
- basicType = False
- vectorReturn = False
- if pm["rtnType"] == "Number" or pm["rtnType"] == "inline Number":
- outfunc = "lua_pushnumber"
- basicType = True
- if pm["rtnType"] == "String" or pm["rtnType"] == "static String": # TODO: Path for STL strings?
- outfunc = "lua_pushstring"
- basicType = True
- retFunc = ".c_str()"
- if pm["rtnType"] == "int" or pm["rtnType"] == "unsigned int" or pm["rtnType"] == "static int" or pm["rtnType"] == "size_t" or pm["rtnType"] == "static size_t" or pm["rtnType"] == "long" or pm["rtnType"] == "unsigned int" or pm["rtnType"] == "static long" or pm["rtnType"] == "short" or pm["rtnType"] == "PolyKEY" or pm["rtnType"] == "wchar_t":
- outfunc = "lua_pushinteger"
- basicType = True
- if pm["rtnType"] == "bool" or pm["rtnType"] == "static bool" or pm["rtnType"] == "virtual bool":
- outfunc = "lua_pushboolean"
- basicType = True
- if pm["rtnType"].find("*") > -1: # Returned var is definitely a pointer.
- wrappersHeaderOut += "\tPolyBase *ptrRetVal = (PolyBase*)%s%s;\n" % (call, retFunc)
- wrappersHeaderOut += "\tif(ptrRetVal == NULL) {\n"
- wrappersHeaderOut += "\t\tlua_pushnil(L);\n"
- wrappersHeaderOut += "\t} else {\n"
- wrappersHeaderOut += "\t\tPolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += "\t\t*userdataPtr = ptrRetVal;\n"
- wrappersHeaderOut += "\t}\n"
- elif basicType == True: # Returned var has been flagged as a recognized primitive type
- wrappersHeaderOut += "\t%s(L, %s%s);\n" % (outfunc, call, retFunc)
- else: # Some static object is being returned. Convert it to a pointer, then return that.
- className = pm["rtnType"].replace("const", "").replace("&", "").replace("inline", "").replace("virtual", "").replace("static", "")
- if className == "Polygon": # Deal with potential windows.h conflict
- className = "Polycode::Polygon"
- if className == "Rectangle":
- className = "Polycode::Rectangle"
- if className == "Polycode : : Rectangle":
- className = "Polycode::Rectangle"
- wrappersHeaderOut += "\t%s *retInst = new %s();\n" % (className, className)
- wrappersHeaderOut += "\t*retInst = %s;\n" % (call)
- wrappersHeaderOut += "\tPolyBase **userdataPtr = (PolyBase**)lua_newuserdata(L, sizeof(PolyBase*));\n"
- wrappersHeaderOut += "\tluaL_getmetatable(L, \"%s.%s\");\n" % (libName, className)
- wrappersHeaderOut += "\tlua_setmetatable(L, -2);\n"
- wrappersHeaderOut += "\t*userdataPtr = (PolyBase*)retInst;\n"
- wrappersHeaderOut += "\treturn 1;\n"
- wrappersHeaderOut += "}\n\n" # Close out C++ generation
- # Now generate the Lua side method.
- if rawMethod:
- luaClassBindingOut += "function %s:%s(...)\n" % (ckey, pm["name"])
- luaClassBindingOut += "\treturn %s.%s_%s(self.__ptr, ...)\n" % (libName, ckey, pm["name"])
- luaClassBindingOut += "end\n"
- elif pm["name"] == ckey: # Constructors
- luaClassBindingOut += "function %s:%s(...)\n" % (ckey, ckey)
- luaClassBindingOut += "\tlocal arg = {...}\n"
- if inherits:
- luaClassBindingOut += "\tif type(arg[1]) == \"table\" and count(arg) == 1 then\n"
- luaClassBindingOut += "\t\tif \"\"..arg[1].__classname == \"%s\" then\n" % (c["inherits"][0]["class"])
- luaClassBindingOut += "\t\t\tself.__ptr = arg[1].__ptr\n"
- luaClassBindingOut += "\t\t\treturn\n"
- luaClassBindingOut += "\t\tend\n"
- luaClassBindingOut += "\tend\n"
- luaClassBindingOut += "\tfor k,v in pairs(arg) do\n"
- luaClassBindingOut += "\t\tif type(v) == \"table\" then\n"
- luaClassBindingOut += "\t\t\tif v.__ptr ~= nil then\n"
- luaClassBindingOut += "\t\t\t\targ[k] = v.__ptr\n"
- luaClassBindingOut += "\t\t\tend\n"
- luaClassBindingOut += "\t\tend\n"
- luaClassBindingOut += "\tend\n"
- luaClassBindingOut += "\tif self.__ptr == nil and arg[1] ~= \"__skip_ptr__\" then\n"
- if ckey == "EventHandler": # See LuaEventHandler above
- luaClassBindingOut += "\t\tself.__ptr = %s.%s(self)\n" % (libName, ckey)
- else:
- luaClassBindingOut += "\t\tself.__ptr = %s.%s(unpack(arg))\n" % (libName, ckey)
- luaClassBindingOut += "\tend\n"
- luaClassBindingOut += "end\n\n"
- else: # Non-constructors.
- if pm["rtnType"].find("static ") == -1: # Non-static method
- luaClassBindingOut += "function %s:%s(%s)\n" % (ckey, pm["name"], ", ".join(paramlist))
- if len(lparamlist):
- luaClassBindingOut += "\tlocal retVal = %s.%s_%s(self.__ptr, %s)\n" % (libName, ckey, pm["name"], ", ".join(lparamlist))
- else:
- luaClassBindingOut += "\tlocal retVal = %s.%s_%s(self.__ptr)\n" % (libName, ckey, pm["name"])
- else: # Static method
- luaClassBindingOut += "function %s.%s(%s)\n" % (ckey, pm["name"], ", ".join(paramlist))
- if len(lparamlist):
- luaClassBindingOut += "\tlocal retVal = %s.%s_%s(%s)\n" % (libName, ckey, pm["name"], ", ".join(lparamlist))
- else:
- luaClassBindingOut += "\tlocal retVal = %s.%s_%s()\n" % (libName, ckey, pm["name"])
- if not voidRet: # Was there a return value?
- if basicType == True: # Yes, a primitive
- luaClassBindingOut += "\treturn retVal\n"
- else: # Yes, a pointer was returned
- if vectorReturn == True:
- className = vectorReturnClass.replace("*", "")
- luaClassBindingOut += template_returnPtrLookupArray("\t",template_quote(className),"retVal")
- else:
- className = pm["rtnType"].replace("const", "").replace("&", "").replace("inline", "").replace("virtual", "").replace("static", "").replace("*","").replace(" ", "")
- luaClassBindingOut += template_returnPtrLookup("\t",template_quote(className),"retVal")
- luaClassBindingOut += "end\n\n" # Close out Lua generation
- parsed_methods.append(pm["name"]) # Method parse success
- luaDocOut += "\t\t</methods>\n"
- # With methods out of the way, do some final cleanup:
-
- # user pointer metatable creation in C++
- cppLoaderOut += "\n\tluaL_newmetatable(L, \"%s.%s\");\n" % (libName, ckey)
- if ckey not in disable_gc:
- cppLoaderOut += "\tlua_pushstring(L, \"__gc\");\n"
- cppLoaderOut += "\tlua_pushcfunction(L, %s_delete_%s);\n" % (libName, ckey)
- cppLoaderOut += "\tlua_settable(L, -3);\n"
- cppLoaderOut +="\tlua_pop(L, 1);\n"
- # Delete method (C++ side)
- cppRegisterOut += "\t\t{\"delete_%s\", %s_delete_%s},\n" % (ckey, libName, ckey)
- wrappersHeaderOut += "static int %s_delete_%s(lua_State *L) {\n" % (libName, ckey)
- wrappersHeaderOut += "\tluaL_checktype(L, 1, LUA_TUSERDATA);\n"
- wrappersHeaderOut += "\tPolyBase **inst = (PolyBase**)lua_touserdata(L, 1);\n"
- wrappersHeaderOut += "\tdelete ((%s*) *inst);\n" % (ckey)
- wrappersHeaderOut += "\t*inst = NULL;\n"
- wrappersHeaderOut += "\treturn 0;\n"
- wrappersHeaderOut += "}\n\n"
- # Delete method (Lua side)
- luaClassBindingOut += "function %s:__delete()\n" % (ckey)
- luaClassBindingOut += "\tif self then %s.delete_%s(self.__ptr) end\n" % (libName, ckey)
- luaClassBindingOut += "end\n"
-
- # Add class to lua index file
- luaIndexOut += "require \"%s/%s\"\n" % (prefix, ckey)
- # Write lua file
- mkdir_p(apiClassPath)
- if ckey != "EventDispatcher":
- fout = open("%s/%s.lua" % (apiClassPath, ckey), "w")
- fout.write(luaClassBindingOut)
- luaDocOut += "\t</class>\n"
-
- except CppHeaderParser.CppParseError as e: # One input file parse; failed.
- print(e)
- sys.exit(1)
- luaDocOut += "</classes>\n"
- luaDocOut += "</docs>\n"
- # Footer boilerplate for wrappersHeaderOut and cppRegisterOut.
- wrappersHeaderOut += "} // namespace Polycode\n"
-
- cppRegisterOut += "\t\t{NULL, NULL}\n"
- cppRegisterOut += "\t};\n"
- cppRegisterOut += "\tluaL_openlib(L, \"%s\", %sLib, 0);\n" % (libName, libSmallName)
- cppRegisterOut += cppLoaderOut
- cppRegisterOut += "\treturn 1;\n"
- cppRegisterOut += "}"
-
-
- cppRegisterHeaderOut = "" # Def: Global C++ *LUA.h
- cppRegisterHeaderOut += "#pragma once\n"
- cppRegisterHeaderOut += "#include <%s>\n" % (mainInclude)
- cppRegisterHeaderOut += "extern \"C\" {\n"
- cppRegisterHeaderOut += "#include <stdio.h>\n"
- cppRegisterHeaderOut += "#include \"lua.h\"\n"
- cppRegisterHeaderOut += "#include \"lualib.h\"\n"
- cppRegisterHeaderOut += "#include \"lauxlib.h\"\n"
- cppRegisterHeaderOut += "int _PolyExport luaopen_%s(lua_State *L);\n" % (prefix)
- cppRegisterHeaderOut += "}\n"
-
- # Write out global files
- mkdir_p(includePath)
- mkdir_p(apiPath)
- mkdir_p(sourcePath)
- fout = open("%s/%sLUA.h" % (includePath, prefix), "w")
- fout.write(cppRegisterHeaderOut)
- if luaDocPath is None:
- luaDocPath = "../../../Documentation/Lua/xml"
- if luaDocPath != "-":
- fout = open("%s/%s.xml" % (luaDocPath, prefix), "w")
- fout.write(luaDocOut)
- fout = open("%s/%s.lua" % (apiPath, prefix), "w")
- fout.write(luaIndexOut)
-
- fout = open("%s/%sLUAWrappers.h" % (includePath, prefix), "w")
- fout.write(wrappersHeaderOut)
-
- fout = open("%s/%sLUA.cpp" % (sourcePath, prefix), "w")
- fout.write(cppRegisterOut)
-
- # Create .pak zip archive
- pattern = '*.lua'
- os.chdir(apiPath)
- if libName == "Polycore":
- with ZipFile("api.pak", 'w') as myzip:
- for root, dirs, files in os.walk("."):
- for filename in fnmatch.filter(files, pattern):
- myzip.write(os.path.join(root, filename))
- else:
- with ZipFile("%s.pak" % (libName), 'w') as myzip:
- for root, dirs, files in os.walk("."):
- for filename in fnmatch.filter(files, pattern):
- myzip.write(os.path.join(root, filename))
- if len(sys.argv) < 10:
- print ("Usage:\n%s [input path] [prefix] [main include] [lib small name] [lib name] [api path] [api class-path] [include path] [source path] [lua doc path (optional) (or - for omit)] [inherit-in-module-file path (optional)]" % (sys.argv[0]))
- sys.exit(1)
- else:
- createLUABindings(sys.argv[1], sys.argv[2], sys.argv[3], sys.argv[4], sys.argv[5], sys.argv[6], sys.argv[7], sys.argv[8], sys.argv[9], sys.argv[10] if len(sys.argv)>10 else None, sys.argv[11] if len(sys.argv)>11 else None)
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