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2DPhysics
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91708cc3b0
Merge branch 'master' of https://github.com/samiamwork/Polycode into pullreq_testing
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hace 12 años |
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3DPhysics
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faa12ac8ed
Fix member var init order warnings on OS X
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hace 12 años |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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hace 13 años |
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CgShading
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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hace 12 años |
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Curl
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dda069be43
Threaded event fixes
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hace 13 años |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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hace 12 años |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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hace 14 años |
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Lightmaps
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7cc9015fd0
Initial import from old repository
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hace 15 años |
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TUIO
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179a2911f2
Fix overloaded virtual method hiding warning on OS X
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hace 12 años |
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Terrain
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7cc9015fd0
Initial import from old repository
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hace 15 años |
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UI
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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hace 12 años |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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hace 13 años |