Ivan Safrin 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player %!s(int64=13) %!d(string=hai) anos
..
ExampleBrowserWindow.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua %!s(int64=13) %!d(string=hai) anos
ExportProjectWindow.cpp 2b15068944 Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly %!s(int64=13) %!d(string=hai) anos
NewFileWindow.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
NewProjectWindow.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeConsole.cpp 27b28a43df IDE text editor tweaks %!s(int64=13) %!d(string=hai) anos
PolycodeEditor.cpp 24d0347b15 Find support in UITextInput and IDE text editor %!s(int64=13) %!d(string=hai) anos
PolycodeEditorManager.cpp 695a105915 IDE header cleanup and some IDE fixes %!s(int64=14) %!d(string=hai) anos
PolycodeFontEditor.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeFrame.cpp 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE %!s(int64=13) %!d(string=hai) anos
PolycodeIDEApp.cpp 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player %!s(int64=13) %!d(string=hai) anos
PolycodeImageEditor.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolycodeMaterialEditor.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolycodeProject.cpp 5382bbbb9b 2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player %!s(int64=13) %!d(string=hai) anos
PolycodeProjectBrowser.cpp 35eb2dbaa1 Fix for file dialog on Mac, add files to project option %!s(int64=13) %!d(string=hai) anos
PolycodeProjectEditor.cpp 9b1d802703 Texture filtering mode option in project settings %!s(int64=13) %!d(string=hai) anos
PolycodeProjectManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeProps.cpp 1646e57158 Position mode options in editor and entity loading code %!s(int64=13) %!d(string=hai) anos
PolycodeRemoteDebugger.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes %!s(int64=13) %!d(string=hai) anos
PolycodeScreenEditor.cpp 1646e57158 Position mode options in editor and entity loading code %!s(int64=13) %!d(string=hai) anos
PolycodeSpriteEditor.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
PolycodeTextEditor.cpp 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files %!s(int64=13) %!d(string=hai) anos
PolycodeToolLauncher.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
TextureBrowser.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), %!s(int64=13) %!d(string=hai) anos
ToolWindows.cpp 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder %!s(int64=13) %!d(string=hai) anos