Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere hace 12 años
..
2DPhysics 02272793af Removed Polygon from Polycode, meshes now contain vertices directly hace 12 años
3DPhysics 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default hace 11 años
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes hace 13 años
Curl dda069be43 Threaded event fixes hace 13 años
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
OculusVR 2cca68065b Meshes won't crash if file is not found on loading hace 11 años
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X hace 12 años
UI 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere hace 11 años
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. hace 13 años