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PolyUIBox.cpp
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385dd6235d
UIBox size snapping
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há 11 anos atrás |
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PolyUIButton.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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há 12 anos atrás |
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PolyUICheckBox.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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há 12 anos atrás |
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PolyUIColorBox.cpp
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a9b5d1ece3
Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files
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há 11 anos atrás |
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PolyUIComboBox.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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há 12 anos atrás |
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PolyUIElement.cpp
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167c2653a3
Merge pull request #524 from fodinabor/UIMultilineLabelFixes
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há 11 anos atrás |
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PolyUIEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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há 14 anos atrás |
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PolyUIFileDialog.cpp
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97eedd801c
Fixed file dialog icons and text
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há 12 anos atrás |
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PolyUIHScrollBar.cpp
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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há 12 anos atrás |
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PolyUIHSizer.cpp
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c75de951b9
Fixed crash on merging editor holders
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há 11 anos atrás |
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PolyUIHSlider.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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há 12 anos atrás |
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PolyUIIconSelector.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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há 12 anos atrás |
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PolyUIImageButton.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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há 12 anos atrás |
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PolyUIMenu.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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há 11 anos atrás |
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PolyUIMenuBar.cpp
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7317c1f332
Makes PolyUIMenuBar more customizable (Fixes: #387)
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há 11 anos atrás |
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PolyUIScrollContainer.cpp
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2ac17abbcc
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
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há 11 anos atrás |
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PolyUITextInput.cpp
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3d8368505e
Merge pull request #587 from fodinabor/UITextInputSelectionFix
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há 11 anos atrás |
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PolyUITree.cpp
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a41c82fd2c
Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow.
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há 11 anos atrás |
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PolyUITreeContainer.cpp
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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há 11 anos atrás |
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PolyUITreeEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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há 14 anos atrás |
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PolyUIVScrollBar.cpp
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1e42cdecb7
Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543)
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há 11 anos atrás |
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PolyUIVSizer.cpp
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c75de951b9
Fixed crash on merging editor holders
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há 11 anos atrás |
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PolyUIWindow.cpp
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7fc36fc33b
UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed
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há 11 anos atrás |