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ExampleBrowserWindow.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 yıl önce |
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ExportProjectWindow.cpp
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f03307d738
Entity property editing in 2D editor, fixed web docs header and footer
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13 yıl önce |
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NewFileWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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NewProjectWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 yıl önce |
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PolycodeConsole.cpp
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4d1cfa740b
Added a simple command history for the IDE's console
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12 yıl önce |
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PolycodeEditor.cpp
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1cca83a2c1
Prevent editor from getting copy/paste events if deactivated
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12 yıl önce |
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PolycodeEditorManager.cpp
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b6aa9c7ffb
Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load
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12 yıl önce |
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PolycodeFontEditor.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 yıl önce |
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PolycodeFrame.cpp
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40a52bc301
Clear project title at the top of the IDE if no projects are open.
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12 yıl önce |
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PolycodeIDEApp.cpp
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9e616d75be
IDE will now close files associated with the a project when that project is closed
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12 yıl önce |
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PolycodeImageEditor.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 yıl önce |
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PolycodeMaterialEditor.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolycodeProject.cpp
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5382bbbb9b
2DPhysics,3DPhysics and UI are now statically compiled into the player, disabled dynamic modules for now, added a UI theme pack to the player
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13 yıl önce |
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PolycodeProjectBrowser.cpp
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2753d88462
Prevent UIMenu from going over the screen in the IDE.
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12 yıl önce |
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PolycodeProjectEditor.cpp
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4b06c5558f
IDE project edtior now sets the saved/unsaved flag
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13 yıl önce |
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PolycodeProjectManager.cpp
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40a52bc301
Clear project title at the top of the IDE if no projects are open.
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12 yıl önce |
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PolycodeProps.cpp
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1ec5c2f0fe
Added file names to texture props
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12 yıl önce |
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PolycodeRemoteDebugger.cpp
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 yıl önce |
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PolycodeScreenEditor.cpp
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bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
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12 yıl önce |
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PolycodeSpriteEditor.cpp
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b6aa9c7ffb
Added ability to close open files in the IDE, UIComboBox now resets selected name to None on clearItems(), fixed sprite editor not setting height properly on load
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12 yıl önce |
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PolycodeTextEditor.cpp
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8275c69b9c
Added basic syntax highlighting for GLSL
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12 yıl önce |
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PolycodeToolLauncher.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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TextureBrowser.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 yıl önce |
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ToolWindows.cpp
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8214319cdc
Added YES and NO events to UIEvent, added Yes/No/Cancel popup to IDE, IDE will now ask if you want to save file before closing if there are unsaved changes
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12 yıl önce |